Player Matchup

Awilix
Awilix
Anobyte
Awilix
Level 143
God Stats
11W - 3L
1,783 SR
Queue Stats
125W - 115L
1,517 Elo+
Party 3
Cliodhna
Cliodhna
RxJANGO
Cliodhna
Level 39
God Stats
7W - 8L
1,632 SR
Queue Stats
170W - 200L
1,371 Elo+
Solo
Danzaburou
Danzaburou
SBN Colt
Danzaburou
Level 57
God Stats
15W - 16L
1,495 SR
Queue Stats
146W - 144L
1,439 Elo+
Party 3
Sol
Sol
SBN RusTic
Sol
Level 23
God Stats
12W - 8L
1,688 SR
Queue Stats
82W - 70L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
Xmarxdasp0t
Cthulhu
Level 160
God Stats
3W - 1L
1,975 SR
Queue Stats
121W - 130L
1,576 Elo+
Party 3
Team Averages
Level 84
1,715 SR
1,470 Elo+

VS

Team Averages
Level 47
1,474 SR
1,339 Elo+
Vamana
Vamana
MYABLU_300
Vamana
Level 14
God Stats
5W - 5L
1,477 SR
Queue Stats
72W - 86L
1,479 Elo+
Party 2
Apollo
Apollo
PGI-Sora_0_o
Apollo
Level 114
God Stats
10W - 14L
1,633 SR
Queue Stats
268W - 280L
1,453 Elo+
Party 2
Neith
Neith
XieeTato
Neith
Level 63
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 8L
1,083 Elo+
Party 1
Cerberus
Cerberus
hexustsk
Cerberus
Level 28
God Stats
0W - 3L
1,485 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
lIlXGodOfWarXlIl
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anobyte
Awilix
17
11 / 3 / 9
10,287
643
13,318
8,310
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
RxJANGO
Cliodhna
15
3 / 2 / 1
9,069
567
5,341
7,975
6,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SBN Colt
Danzaburou
15
5 / 1 / 6
9,732
608
9,806
8,253
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
7 / 3 / 3
9,107
569
7,211
7,578
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Xmarxdasp0t
Cthulhu
13
2 / 1 / 8
8,710
544
4,959
13,639
9,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MYABLU_300
Vamana
10
0 / 2 / 0
6,273
392
3,385
7,384
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
6 / 2 / 1
8,883
555
6,533
10,402
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
XieeTato
Neith
10
0 / 7 / 1
6,254
391
4,807
7,952
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
hexustsk
Cerberus
9
1 / 6 / 1
6,150
384
2,434
15,205
11,647
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 11 / 1
7,373
461
7,215
13,359
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
10
10
Deaths
28
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
Anobyte
Awilix
11
3
9
5.17
L
Vamana
MYABLU_300
Vamana
0
2
0
0
L
Apollo
6
2
1
3.25
W
Cliodhna
RxJANGO
Cliodhna
3
2
1
1.75
W
Danzaburou
SBN Colt
Danzaburou
5
1
6
8
W
7
3
3
2.83
L
Neith
XieeTato
Neith
0
7
1
0.07
W
Cthulhu
Xmarxdasp0t
Cthulhu
2
1
8
6
L
Cerberus
hexustsk
Cerberus
1
6
1
0.25
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,635
Damage
24,374
45,755
Taken
54,302
26,610
Mitigated
29,539
10,848
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Anobyte
Awilix
13,318
6,211
0
1,522
8,310
4,027
2,084
575
7,649
0
77,416
L
Vamana
MYABLU_300
Vamana
3,385
916
0
1,707
7,384
5,920
140
1,255
6,129
0
24,593
L
Apollo
6,533
3,629
0
1,160
10,402
3,673
0
2,321
7,978
0
46,218
W
Cliodhna
RxJANGO
Cliodhna
5,341
186
0
291
7,975
6,424
208
1,094
6,422
7,404
38,545
W
Danzaburou
SBN Colt
Danzaburou
9,806
3,725
0
1,690
8,253
3,866
1,775
1,323
6,930
0
59,489
W
7,211
2,826
0
3,050
7,578
2,373
2,826
3,754
3,779
49,728
0
L
Neith
XieeTato
Neith
4,807
1,783
725
1,201
7,952
2,046
0
826
6,918
0
29,441
W
Cthulhu
Xmarxdasp0t
Cthulhu
4,959
872
1,883
2,412
13,639
9,920
206
2,963
10,631
33,727
0
L
Cerberus
hexustsk
Cerberus
2,434
180
126
1,773
15,205
11,647
0
1,525
13,231
13,642
0
L
7,215
877
0
3,271
13,359
6,253
328
7,092
6,267
29,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
34,933
484
Minions Killed
259
0
Camps Cleared
0
1,462,606
Distance Traveled
1,311,400
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,287
643
118
7
0
350,588
1
L
Vamana
6,273
392
51
3
0
308,307
0
L
Apollo
8,883
555
85
5
0
325,130
1
W
Cliodhna
9,069
567
116
7
0
276,203
0
W
Danzaburou
9,732
608
116
7
0
275,863
0
W
Sol
9,107
569
98
6
0
281,731
0
L
Neith
6,254
391
66
4
0
236,560
3
W
Cthulhu
8,710
544
36
2
0
278,221
5
L
Cerberus
6,150
384
17
1
0
234,907
0
L
Anubis
7,373
461
40
3
0
206,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role