Player Matchup

Nike
Nike
Gakhi
Nike
Level 27
God Stats
5W - 8L
1,418 SR
Queue Stats
122W - 113L
1,578 Elo+
Solo
Olorun
Olorun
GimpMeAChance
Olorun
Level 7
God Stats
1W - 0L
1,836 SR
Queue Stats
7W - 2L
1,685 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ImWashedRIP
Ah Muzen Cab
Level 6
God Stats
3W - 0L
1,826 SR
Queue Stats
7W - 2L
1,695 Elo+
Party 2
Geb
Geb
UwUpoclypse
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,746 Elo+
Party 2
Awilix
Awilix
onlymemeshere
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,746 Elo+
Party 2
Team Averages
Level 11
1,616 SR
1,690 Elo+

VS

Team Averages
Level 16
1,525 SR
1,572 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LifelineFLAT
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
MadBomb15
Cthulhu
Level 29
God Stats
5W - 6L
1,552 SR
Queue Stats
146W - 135L
1,561 Elo+
Solo
Medusa
Medusa
PoP a P1LL
Medusa
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 75L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
VideogamesMcgee
Nu Wa
Level 8
God Stats
8W - 6L
1,573 SR
Queue Stats
51W - 35L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gakhi
Nike
11
0 / 3 / 0
5,947
541
2,177
7,308
3,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 2
5,946
541
3,235
4,733
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ImWashedRIP
Ah Muzen Cab
11
6 / 1 / 5
6,979
634
10,367
7,637
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 7
5,640
513
3,475
5,153
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
6 / 2 / 7
6,692
608
5,970
7,499
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 0
6,647
604
6,923
6,755
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
10
0 / 6 / 3
5,948
541
3,247
8,056
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MadBomb15
Cthulhu
8
1 / 2 / 1
4,854
441
3,348
8,856
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
PoP a P1LL
Medusa
8
2 / 4 / 1
5,661
515
4,611
8,078
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,625
511
2,621
4,205
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
8
8
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
0
0
4
W
Nike
Gakhi
Nike
0
3
0
0
W
1
1
2
2
W
Ah Muzen Cab
ImWashedRIP
Ah Muzen Cab
6
1
5
8.5
L
Ravana
0
6
3
0.25
L
Cthulhu
MadBomb15
Cthulhu
1
2
1
0.75
L
Medusa
PoP a P1LL
Medusa
2
4
1
0.63
W
1
1
7
4.5
L
1
2
0
0.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
20,750
32,330
Taken
35,950
12,783
Mitigated
14,319
10,267
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,923
696
0
3,507
6,755
4,351
0
664
5,654
4,667
31,183
W
Nike
Gakhi
Nike
2,177
227
0
1,154
7,308
3,056
0
451
6,223
0
35,974
W
3,235
1,021
54
1,732
4,733
1,583
0
2,373
2,205
36,377
4,134
W
Ah Muzen Cab
ImWashedRIP
Ah Muzen Cab
10,367
6,176
0
3,631
7,637
2,632
598
826
6,605
0
47,601
L
Ravana
3,247
1,155
0
1,876
8,056
2,508
0
559
7,497
0
29,845
L
Cthulhu
MadBomb15
Cthulhu
3,348
263
172
2,145
8,856
4,329
0
2,191
6,665
11,356
0
L
Medusa
PoP a P1LL
Medusa
4,611
1,346
0
1,014
8,078
1,952
0
625
7,453
0
23,202
W
3,475
518
0
1,234
5,153
3,101
0
2,315
2,465
10,005
0
L
2,621
992
0
522
4,205
1,179
0
2,325
1,880
24,727
0
W
5,970
2,336
0
2,462
7,499
2,411
0
503
6,996
0
29,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
28,735
321
Minions Killed
279
0
Camps Cleared
0
1,024,574
Distance Traveled
1,014,929
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,647
604
64
6
0
226,194
2
W
Nike
5,947
541
86
8
0
190,657
0
W
Olorun
5,946
541
90
8
0
188,115
4
W
Ah Muzen Cab
6,979
634
73
7
0
212,609
2
L
Ravana
5,948
541
73
7
0
211,575
3
L
Cthulhu
4,854
441
33
3
0
210,548
0
L
Medusa
5,661
515
53
5
0
188,357
0
W
Geb
5,640
513
19
2
0
204,272
1
L
Nu Wa
5,625
511
56
5
0
178,255
2
W
Awilix
6,692
608
53
5
0
228,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role