Player Matchup

Ares
Ares
AlastorsProphet
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
SelimJames
Guan Yu
Level 3
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
The Morrigan
The Morrigan
Splachovac
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 3
Artemis
Artemis
Vandy7
Artemis
Level 23
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 3
Anubis
Anubis
VoleHero
Anubis
Level 27
God Stats
1W - 2L
1,434 SR
Queue Stats
26W - 29L
1,405 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,290 Elo+

VS

Team Averages
Level 27
1,566 SR
1,328 Elo+
Olorun
Olorun
ElGibbor
Olorun
Level 27
God Stats
36W - 20L
1,664 SR
Queue Stats
65W - 50L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Sithrasquee
Jormungandr
Level 66
God Stats
13W - 15L
1,521 SR
Queue Stats
241W - 260L
1,392 Elo+
Party 2
Arachne
Arachne
TrefiFi
Arachne
Level 30
God Stats
48W - 21L
1,748 SR
Queue Stats
127W - 106L
1,438 Elo+
Party 2
Neith
Neith
mrfrostbeard
Neith
Level 4
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 1L
1,098 Elo+
Solo
Guan Yu
Guan Yu
sirgonzalo7
Guan Yu
Level 8
God Stats
5W - 1L
1,685 SR
Queue Stats
7W - 9L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
8,979
449
9,344
17,798
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
SelimJames
Guan Yu
10
2 / 4 / 2
7,455
373
3,358
9,519
6,658
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Splachovac
The Morrigan
12
0 / 5 / 5
8,080
404
4,360
8,111
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Vandy7
Artemis
12
4 / 5 / 3
8,470
424
9,537
9,520
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
VoleHero
Anubis
14
8 / 6 / 2
9,626
481
14,514
14,558
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElGibbor
Olorun
17
5 / 2 / 6
11,450
573
9,828
13,390
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Sithrasquee
Jormungandr
15
3 / 2 / 10
9,038
452
11,071
13,756
8,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TrefiFi
Arachne
18
11 / 2 / 1
11,529
576
10,231
12,389
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 7 / 5
9,055
453
6,088
10,179
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
sirgonzalo7
Guan Yu
12
1 / 4 / 8
8,535
427
2,940
12,869
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
17
Kills
26
26
Deaths
17
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Olorun
ElGibbor
Olorun
5
2
6
4
L
Guan Yu
SelimJames
Guan Yu
2
4
2
0.75
W
Jormungandr
Sithrasquee
Jormungandr
3
2
10
4
L
The Morrigan
Splachovac
The Morrigan
0
5
5
0.5
W
Arachne
TrefiFi
Arachne
11
2
1
5.75
L
Artemis
Vandy7
Artemis
4
5
3
1.1
L
Anubis
VoleHero
Anubis
8
6
2
1.5
W
6
7
5
1.21
W
Guan Yu
sirgonzalo7
Guan Yu
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,113
Damage
40,158
59,506
Taken
62,583
35,893
Mitigated
33,343
12,821
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,344
819
0
4,063
17,798
15,000
471
3,608
14,190
34,112
0
W
Olorun
ElGibbor
Olorun
9,828
5,120
271
7,492
13,390
5,326
2,336
7,070
6,320
81,082
5,419
L
Guan Yu
SelimJames
Guan Yu
3,358
764
661
1,028
9,519
6,658
149
3,226
6,293
0
21,037
W
Jormungandr
Sithrasquee
Jormungandr
11,071
1,062
0
1,384
13,756
8,542
692
4,832
8,924
56,156
0
L
The Morrigan
Splachovac
The Morrigan
4,360
2,018
0
624
8,111
3,329
354
3,209
4,841
45,782
4,172
W
Arachne
TrefiFi
Arachne
10,231
7,125
0
5,211
12,389
6,838
1,275
3,548
8,841
0
76,702
L
Artemis
Vandy7
Artemis
9,537
6,840
0
940
9,520
3,363
449
4,386
5,134
0
30,764
L
Anubis
VoleHero
Anubis
14,514
925
0
5,505
14,558
7,543
404
5,887
8,671
61,112
0
W
6,088
2,305
0
1,434
10,179
3,209
1,336
5,271
4,908
0
37,933
W
Guan Yu
sirgonzalo7
Guan Yu
2,940
608
312
1,180
12,869
9,428
93
6,914
5,955
2,417
12,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
49,607
339
Minions Killed
408
0
Camps Cleared
0
1,706,651
Distance Traveled
1,829,341
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,979
449
47
2
0
373,367
2
W
Olorun
11,450
573
160
8
0
378,037
6
L
Guan Yu
7,455
373
50
3
0
288,135
0
W
Jormungandr
9,038
452
63
3
0
375,741
6
L
The Morrigan
8,080
404
103
5
0
358,759
0
W
Arachne
11,529
576
113
6
0
423,806
9
L
Artemis
8,470
424
43
2
0
389,462
1
L
Anubis
9,626
481
96
5
0
296,928
7
W
Neith
9,055
453
50
3
0
325,871
1
W
Guan Yu
8,535
427
22
1
0
325,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role