Player Matchup

Chaac
Chaac
BiIlIz
Chaac
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 70L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
Zercules
Nu Wa
Level 129
God Stats
1W - 3L
1,519 SR
Queue Stats
64W - 83L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
k1365
Cliodhna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,470 Elo+
Party 2
Team Averages
Level 78
1,506 SR
1,485 Elo+

VS

Team Averages
Level 121
1,602 SR
1,582 Elo+
Skadi
Skadi
NaoWildWater
Skadi
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 44L
1,572 Elo+
Party 1
Olorun
Olorun
Soffi
Olorun
Level 158
God Stats
2W - 0L
1,459 SR
Queue Stats
45W - 34L
1,562 Elo+
Party 1
Mulan
Mulan
Vinson
Mulan
Level 97
God Stats
4W - 0L
1,848 SR
Queue Stats
14W - 8L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BiIlIz
Chaac
4
0 / 2 / 0
5,241
582
479
2,569
2,332
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Zercules
Nu Wa
11
1 / 3 / 2
6,166
685
8,696
6,282
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
k1365
Cliodhna
11
2 / 3 / 1
6,443
716
6,034
10,065
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,752
750
3,312
5,996
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Soffi
Olorun
12
5 / 1 / 0
7,686
854
5,083
6,820
2,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Vinson
Mulan
12
3 / 0 / 5
7,365
818
7,213
12,198
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
BiIlIz
Chaac
0
2
0
0
W
0
2
6
1.5
W
Olorun
Soffi
Olorun
5
1
0
5
W
Mulan
Vinson
Mulan
3
0
5
5.5
L
Nu Wa
Zercules
Nu Wa
1
3
2
0.67
L
Cliodhna
k1365
Cliodhna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
15,608
18,916
Taken
25,014
8,302
Mitigated
10,841
4,318
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BiIlIz
Chaac
479
0
0
233
2,569
2,332
0
724
1,800
0
2,773
W
3,312
906
0
1,552
5,996
2,134
1,255
2,204
3,792
0
32,441
W
Olorun
Soffi
Olorun
5,083
1,314
1,813
3,386
6,820
2,451
1,088
2,097
4,723
25,149
0
W
Mulan
Vinson
Mulan
7,213
971
0
4,351
12,198
6,256
335
5,407
6,791
0
19,498
L
Nu Wa
Zercules
Nu Wa
8,696
2,482
0
1,271
6,282
2,070
0
1,738
4,281
24,558
0
L
Cliodhna
k1365
Cliodhna
6,034
670
0
2,814
10,065
3,900
0
3,015
6,711
0
22,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,850
Gold Earned
21,803
72
Minions Killed
125
4
Camps Cleared
5
380,080
Distance Traveled
525,505
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,241
582
8
1
0
33,983
0
W
Skadi
6,752
750
62
7
2
162,697
3
W
Olorun
7,686
854
41
5
3
172,380
6
W
Mulan
7,365
818
22
2
0
190,428
2
L
Nu Wa
6,166
685
24
3
0
162,212
3
L
Cliodhna
6,443
716
40
4
4
183,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role