Player Matchup

Neith
Neith
CABATAXI
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,736 Elo+
Solo
Yemoja
Yemoja
LBJ孙
Yemoja
Level 7
God Stats
1W - 1L
1,538 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Thanatos
Thanatos
MInokawa69
Thanatos
Level 20
God Stats
11W - 9L
1,699 SR
Queue Stats
69W - 95L
1,560 Elo+
Party 1
Vamana
Vamana
RooftopTyler
Vamana
Level 9
God Stats
3W - 5L
1,812 SR
Queue Stats
11W - 17L
1,538 Elo+
Party 1
Thoth
Thoth
dillonski22
Thoth
Level 60
God Stats
0W - 3L
1,785 SR
Queue Stats
218W - 239L
1,455 Elo+
Party 1
Team Averages
Level 20
1,667 SR
1,601 Elo+

VS

Team Averages
Level 7
1,597 SR
1,660 Elo+
Kukulkan
Kukulkan
GimpMeAChance
Kukulkan
Level 7
God Stats
2W - 0L
1,770 SR
Queue Stats
7W - 2L
1,699 Elo+
Party 2
Cabrakan
Cabrakan
ImWashedRIP
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,712 Elo+
Party 2
Amaterasu
Amaterasu
UwUpoclypse
Amaterasu
Level 8
God Stats
6W - 0L
1,972 SR
Queue Stats
22W - 10L
1,768 Elo+
Party 2
Loki
Loki
VINDICADOR
Loki
Level 8
God Stats
2W - 4L
1,246 SR
Queue Stats
22W - 24L
1,351 Elo+
Solo
Izanami
Izanami
onlymemeshere
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CABATAXI
Neith
11
0 / 7 / 3
7,684
404
9,673
11,018
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
LBJ孙
Yemoja
9
0 / 8 / 1
6,668
351
1,640
11,918
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
MInokawa69
Thanatos
11
3 / 10 / 0
8,075
425
5,360
14,818
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
14
1 / 5 / 0
8,447
445
5,237
11,568
7,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 8 / 3
8,753
461
10,415
13,207
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GimpMeAChance
Kukulkan
18
6 / 1 / 0
11,925
628
4,974
6,744
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
ImWashedRIP
Cabrakan
15
8 / 1 / 19
11,015
580
13,164
13,446
20,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
UwUpoclypse
Amaterasu
19
5 / 0 / 7
12,459
656
8,544
11,250
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 6
9,926
522
5,478
13,153
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
19
15 / 1 / 9
12,810
674
18,885
12,383
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
6
Kills
38
38
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
CABATAXI
Neith
0
7
3
0.21
W
Kukulkan
GimpMeAChance
Kukulkan
6
1
0
6
W
Cabrakan
ImWashedRIP
Cabrakan
8
1
19
17.5
L
Yemoja
LBJ孙
Yemoja
0
8
1
0.06
L
Thanatos
MInokawa69
Thanatos
3
10
0
0.3
L
Vamana
1
5
0
0.2
W
Amaterasu
UwUpoclypse
Amaterasu
5
0
7
8.5
W
4
3
6
2.33
L
2
8
3
0.44
W
Izanami
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,325
Damage
51,045
62,529
Taken
56,976
27,748
Mitigated
41,345
11,933
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CABATAXI
Neith
9,673
3,686
0
1,943
11,018
3,371
0
4,872
6,146
0
44,466
W
Kukulkan
GimpMeAChance
Kukulkan
4,974
1,083
0
2,080
6,744
2,229
151
2,370
4,164
88,425
0
W
Cabrakan
ImWashedRIP
Cabrakan
13,164
2,317
1,178
2,866
13,446
20,401
34
2,862
10,427
29,509
0
L
Yemoja
LBJ孙
Yemoja
1,640
941
224
199
11,918
8,830
21
2,889
8,890
10,548
0
L
Thanatos
MInokawa69
Thanatos
5,360
1,454
0
6,263
14,818
4,220
0
3,417
11,200
0
32,288
L
Vamana
5,237
2,957
0
2,188
11,568
7,453
186
370
10,522
0
46,617
W
Amaterasu
UwUpoclypse
Amaterasu
8,544
2,245
0
6,234
11,250
9,143
840
606
10,636
71
79,475
W
5,478
1,338
0
4,902
13,153
4,943
0
3,480
9,468
0
53,586
L
10,415
271
0
1,116
13,207
3,874
295
6,626
6,566
41,197
0
W
Izanami
18,885
14,745
0
4,611
12,383
4,629
7,060
4,024
8,183
0
123,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
58,135
322
Minions Killed
623
0
Camps Cleared
0
1,624,045
Distance Traveled
1,801,306
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,684
404
77
4
0
264,998
2
W
Kukulkan
11,925
628
171
9
0
347,764
2
W
Cabrakan
11,015
580
25
1
0
371,742
9
L
Yemoja
6,668
351
15
1
0
335,351
0
L
Thanatos
8,075
425
58
3
0
345,796
0
L
Vamana
8,447
445
95
5
0
356,424
3
W
Amaterasu
12,459
656
147
8
0
392,029
0
W
Loki
9,926
522
98
5
0
348,465
1
L
Thoth
8,753
461
77
4
0
321,476
3
W
Izanami
12,810
674
182
10
0
341,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role