Player Matchup

Hou Yi
Hou Yi
Bronze III
LobsterJeans
Hou Yi
Bronze III
Level 157
God Stats
21W - 1L
1,710 SR
Queue Stats
52W - 8L
1,558 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Minnesota x Ice
Kumbhakarna
Gold III
Level 125
God Stats
1W - 11L
1,054 SR
Queue Stats
255W - 306L
1,551 MMR
Solo
Scylla
Scylla
Bronze III
NewAnxiety
Scylla
Bronze III
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 23L
1,560 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,421 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,558 SR
1,541 MMR
Chaac
Chaac
Silver III
Andre deco2000
Chaac
Silver III
Level 129
God Stats
8W - 12L
1,549 SR
Queue Stats
28W - 26L
1,415 MMR
Solo
Vulcan
Vulcan
Platinum I
Castillo-Flow7
Vulcan
Platinum I
Level 124
God Stats
29W - 30L
1,571 SR
Queue Stats
574W - 674L
2,060 MMR
Solo
Anhur
Anhur
Silver I
Soup581
Anhur
Silver I
Level 138
God Stats
0W - 2L
1,555 SR
Queue Stats
100W - 103L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
8 / 1 / 6
11,182
745
26,088
14,479
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Minnesota x Ice
Kumbhakarna
14
0 / 0 / 12
10,774
718
6,090
18,390
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
NewAnxiety
Scylla
14
7 / 2 / 3
10,505
700
8,684
8,458
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshPersephoneBacchusGebArtio

VS

Bans
AchillesXing TianAthenaSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
9,441
629
5,426
20,719
18,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 2
9,606
640
18,437
12,402
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Soup581
Anhur
12
1 / 7 / 1
8,609
574
7,025
13,809
4,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
3
2
0.67
W
Hou Yi
8
1
6
11
W
Kumbhakarna
Minnesota x Ice
Kumbhakarna
0
0
12
6
W
Scylla
NewAnxiety
Scylla
7
2
3
4.25
L
Anhur
Soup581
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
30,888
41,327
Taken
46,930
27,474
Mitigated
27,446
13,599
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,426
1,102
0
3,832
20,719
18,512
0
5,386
14,507
0
19,026
L
18,437
10,389
90
2,982
12,402
4,365
0
5,489
6,603
60,171
0
W
Hou Yi
26,088
10,568
0
6,305
14,479
6,426
1,934
7,514
6,965
0
75,252
W
Kumbhakarna
Minnesota x Ice
Kumbhakarna
6,090
824
0
6,473
18,390
18,444
683
7,579
10,811
25,388
0
W
Scylla
NewAnxiety
Scylla
8,684
835
0
821
8,458
2,604
715
3,686
4,772
31,143
0
L
Anhur
Soup581
Anhur
7,025
4,144
579
2,576
13,809
4,569
0
4,225
9,173
0
18,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
27,656
184
Minions Killed
138
9
Camps Cleared
3
787,994
Distance Traveled
785,376
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,441
629
22
1
1
267,950
3
L
Vulcan
9,606
640
94
6
1
291,222
5
W
Hou Yi
11,182
745
95
6
6
243,322
3
W
Kumbhakarna
10,774
718
34
2
0
284,605
3
W
Scylla
10,505
700
55
4
3
260,067
1
L
Anhur
8,609
574
22
1
1
226,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role