Player Matchup

Scylla
Scylla
Eritta
Scylla
Level 105
God Stats
2W - 0L
1,655 SR
Queue Stats
13W - 15L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
TravisScott
Cthulhu
Level 160
God Stats
7W - 1L
1,859 SR
Queue Stats
49W - 22L
1,890 Elo+
Party 2
Hun Batz
Hun Batz
xCalavan
Hun Batz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 2
Team Averages
Level 116
1,671 SR
1,607 Elo+

VS

Team Averages
Level 44
1,591 SR
1,390 Elo+
Anhur
Anhur
Carterr19
Anhur
Level 23
God Stats
4W - 5L
1,628 SR
Queue Stats
80W - 83L
1,545 Elo+
Solo
Ares
Ares
RNOxZekeDaFr34k
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowDino30
Baron Samedi
Level 82
God Stats
3W - 2L
1,646 SR
Queue Stats
10W - 18L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eritta
Scylla
14
6 / 1 / 12
9,810
755
10,396
4,311
1,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TravisScott
Cthulhu
14
4 / 2 / 15
9,590
738
12,034
12,382
8,199
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
xCalavan
Hun Batz
14
9 / 3 / 10
10,105
777
11,132
9,647
3,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Carterr19
Anhur
12
3 / 7 / 2
8,689
668
6,225
11,351
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 4
8,791
676
3,120
16,351
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ShadowDino30
Baron Samedi
12
2 / 7 / 3
8,234
633
6,697
11,477
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
19
Kills
6
6
Deaths
19
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Carterr19
Anhur
3
7
2
0.57
W
Scylla
Eritta
Scylla
6
1
12
12
L
1
5
4
0.6
L
Baron Samedi
ShadowDino30
Baron Samedi
2
7
3
0.5
W
Cthulhu
TravisScott
Cthulhu
4
2
15
5.75
W
Hun Batz
xCalavan
Hun Batz
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
16,042
26,340
Taken
39,179
13,240
Mitigated
20,699
3,319
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Carterr19
Anhur
6,225
4,571
0
1,902
11,351
4,108
0
6,210
5,141
0
29,807
W
Scylla
Eritta
Scylla
10,396
1,021
0
20
4,311
1,434
1,312
1,402
2,909
30,962
0
L
3,120
528
176
4,365
16,351
11,279
0
9,403
6,948
5,491
0
L
Baron Samedi
ShadowDino30
Baron Samedi
6,697
347
370
1,688
11,477
5,312
0
7,277
4,200
29,742
0
W
Cthulhu
TravisScott
Cthulhu
12,034
603
904
875
12,382
8,199
473
4,687
7,695
37,107
0
W
Hun Batz
xCalavan
Hun Batz
11,132
1,586
0
1,520
9,647
3,607
606
4,322
5,325
0
29,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
25,714
149
Minions Killed
115
7
Camps Cleared
5
730,368
Distance Traveled
553,518
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,689
668
65
5
5
168,161
1
W
Scylla
9,810
755
48
4
1
237,740
3
L
Ares
8,791
676
10
1
0
190,078
2
L
Baron Samedi
8,234
633
40
3
0
195,279
5
W
Cthulhu
9,590
738
64
5
4
257,566
2
W
Hun Batz
10,105
777
37
3
2
235,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role