Player Matchup

Zeus
Zeus
Alphaoyb
Zeus
Level 28
God Stats
50W - 34L
1,511 SR
Queue Stats
154W - 177L
1,383 Elo+
Party 1
Achilles
Achilles
Turmonator
Achilles
Level 49
God Stats
32W - 28L
1,555 SR
Queue Stats
324W - 358L
1,417 Elo+
Party 1
Awilix
Awilix
martrix120
Awilix
Level 29
God Stats
37W - 39L
1,431 SR
Queue Stats
95W - 135L
1,247 Elo+
Solo
Team Averages
Level 35
1,499 SR
1,349 Elo+

VS

Team Averages
Level 58
1,441 SR
1,155 Elo+
Kukulkan
Kukulkan
Deadshot82
Kukulkan
Level 129
God Stats
1W - 2L
1,522 SR
Queue Stats
221W - 318L
1,279 Elo+
Solo
Cthulhu
Cthulhu
chstrkoprpot
Cthulhu
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 13L
1,088 Elo+
Party 2
Danzaburou
Danzaburou
kstimes1
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,098 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
11 / 2 / 7
9,374
852
10,773
6,256
2,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Turmonator
Achilles
13
5 / 1 / 17
8,792
799
10,403
8,937
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
martrix120
Awilix
11
7 / 3 / 11
8,804
800
5,694
8,111
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadshot82
Kukulkan
12
3 / 4 / 2
8,465
770
6,960
7,185
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
chstrkoprpot
Cthulhu
10
1 / 9 / 3
7,165
651
4,178
11,718
4,107
Danzaburou
kstimes1
Danzaburou
11
1 / 10 / 3
7,361
669
4,235
12,343
3,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
5
6
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
2
7
7.25
L
Kukulkan
Deadshot82
Kukulkan
3
4
2
1
W
Achilles
Turmonator
Achilles
5
1
17
13.5
L
Cthulhu
chstrkoprpot
Cthulhu
1
9
3
0.28
L
Danzaburou
kstimes1
Danzaburou
1
10
3
0.25
W
Awilix
martrix120
Awilix
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
15,373
23,304
Taken
31,246
12,666
Mitigated
10,276
3,919
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,773
1,176
461
596
6,256
2,009
689
3,943
2,087
33,043
0
L
Kukulkan
Deadshot82
Kukulkan
6,960
351
0
796
7,185
2,186
0
2,117
4,765
22,079
0
W
Achilles
Turmonator
Achilles
10,403
1,988
272
2,590
8,937
6,524
863
2,981
5,524
0
25,502
L
Cthulhu
chstrkoprpot
Cthulhu
4,178
367
185
480
11,718
4,107
0
3,959
7,401
10,973
0
L
Danzaburou
kstimes1
Danzaburou
4,235
1,933
0
1,145
12,343
3,983
0
4,849
7,130
0
15,253
W
Awilix
martrix120
Awilix
5,694
2,624
0
0
8,111
4,133
714
3,875
4,028
0
14,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
22,991
122
Minions Killed
89
6
Camps Cleared
2
593,368
Distance Traveled
448,481
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,374
852
51
5
3
185,452
1
L
Kukulkan
8,465
770
45
4
2
150,933
3
W
Achilles
8,792
799
45
4
2
220,796
2
L
Cthulhu
7,165
651
12
1
0
163,389
0
L
Danzaburou
7,361
669
32
3
0
134,159
0
W
Awilix
8,804
800
26
2
1
187,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role