Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Iso Me king
Thor
Level 31
God Stats
0W - 2L
1,266 SR
Queue Stats
29W - 72L
1,164 Elo+
Solo
Amaterasu
Amaterasu
Movement Ideal
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 212L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Sncklfritz80
Danzaburou
Level 147
God Stats
24W - 29L
1,446 SR
Queue Stats
888W - 946L
1,404 Elo+
Party 1
Nemesis
Nemesis
ttwister11
Nemesis
Level 90
God Stats
3W - 5L
1,404 SR
Queue Stats
231W - 226L
1,332 Elo+
Solo
Team Averages
Level 91
1,423 SR
1,359 Elo+

VS

Team Averages
Level 58
1,447 SR
1,393 Elo+
Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FANTZ005
Sylvanus
Level 66
God Stats
1W - 0L
1,522 SR
Queue Stats
35W - 35L
1,321 Elo+
Solo
Heimdallr
Heimdallr
Knightmare30
Heimdallr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
ULTIMATE LORD45
Sun Wukong
Level 39
God Stats
4W - 2L
1,217 SR
Queue Stats
165W - 207L
1,315 Elo+
Solo
Hera
Hera
wolf_zell9
Hera
Level 22
God Stats
5W - 2L
1,498 SR
Queue Stats
69W - 101L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 4 / 10
7,904
659
5,802
14,805
13,215
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 8
8,855
738
7,357
13,811
6,180
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Movement Ideal
Amaterasu
15
2 / 6 / 5
8,655
721
5,952
15,848
13,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Sncklfritz80
Danzaburou
16
4 / 6 / 7
9,564
797
21,106
15,355
6,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ttwister11
Nemesis
14
3 / 4 / 8
8,076
673
7,298
13,815
12,489
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 2 / 17
9,981
832
12,379
12,588
6,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
FANTZ005
Sylvanus
18
8 / 3 / 15
10,587
882
11,240
15,099
22,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Knightmare30
Heimdallr
17
7 / 3 / 13
10,354
863
19,343
11,192
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ULTIMATE LORD45
Sun Wukong
15
0 / 5 / 19
9,064
755
9,633
19,202
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
7 / 3 / 11
10,430
869
13,480
9,317
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
14
Kills
25
25
Deaths
16
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
10
1.75
W
Poseidon
 
Poseidon
3
2
17
5.75
W
Sylvanus
FANTZ005
Sylvanus
8
3
15
5.17
L
3
5
8
1.4
W
Heimdallr
Knightmare30
Heimdallr
7
3
13
4.5
L
Amaterasu
Movement Ideal
Amaterasu
2
6
5
0.75
L
Danzaburou
Sncklfritz80
Danzaburou
4
6
7
1.25
W
Sun Wukong
ULTIMATE LORD45
Sun Wukong
0
5
19
1.9
L
Nemesis
ttwister11
Nemesis
3
4
8
1.75
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,515
Damage
66,075
73,634
Taken
67,398
52,374
Mitigated
58,642
24,273
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,802
1,974
5,184
4,387
14,805
13,215
0
8,321
6,201
14,025
0
W
Poseidon
 
Poseidon
12,379
2,114
692
3,775
12,588
6,642
427
986
11,602
35,433
0
W
Sylvanus
FANTZ005
Sylvanus
11,240
3,205
5,543
4,603
15,099
22,319
228
2,551
12,548
13,956
1,460
L
7,357
1,749
2,065
3,805
13,811
6,180
0
6,820
6,769
0
18,989
W
Heimdallr
Knightmare30
Heimdallr
19,343
10,258
1,074
3,000
11,192
5,774
2,059
209
10,983
0
31,184
L
Amaterasu
Movement Ideal
Amaterasu
5,952
2,920
671
2,942
15,848
13,641
0
7,846
7,862
0
12,182
L
Danzaburou
Sncklfritz80
Danzaburou
21,106
4,870
1,132
2,709
15,355
6,849
0
6,761
8,381
0
45,798
W
Sun Wukong
ULTIMATE LORD45
Sun Wukong
9,633
1,216
1,579
5,546
19,202
17,028
378
1,783
17,419
0
13,286
L
Nemesis
ttwister11
Nemesis
7,298
2,115
281
1,097
13,815
12,489
0
6,396
7,205
0
11,542
W
13,480
3,715
267
705
9,317
6,879
1,215
273
9,044
33,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
50,416
97
Minions Killed
155
0
Camps Cleared
0
1,075,978
Distance Traveled
1,069,035
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,904
659
10
1
0
169,468
1
W
Poseidon
9,981
832
49
4
0
221,158
1
W
Sylvanus
10,587
882
24
2
0
218,229
0
L
Thor
8,855
738
19
2
0
209,067
3
W
Heimdallr
10,354
863
28
2
0
204,414
0
L
Amaterasu
8,655
721
7
1
0
272,940
1
L
Danzaburou
9,564
797
50
4
0
187,042
0
W
Sun Wukong
9,064
755
11
1
0
231,469
0
L
Nemesis
8,076
673
11
1
0
237,461
0
W
Hera
10,430
869
43
4
0
193,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role