Player Matchup

Nemesis
Nemesis
CaelumOculus
Nemesis
Level 56
God Stats
1W - 1L
1,565 SR
Queue Stats
11W - 19L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperWombo6716
Gilgamesh
Level 41
God Stats
3W - 4L
1,446 SR
Queue Stats
10W - 17L
1,363 Elo+
Party 1
Hades
Hades
Supertwonk94
Hades
Level 109
God Stats
0W - 2L
1,576 SR
Queue Stats
99W - 92L
1,530 Elo+
Party 1
Ymir
Ymir
supertwink94
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,489 Elo+
Party 1
Charybdis
Charybdis
supertwunk94
Charybdis
Level 107
God Stats
5W - 5L
1,441 SR
Queue Stats
75W - 72L
1,509 Elo+
Party 1
Team Averages
Level 80
1,505 SR
1,455 Elo+

VS

Team Averages
Level 100
1,432 SR
1,466 Elo+
Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ArconteMX
Camazotz
Level 142
God Stats
1W - 0L
1,340 SR
Queue Stats
134W - 114L
1,507 Elo+
Solo
Bacchus
Bacchus
Escafl0wne
Bacchus
Level 144
God Stats
1W - 2L
1,286 SR
Queue Stats
18W - 22L
1,305 Elo+
Solo
Vulcan
Vulcan
chinomane99
Vulcan
Level 36
God Stats
1W - 1L
1,711 SR
Queue Stats
65W - 59L
1,587 Elo+
Party 2
Raijin
Raijin
northtownchicken
Raijin
Level 32
God Stats
1W - 0L
1,323 SR
Queue Stats
134W - 131L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaelumOculus
Nemesis
12
0 / 5 / 5
7,598
691
8,310
13,109
8,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SuperWombo6716
Gilgamesh
12
0 / 8 / 2
6,385
580
5,809
11,607
3,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 3
8,044
731
10,907
10,245
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 0
6,497
591
2,519
14,002
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
supertwunk94
Charybdis
15
2 / 3 / 0
8,273
752
6,579
8,241
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 0 / 17
9,350
850
8,437
10,820
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
ArconteMX
Camazotz
14
4 / 0 / 9
8,413
765
6,832
8,982
3,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Escafl0wne
Bacchus
15
3 / 2 / 12
9,046
822
6,718
11,089
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vulcan
16
8 / 2 / 12
9,989
908
13,823
8,120
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 11
9,524
866
13,299
6,978
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
5
Kills
25
25
Deaths
5
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
17
13.5
W
Camazotz
ArconteMX
Camazotz
4
0
9
8.5
L
Nemesis
CaelumOculus
Nemesis
0
5
5
0.5
W
Bacchus
Escafl0wne
Bacchus
3
2
12
4.5
L
Gilgamesh
SuperWombo6716
Gilgamesh
0
8
2
0.13
L
2
3
3
1.17
W
Vulcan
8
2
12
7
W
5
1
11
10.5
L
1
6
0
0.17
L
Charybdis
supertwunk94
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
49,109
57,204
Taken
45,989
29,532
Mitigated
30,533
12,903
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,437
2,911
0
1,796
10,820
8,854
117
2,259
8,479
417
15,651
W
Camazotz
ArconteMX
Camazotz
6,832
1,919
0
5,737
8,982
3,371
438
2,612
6,282
0
17,321
L
Nemesis
CaelumOculus
Nemesis
8,310
3,691
1,011
2,165
13,109
8,247
0
7,178
5,586
0
12,741
W
Bacchus
Escafl0wne
Bacchus
6,718
946
0
1,795
11,089
12,374
562
1,810
9,164
24,103
0
L
Gilgamesh
SuperWombo6716
Gilgamesh
5,809
1,694
406
260
11,607
3,866
0
6,727
4,418
0
15,478
L
10,907
1,191
1,168
3,891
10,245
6,711
0
6,120
3,711
29,506
0
W
Vulcan
13,823
3,388
167
1,520
8,120
3,170
435
4,356
3,634
38,914
0
W
13,299
1,807
0
2,254
6,978
2,764
370
2,142
4,751
39,785
0
L
2,519
409
0
691
14,002
7,604
84
9,157
4,209
13,104
0
L
Charybdis
supertwunk94
Charybdis
6,579
3,656
930
2,381
8,241
3,104
0
4,234
3,813
0
37,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
46,322
208
Minions Killed
250
6
Camps Cleared
8
908,397
Distance Traveled
1,056,495
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,350
850
23
2
1
229,473
0
W
Camazotz
8,413
765
28
3
0
211,634
1
L
Nemesis
7,598
691
8
1
1
199,795
0
W
Bacchus
9,046
822
36
3
1
210,142
0
L
Gilgamesh
6,385
580
30
3
1
173,167
0
L
Hades
8,044
731
49
4
1
196,987
1
W
Vulcan
9,989
908
70
6
1
214,525
1
W
Raijin
9,524
866
93
8
5
190,721
3
L
Ymir
6,497
591
33
3
1
151,685
0
L
Charybdis
8,273
752
88
8
2
186,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role