Player Matchup

Hercules
Hercules
A_Mack8
Hercules
Level 109
God Stats
2W - 2L
1,554 SR
Queue Stats
10W - 9L
1,549 Elo+
Party 1
Chang'e
Chang'e
B_Mackey
Chang'e
Level 69
God Stats
5W - 3L
1,755 SR
Queue Stats
9W - 9L
1,549 Elo+
Party 1
Chiron
Chiron
xBack Beardx
Chiron
Level 125
God Stats
1W - 0L
1,107 SR
Queue Stats
29W - 22L
1,534 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,544 Elo+

VS

Team Averages
Level 97
1,386 SR
1,352 Elo+
Jing Wei
Jing Wei
G0LD3NHUNT3R718
Jing Wei
Level 127
God Stats
1W - 1L
1,665 SR
Queue Stats
6W - 10L
1,487 Elo+
Party 2
Scylla
Scylla
Lawless4209918
Scylla
Level 41
God Stats
4W - 17L
1,279 SR
Queue Stats
46W - 150L
1,035 Elo+
Solo
Kuzenbo
Kuzenbo
MrSaggySausages
Kuzenbo
Level 123
God Stats
0W - 1L
1,213 SR
Queue Stats
27W - 28L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A_Mack8
Hercules
12
1 / 1 / 7
7,433
676
4,510
11,199
10,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
B_Mackey
Chang'e
12
4 / 0 / 4
7,984
726
6,321
5,528
2,320
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
4 / 1 / 4
7,952
723
12,046
6,285
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 2 / 2
6,718
611
4,714
5,869
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 1
6,220
565
3,662
7,976
5,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 0
7,715
701
6,155
12,869
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
A_Mack8
Hercules
1
1
7
4.5
W
Chang'e
B_Mackey
Chang'e
4
0
4
6
L
Jing Wei
0
2
2
0.5
L
0
7
1
0.07
L
2
0
0
2
W
Chiron
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
14,531
23,012
Taken
26,714
15,533
Mitigated
21,822
12,008
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A_Mack8
Hercules
4,510
1,167
395
3,327
11,199
10,698
137
3,198
8,001
0
16,905
W
Chang'e
B_Mackey
Chang'e
6,321
341
2,004
2,719
5,528
2,320
136
3,681
1,847
27,322
0
L
Jing Wei
4,714
3,535
0
494
5,869
2,173
0
1,071
4,798
0
28,316
L
3,662
387
677
630
7,976
5,101
0
1,429
6,547
10,486
0
L
6,155
2,569
0
2,149
12,869
14,548
0
4,134
8,735
20,652
0
W
Chiron
12,046
3,241
1,691
1,872
6,285
2,515
1,471
3,426
2,859
0
41,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
20,653
153
Minions Killed
102
8
Camps Cleared
2
638,773
Distance Traveled
590,916
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,433
676
28
3
3
231,430
4
W
Chang'e
7,984
726
55
5
2
220,507
2
L
Jing Wei
6,718
611
60
5
1
194,621
4
L
Scylla
6,220
565
18
2
0
164,649
4
L
Kuzenbo
7,715
701
24
2
1
231,646
1
W
Chiron
7,952
723
70
6
3
186,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role