Player Matchup

Medusa
Medusa
Dakkubata
Medusa
Level 134
God Stats
3W - 5L
1,520 SR
Queue Stats
199W - 195L
1,495 Elo+
Party 2
Nox
Nox
Grimprophet
Nox
Level 154
God Stats
47W - 64L
1,483 SR
Queue Stats
605W - 736L
1,573 Elo+
Solo
Yemoja
Yemoja
Konshinsokan
Yemoja
Level 138
God Stats
7W - 9L
1,574 SR
Queue Stats
182W - 179L
1,494 Elo+
Party 2
Team Averages
Level 142
1,525 SR
1,520 Elo+

VS

Team Averages
Level 96
1,576 SR
1,706 Elo+
Cernunnos
Cernunnos
JohnBananas
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,923 Elo+
Solo
Sol
Sol
Michelangelo1504
Sol
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 5L
1,619 Elo+
Party 1
Athena
Athena
hughhmunguss
Athena
Level 118
God Stats
1W - 0L
1,513 SR
Queue Stats
19W - 17L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakkubata
Medusa
9
0 / 4 / 0
5,707
571
4,497
9,074
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 0
6,209
621
4,366
4,681
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 3 / 0
6,205
621
3,433
11,920
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JohnBananas
Cernunnos
11
0 / 0 / 7
6,869
687
11,289
6,114
2,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 2
7,470
747
8,430
6,777
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
12
4 / 0 / 4
8,024
802
3,560
7,562
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
8
8
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dakkubata
Medusa
0
4
0
0
L
2
1
0
2
W
Cernunnos
JohnBananas
Cernunnos
0
0
7
3.5
L
Yemoja
0
3
0
0
W
4
2
2
2.5
W
Athena
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
23,279
25,675
Taken
20,453
12,886
Mitigated
12,794
3,018
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dakkubata
Medusa
4,497
2,107
0
65
9,074
3,478
396
4,772
4,302
0
20,565
L
4,366
76
0
0
4,681
1,566
369
2,289
2,392
13,414
0
W
Cernunnos
JohnBananas
Cernunnos
11,289
6,233
0
1,710
6,114
2,590
689
2,396
3,718
0
35,957
L
Yemoja
3,433
730
1,179
1,774
11,920
7,842
105
4,517
7,403
14,085
0
W
8,430
1,894
0
2,577
6,777
3,024
1,033
2,707
4,070
31,143
2,480
W
Athena
3,560
1,020
0
2,964
7,562
7,180
12
2,971
4,591
6,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,121
Gold Earned
22,363
92
Minions Killed
138
2
Camps Cleared
8
541,114
Distance Traveled
578,806
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,707
571
35
4
0
181,069
3
L
Nox
6,209
621
28
3
1
184,875
1
W
Cernunnos
6,869
687
67
7
4
194,398
1
L
Yemoja
6,205
621
29
3
1
175,170
5
W
Sol
7,470
747
63
6
4
185,001
4
W
Athena
8,024
802
8
1
0
199,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role