Player Matchup

Nemesis
Nemesis
Kilik SR
Nemesis
Level 64
God Stats
0W - 5L
1,238 SR
Queue Stats
644W - 538L
1,543 Elo+
Party 1
Geb
Geb
LokiChaosGod
Geb
Level 127
God Stats
7W - 12L
1,576 SR
Queue Stats
493W - 419L
1,551 Elo+
Party 1
Vulcan
Vulcan
hXc HonkSolo
Vulcan
Level 32
God Stats
7W - 9L
1,341 SR
Queue Stats
102W - 128L
1,382 Elo+
Solo
Team Averages
Level 74
1,385 SR
1,492 Elo+

VS

Team Averages
Level 70
1,449 SR
1,594 Elo+
Sylvanus
Sylvanus
Baby HULK3208
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,845 Elo+
Party 2
Vulcan
Vulcan
ESK JOK3R
Vulcan
Level 142
God Stats
3W - 0L
1,558 SR
Queue Stats
44W - 29L
1,644 Elo+
Party 2
Xbalanque
Xbalanque
GhostofDJ_Roomba
Xbalanque
Level 60
God Stats
1W - 1L
1,290 SR
Queue Stats
26W - 33L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kilik SR
Nemesis
12
2 / 3 / 0
7,952
612
7,725
14,357
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
7,557
581
6,425
15,134
12,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
11
0 / 5 / 1
7,382
568
7,617
11,540
6,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baby HULK3208
Sylvanus
14
4 / 2 / 8
9,407
724
6,845
13,923
14,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
ESK JOK3R
Vulcan
14
4 / 0 / 8
9,388
722
12,335
4,564
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
14
4 / 0 / 6
9,551
735
15,575
12,979
4,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Baby HULK3208
Sylvanus
4
2
8
4
W
Vulcan
ESK JOK3R
Vulcan
4
0
8
8
W
Xbalanque
4
0
6
7
L
Nemesis
Kilik SR
Nemesis
2
3
0
0.67
L
0
4
2
0.25
L
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
34,755
41,031
Taken
31,466
24,849
Mitigated
20,557
5,136
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Baby HULK3208
Sylvanus
6,845
1,973
4,824
6,362
13,923
14,203
216
6,228
7,273
23,402
6,083
W
Vulcan
ESK JOK3R
Vulcan
12,335
4,545
0
677
4,564
1,537
163
2,522
1,958
40,341
0
W
Xbalanque
15,575
7,206
369
4,508
12,979
4,817
1,719
5,665
6,920
0
48,947
L
Nemesis
Kilik SR
Nemesis
7,725
2,033
0
3,005
14,357
6,298
0
6,031
8,238
0
23,763
L
6,425
311
886
1,245
15,134
12,381
0
7,302
7,754
17,686
0
L
Vulcan
7,617
3,683
0
0
11,540
6,170
0
5,368
6,172
29,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
28,346
121
Minions Killed
174
3
Camps Cleared
9
754,664
Distance Traveled
745,775
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,407
724
41
3
3
221,537
6
W
Vulcan
9,388
722
51
4
3
274,962
0
W
Xbalanque
9,551
735
82
6
3
249,276
1
L
Nemesis
7,952
612
36
3
2
288,600
3
L
Geb
7,557
581
23
2
0
240,469
2
L
Vulcan
7,382
568
62
5
1
225,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role