Player Matchup

Ne Zha
Ne Zha
Gold V
LyleLorange
Ne Zha
Gold V
Level 128
God Stats
1W - 2L
1,634 SR
Queue Stats
95W - 121L
1,542 MMR
Party 1
Khepri
Khepri
Gold V
Supersahenn
Khepri
Gold V
Level 108
God Stats
7W - 3L
1,777 SR
Queue Stats
97W - 127L
1,542 MMR
Party 1
Scylla
Scylla
Bronze III
llClown
Scylla
Bronze III
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 28L
1,712 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,637 SR
1,598 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,664 SR
2,053 MMR
Fenrir
Fenrir
Masters
Alleinsein_Wolf
Fenrir
Masters
Level 127
God Stats
13W - 2L
1,633 SR
Queue Stats
108W - 40L
2,329 MMR
Party 2
Sobek
Sobek
Bronze III
NewAnxiety
Sobek
Bronze III
Level 48
God Stats
1W - 1L
1,623 SR
Queue Stats
21W - 23L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
inolitan
Ah Muzen Cab
Diamond I
Level 148
God Stats
51W - 10L
1,737 SR
Queue Stats
112W - 37L
2,330 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 3 / 1
5,810
581
6,552
6,476
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
8
0 / 5 / 0
5,861
586
2,076
10,306
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
llClown
Scylla
10
1 / 4 / 0
6,398
640
6,304
6,385
1,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AresAchillesBaron SamediOdinChaac

VS

Bans
GebCerberusGilgameshBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,705
771
5,340
10,516
9,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
12
3 / 0 / 8
7,939
794
3,518
8,338
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
inolitan
Ah Muzen Cab
12
5 / 0 / 7
7,752
775
12,341
7,291
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Ne Zha
0
3
1
0.17
W
Sobek
3
0
8
7
L
Khepri
0
5
0
0
W
Ah Muzen Cab
inolitan
Ah Muzen Cab
5
0
7
8.5
L
Scylla
llClown
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
21,199
23,167
Taken
26,145
10,557
Mitigated
21,870
3,734
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,340
1,327
315
3,905
10,516
9,184
248
4,483
5,662
0
18,732
L
Ne Zha
6,552
387
0
1,066
6,476
2,535
0
1,035
4,937
0
15,963
W
Sobek
3,518
247
0
2,561
8,338
9,060
108
2,888
5,279
8,157
0
L
Khepri
2,076
74
223
1,051
10,306
6,379
0
1,420
8,480
6,828
0
W
Ah Muzen Cab
inolitan
Ah Muzen Cab
12,341
3,580
0
3,056
7,291
3,626
952
1,453
5,670
0
39,497
L
Scylla
llClown
Scylla
6,304
326
0
1,394
6,385
1,643
0
1,159
4,837
20,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,069
Gold Earned
23,396
88
Minions Killed
112
1
Camps Cleared
8
479,758
Distance Traveled
627,575
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,705
771
24
2
4
201,641
3
L
Ne Zha
5,810
581
24
2
0
187,979
1
W
Sobek
7,939
794
5
1
0
212,323
4
L
Khepri
5,861
586
8
1
0
132,007
1
W
Ah Muzen Cab
7,752
775
83
8
4
213,611
3
L
Scylla
6,398
640
56
6
1
159,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role