Player Matchup

Chernobog
Chernobog
FarfaD-_
Chernobog
Level 8
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 6L
1,110 Elo+
Solo
Zeus
Zeus
MIWEL-JP
Zeus
Level 25
God Stats
6W - 7L
1,448 SR
Queue Stats
121W - 145L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
Spynus
Ao Kuang
Level 11
God Stats
0W - 2L
1,192 SR
Queue Stats
2W - 10L
1,096 Elo+
Party 2
Cerberus
Cerberus
TheNinja2907
Cerberus
Level 8
God Stats
0W - 3L
1,258 SR
Queue Stats
2W - 9L
1,187 Elo+
Solo
Bakasura
Bakasura
viktor250106
Bakasura
Level 15
God Stats
0W - 1L
1,671 SR
Queue Stats
4W - 15L
1,159 Elo+
Party 2
Team Averages
Level 13
1,413 SR
1,180 Elo+

VS

Team Averages
Level 21
1,379 SR
1,287 Elo+
Guan Yu
Guan Yu
Dark-pencil308
Guan Yu
Level 5
God Stats
1W - 3L
1,145 SR
Queue Stats
1W - 3L
1,087 Elo+
Solo
Tiamat
Tiamat
FusionTurbo03
Tiamat
Level 14
God Stats
3W - 1L
1,455 SR
Queue Stats
5W - 4L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Ze_Ronron
Heimdallr
Level 25
God Stats
7W - 11L
1,357 SR
Queue Stats
17W - 22L
1,290 Elo+
Solo
Erlang Shen
Erlang Shen
les3saint
Erlang Shen
Level 30
God Stats
2W - 3L
1,281 SR
Queue Stats
133W - 146L
1,301 Elo+
Party 1
Nemesis
Nemesis
perdriau
Nemesis
Level 29
God Stats
3W - 3L
1,656 SR
Queue Stats
69W - 71L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FarfaD-_
Chernobog
9
0 / 4 / 0
7,070
354
1,834
6,313
1,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
5 / 5 / 1
10,581
529
10,490
9,827
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Spynus
Ao Kuang
10
2 / 12 / 2
7,305
365
3,786
15,138
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TheNinja2907
Cerberus
10
0 / 7 / 2
7,552
378
5,636
16,151
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
viktor250106
Bakasura
10
2 / 14 / 2
7,270
364
7,250
14,714
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
9,047
452
5,985
13,030
9,674
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 6 / 11
11,039
552
8,374
13,955
6,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ze_Ronron
Heimdallr
16
8 / 1 / 11
10,893
545
12,731
9,944
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
les3saint
Erlang Shen
18
8 / 0 / 2
11,730
587
7,823
11,645
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
perdriau
Nemesis
20
17 / 0 / 6
13,108
655
8,760
12,720
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
40
42
Deaths
12
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Chernobog
FarfaD-_
Chernobog
0
4
0
0
W
5
6
11
1.75
L
Zeus
5
5
1
1.1
L
Ao Kuang
Spynus
Ao Kuang
2
12
2
0.25
L
Cerberus
TheNinja2907
Cerberus
0
7
2
0.14
W
Heimdallr
Ze_Ronron
Heimdallr
8
1
11
13.5
W
Erlang Shen
les3saint
Erlang Shen
8
0
2
9
W
Nemesis
perdriau
Nemesis
17
0
6
20
L
Bakasura
viktor250106
Bakasura
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
43,673
62,143
Taken
61,294
21,576
Mitigated
38,954
7,795
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,985
499
412
3,317
13,030
9,674
625
6,066
6,609
0
22,128
L
Chernobog
FarfaD-_
Chernobog
1,834
1,341
0
1,528
6,313
1,609
863
0
5,183
0
21,647
W
8,374
868
0
3,044
13,955
6,972
2,085
4,486
8,891
58,374
0
L
Zeus
10,490
1,952
0
320
9,827
3,222
2,531
2,245
7,582
65,831
0
L
Ao Kuang
Spynus
Ao Kuang
3,786
1,820
0
2,380
15,138
4,375
462
2,089
13,048
14,529
0
L
Cerberus
TheNinja2907
Cerberus
5,636
587
0
2,602
16,151
6,824
248
840
15,311
24,292
0
W
Heimdallr
Ze_Ronron
Heimdallr
12,731
4,766
0
1,402
9,944
5,898
1,298
4,964
4,730
0
50,702
W
Erlang Shen
les3saint
Erlang Shen
7,823
2,992
0
2,481
11,645
10,963
4,665
1,276
10,260
0
79,423
W
Nemesis
perdriau
Nemesis
8,760
3,598
0
7,478
12,720
5,447
1,847
2,427
9,974
0
92,208
L
Bakasura
viktor250106
Bakasura
7,250
4,859
0
965
14,714
5,546
317
3,200
11,514
0
19,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
55,817
285
Minions Killed
490
0
Camps Cleared
0
1,808,499
Distance Traveled
2,005,617
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,047
452
25
1
0
401,707
0
L
Chernobog
7,070
354
51
3
0
214,259
0
W
Tiamat
11,039
552
96
5
0
317,876
0
L
Zeus
10,581
529
135
7
0
317,918
1
L
Ao Kuang
7,305
365
12
1
0
417,220
0
L
Cerberus
7,552
378
37
2
0
407,704
0
W
Heimdallr
10,893
545
82
4
0
360,464
0
W
Erlang Shen
11,730
587
139
7
0
405,089
0
W
Nemesis
13,108
655
148
7
0
520,481
0
L
Bakasura
7,270
364
50
3
0
451,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role