Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
Veklo
Hachiman
Gold I
Level 158
God Stats
1W - 2L
1,372 SR
Queue Stats
430W - 444L
1,632 MMR
Solo
Ganesha
Ganesha
Gold I
Zorak43
Ganesha
Gold I
Level 108
God Stats
35W - 22L
1,650 SR
Queue Stats
116W - 115L
1,555 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
olroxin
Gilgamesh
Gold II
Level 160
God Stats
10W - 10L
1,329 SR
Queue Stats
522W - 521L
1,580 MMR
Solo
Camazotz
Camazotz
Platinum II
sarxkoz
Camazotz
Platinum II
Level 148
God Stats
4W - 5L
1,439 SR
Queue Stats
793W - 801L
1,701 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,458 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,584 SR
1,602 MMR
Artio
Artio
Gold IV
BMG DaMaGe
Artio
Gold IV
Level 160
God Stats
0W - 1L
1,592 SR
Queue Stats
80W - 84L
1,536 MMR
Solo
Olorun
Olorun
Gold III
BrooklynOG92
Olorun
Gold III
Level 160
God Stats
37W - 38L
1,545 SR
Queue Stats
1,106W - 1,098L
1,562 MMR
Solo
Cerberus
Cerberus
Gold IV
GoldSeraphXI
Cerberus
Gold IV
Level 145
God Stats
3W - 1L
1,644 SR
Queue Stats
87W - 83L
1,657 MMR
Solo
Pele
Pele
Platinum IV
celle24
Pele
Platinum IV
Level 156
God Stats
0W - 3L
1,630 SR
Queue Stats
200W - 189L
1,630 MMR
Solo
Hou Yi
Hou Yi
Gold I
rrthebest23
Hou Yi
Gold I
Level 138
God Stats
4W - 12L
1,509 SR
Queue Stats
1,489W - 1,499L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 2 / 6
10,695
535
11,489
8,096
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Veklo
Hachiman
17
5 / 4 / 4
11,277
564
11,852
12,218
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zorak43
Ganesha
14
0 / 1 / 12
10,126
506
10,684
16,366
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
olroxin
Gilgamesh
17
4 / 2 / 11
11,576
579
14,432
14,731
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
sarxkoz
Camazotz
19
5 / 1 / 2
11,953
598
16,277
18,972
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
MulanAthenaLokiAchilles

VS

Bans
Morgan Le FayGebTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 3 / 5
7,712
386
4,354
18,267
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
14
3 / 6 / 1
9,160
458
14,483
17,060
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
GoldSeraphXI
Cerberus
15
0 / 3 / 1
9,299
465
8,655
19,146
17,332
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
celle24
Pele
17
7 / 4 / 1
10,516
526
8,178
20,494
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
16
0 / 4 / 2
9,359
468
4,779
15,156
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
20
Kills
10
10
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
6
4.5
L
Artio
0
3
5
0.83
L
Olorun
3
6
1
0.58
L
Cerberus
GoldSeraphXI
Cerberus
0
3
1
0.17
W
Hachiman
Veklo
Hachiman
5
4
4
1.75
W
Ganesha
Zorak43
Ganesha
0
1
12
6
L
Pele
celle24
Pele
7
4
1
1.88
W
Gilgamesh
olroxin
Gilgamesh
4
2
11
4.75
L
Hou Yi
0
4
2
0.25
W
Camazotz
sarxkoz
Camazotz
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,734
Damage
40,449
70,383
Taken
90,123
41,723
Mitigated
50,935
31,374
Healing
38,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,489
1,141
2,543
2,755
8,096
2,889
1,336
2,678
5,418
63,421
0
L
Artio
4,354
530
2,290
6,219
18,267
15,611
0
7,746
9,942
16,768
0
L
Olorun
14,483
7,000
662
5,663
17,060
6,754
840
5,306
11,462
64,668
8,521
L
Cerberus
GoldSeraphXI
Cerberus
8,655
762
0
7,911
19,146
17,332
0
2,155
15,921
58,266
0
W
Hachiman
Veklo
Hachiman
11,852
6,269
0
5,678
12,218
4,249
1,991
3,072
9,146
0
87,777
W
Ganesha
Zorak43
Ganesha
10,684
660
0
2,309
16,366
18,668
0
7,074
9,292
33,205
0
L
Pele
celle24
Pele
8,178
2,158
0
8,320
20,494
7,589
0
3,698
16,389
0
70,290
W
Gilgamesh
olroxin
Gilgamesh
14,432
3,640
0
4,523
14,731
7,542
141
5,559
9,172
0
73,074
L
Hou Yi
4,779
2,215
0
6,940
15,156
3,649
0
2,663
12,493
0
79,207
W
Camazotz
sarxkoz
Camazotz
16,277
4,947
0
13,566
18,972
8,375
996
6,836
11,771
0
103,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
46,046
572
Minions Killed
557
0
Camps Cleared
0
2,004,727
Distance Traveled
1,748,401
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,695
535
137
7
0
392,349
2
L
Artio
7,712
386
25
1
0
362,308
0
L
Olorun
9,160
458
135
7
0
330,736
4
L
Cerberus
9,299
465
143
7
0
391,728
4
W
Hachiman
11,277
564
142
7
0
341,815
4
W
Ganesha
10,126
506
10
1
0
399,937
18
L
Pele
10,516
526
120
6
0
368,290
2
W
Gilgamesh
11,576
579
107
5
0
462,565
3
L
Hou Yi
9,359
468
134
7
0
295,339
2
W
Camazotz
11,953
598
176
9
0
408,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role