Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold I
D4rkDrogon
Kukulkan
Gold I
Level 148
God Stats
23W - 12L
1,709 SR
Queue Stats
46W - 29L
1,855 MMR
Party 1
Artio
Artio
Gold I
vendoavon22
Artio
Gold I
Level 144
God Stats
3W - 0L
1,717 SR
Queue Stats
45W - 31L
1,754 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,642 SR
1,703 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,635 SR
1,491 MMR
Yemoja
Yemoja
Bronze IV
HotMessHM
Yemoja
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,229 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Rayzeegod
Zhong Kui
Gold II
Level 155
God Stats
1W - 2L
1,848 SR
Queue Stats
151W - 154L
1,766 MMR
Solo
Neith
Neith
Gold V
ferrios360
Neith
Gold V
Level 122
God Stats
23W - 30L
1,556 SR
Queue Stats
114W - 151L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 0 / 10
13,017
685
21,517
19,471
25,440
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
D4rkDrogon
Kukulkan
19
10 / 2 / 3
13,722
722
25,620
10,945
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 10
11,606
611
5,802
19,477
23,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MulanCthulhuGebGilgameshAthena

VS

Bans
Xing TianAchillesMedusaOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HotMessHM
Yemoja
14
2 / 3 / 2
10,611
558
5,809
19,296
18,056
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Rayzeegod
Zhong Kui
13
1 / 7 / 3
10,618
559
11,386
20,258
18,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
1 / 6 / 3
11,478
604
15,037
19,756
6,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
4
4
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
10
10
W
Kukulkan
D4rkDrogon
Kukulkan
10
2
3
5.75
L
Yemoja
HotMessHM
Yemoja
2
3
2
1
L
Zhong Kui
Rayzeegod
Zhong Kui
1
7
3
0.36
L
Neith
1
6
3
0.42
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,939
Damage
32,232
49,893
Taken
59,310
54,103
Mitigated
43,178
17,645
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,517
2,257
586
9,133
19,471
25,440
471
6,138
13,333
0
74,127
W
Kukulkan
D4rkDrogon
Kukulkan
25,620
1,360
0
2,410
10,945
5,591
1,729
5,983
4,962
79,412
0
L
Yemoja
HotMessHM
Yemoja
5,809
488
1,194
1,435
19,296
18,056
0
10,741
8,555
20,490
0
L
Zhong Kui
Rayzeegod
Zhong Kui
11,386
167
0
2,618
20,258
18,222
0
11,192
9,066
33,548
0
L
Neith
15,037
4,059
0
5,051
19,756
6,900
0
10,056
9,700
0
70,528
W
5,802
752
343
5,173
19,477
23,072
191
5,574
13,903
22,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
32,707
257
Minions Killed
199
13
Camps Cleared
5
1,138,701
Distance Traveled
921,478
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,017
685
90
5
0
386,516
6
W
Kukulkan
13,722
722
146
8
12
367,945
5
L
Yemoja
10,611
558
20
1
1
340,233
0
L
Zhong Kui
10,618
559
63
3
3
283,574
2
L
Neith
11,478
604
116
6
1
297,671
2
W
Artio
11,606
611
21
1
1
384,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role