Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Eloifor
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,272 Elo+
Party 1
Neith
Neith
Galerius95
Neith
Level 15
God Stats
2W - 5L
1,257 SR
Queue Stats
25W - 30L
1,378 Elo+
Solo
Khepri
Khepri
MakoMakoMan
Khepri
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Solo
Loki
Loki
SeRgiTeM_03_
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 44L
1,344 Elo+
Party 1
Team Averages
Level 14
1,451 SR
1,393 Elo+

VS

Team Averages
Level 24
1,356 SR
1,377 Elo+
Sun Wukong
Sun Wukong
Eniu22
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,473 Elo+
Solo
Loki
Loki
MeloSkurt
Loki
Level 29
God Stats
11W - 22L
1,230 SR
Queue Stats
123W - 183L
1,241 Elo+
Solo
Anubis
Anubis
PiPiska228aye
Anubis
Level 23
God Stats
4W - 2L
1,251 SR
Queue Stats
43W - 49L
1,356 Elo+
Solo
Rama
Rama
kinglytester
Rama
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 91L
1,352 Elo+
Solo
Guan Yu
Guan Yu
zerotwo0o0o0o
Guan Yu
Level 29
God Stats
2W - 2L
1,300 SR
Queue Stats
94W - 90L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 6 / 0
7,616
544
6,862
7,536
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Eloifor
Ares
7
0 / 7 / 2
5,522
394
3,412
13,351
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
7
0 / 4 / 1
5,308
379
5,039
5,314
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
8
0 / 1 / 0
5,241
374
1,595
7,194
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,731
409
3,233
8,729
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eniu22
Sun Wukong
11
1 / 0 / 4
6,672
477
5,247
8,589
3,711
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
12
5 / 2 / 2
7,456
533
6,075
8,248
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 6
8,870
634
12,379
7,716
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 0
6,995
500
3,013
6,303
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
11
5 / 0 / 7
7,152
511
5,406
10,042
6,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
21
22
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
0
0.5
L
Ares
Eloifor
Ares
0
7
2
0.14
W
Sun Wukong
Eniu22
Sun Wukong
1
0
4
3
L
Neith
0
4
1
0.13
L
Khepri
0
1
0
0
W
Loki
5
2
2
3
W
9
1
6
12
L
0
4
0
0
W
1
0
0
1
W
Guan Yu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
32,120
42,124
Taken
40,898
14,703
Mitigated
18,065
5,459
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,862
1,413
0
1,315
7,536
1,268
41
4,375
3,133
45,281
287
L
Ares
Eloifor
Ares
3,412
430
0
492
13,351
6,468
38
5,165
8,186
9,881
0
W
Sun Wukong
Eniu22
Sun Wukong
5,247
845
0
3,872
8,589
3,711
1,020
1,359
7,188
0
28,577
L
Neith
5,039
2,386
0
923
5,314
1,440
413
1,625
3,689
0
19,954
L
Khepri
1,595
151
0
12
7,194
3,358
0
1,087
6,107
13,080
0
W
Loki
6,075
1,875
0
2,350
8,248
2,483
0
1,323
6,819
0
44,005
W
12,379
475
0
5,401
7,716
3,632
624
4,162
3,218
57,889
0
L
3,233
473
0
2,717
8,729
2,169
260
986
7,743
0
29,679
W
3,013
2,666
0
2,750
6,303
2,036
1,634
1,031
5,272
0
51,369
W
Guan Yu
5,406
2,019
969
4,017
10,042
6,203
342
3,198
6,764
2,750
29,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
37,145
229
Minions Killed
402
0
Camps Cleared
0
1,224,998
Distance Traveled
1,277,967
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,616
544
89
6
0
238,983
1
L
Ares
5,522
394
11
1
0
261,304
0
W
Sun Wukong
6,672
477
64
5
0
250,092
3
L
Neith
5,308
379
43
3
0
187,267
2
L
Khepri
5,241
374
22
2
0
256,048
0
W
Loki
7,456
533
85
6
0
297,950
5
W
Anubis
8,870
634
99
7
0
242,994
0
L
Loki
5,731
409
64
5
0
281,396
0
W
Rama
6,995
500
99
7
0
219,759
3
W
Guan Yu
7,152
511
55
4
0
267,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role