Player Matchup

Geb
Geb
Juggalotis204
Geb
Level 125
God Stats
30W - 26L
1,525 SR
Queue Stats
354W - 449L
1,437 Elo+
Solo
Chaac
Chaac
JxTheClown
Chaac
Level 113
God Stats
19W - 6L
1,619 SR
Queue Stats
268W - 277L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
OG_WickedClown
Kukulkan
Level 104
God Stats
12W - 27L
1,448 SR
Queue Stats
177W - 191L
1,381 Elo+
Party 1
Team Averages
Level 114
1,531 SR
1,402 Elo+

VS

Team Averages
Level 45
1,483 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
NotoriousDUZE
Bastet
Level 78
God Stats
64W - 73L
1,449 SR
Queue Stats
73W - 86L
1,355 Elo+
Solo
Awilix
Awilix
fideos-continua
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 154L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
10,889
681
9,600
12,882
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
16
8 / 3 / 9
11,817
739
16,327
26,341
24,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
7 / 2 / 8
11,538
721
9,405
10,580
4,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 6 / 3
9,428
589
9,075
11,177
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 3
10,575
661
12,180
16,633
8,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 9 / 2
9,705
607
9,298
17,450
9,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
7
7
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
3
0.42
W
4
2
9
4.25
W
Chaac
8
3
9
4.17
L
3
4
3
1.13
W
Kukulkan
7
2
8
5.5
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,332
Damage
30,553
49,803
Taken
45,260
35,741
Mitigated
21,344
18,567
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,075
580
36
832
11,177
4,051
0
5,813
4,754
41,157
0
W
9,600
1,382
309
2,194
12,882
6,972
560
1,848
11,034
34,379
0
W
Chaac
16,327
1,829
975
12,933
26,341
24,611
687
7,052
19,289
0
33,485
L
12,180
2,839
65
3,923
16,633
8,049
0
6,698
8,665
0
32,734
W
Kukulkan
9,405
122
680
1,476
10,580
4,158
1,113
702
9,878
45,115
0
L
9,298
2,501
0
1,600
17,450
9,244
0
6,229
10,291
0
22,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
29,708
189
Minions Killed
139
8
Camps Cleared
6
954,378
Distance Traveled
870,351
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,428
589
61
4
1
241,646
1
W
Geb
10,889
681
47
3
4
318,032
0
W
Chaac
11,817
739
41
3
0
319,422
1
L
Bastet
10,575
661
46
3
3
358,451
1
W
Kukulkan
11,538
721
101
6
4
316,924
0
L
Awilix
9,705
607
32
2
2
270,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role