Player Matchup

Tiamat
Tiamat
Betiwis
Tiamat
Level 81
God Stats
4W - 9L
1,349 SR
Queue Stats
166W - 197L
1,406 Elo+
Party 1
Fenrir
Fenrir
Botz_Gone_Wild
Fenrir
Level 51
God Stats
18W - 12L
1,637 SR
Queue Stats
107W - 120L
1,479 Elo+
Solo
Hachiman
Hachiman
Llirenu
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,421 Elo+
Party 3
Athena
Athena
MrV2332
Athena
Level 28
God Stats
7W - 11L
1,504 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 3
Cernunnos
Cernunnos
Warrior11138
Cernunnos
Level 107
God Stats
5W - 7L
1,416 SR
Queue Stats
320W - 396L
1,435 Elo+
Party 1
Team Averages
Level 71
1,481 SR
1,417 Elo+

VS

Team Averages
Level 91
1,508 SR
1,351 Elo+
Chernobog
Chernobog
JustWalt
Chernobog
Level 122
God Stats
2W - 0L
1,507 SR
Queue Stats
34W - 54L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
PupinTheTurd420
Gilgamesh
Level 78
God Stats
38W - 42L
1,531 SR
Queue Stats
116W - 130L
1,340 Elo+
Party 2
Loki
Loki
SlashedSmile
Loki
Level 69
God Stats
11W - 9L
1,478 SR
Queue Stats
18W - 20L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
VamosIndeed
Kukulkan
Level 84
God Stats
153W - 141L
1,456 SR
Queue Stats
234W - 230L
1,357 Elo+
Party 2
Geb
Geb
letitflyely
Geb
Level 102
God Stats
5W - 3L
1,565 SR
Queue Stats
49W - 61L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Betiwis
Tiamat
19
2 / 2 / 6
11,294
706
9,700
13,675
8,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 5
11,840
740
6,174
24,393
17,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Llirenu
Hachiman
17
2 / 4 / 4
10,435
652
7,259
16,663
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
MrV2332
Athena
17
3 / 5 / 3
10,350
647
8,603
17,030
8,143
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Warrior11138
Cernunnos
19
4 / 2 / 6
11,570
723
13,801
15,366
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JustWalt
Chernobog
17
1 / 1 / 6
10,671
667
13,840
11,381
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PupinTheTurd420
Gilgamesh
17
3 / 3 / 6
11,438
715
9,126
15,326
12,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 5 / 4
10,802
675
11,017
13,415
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
VamosIndeed
Kukulkan
20
4 / 3 / 3
12,478
780
18,763
7,075
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 4 / 8
12,442
778
19,275
21,165
20,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
16
Kills
14
14
Deaths
16
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Betiwis
Tiamat
2
2
6
2.5
L
5
1
5
7.5
W
Chernobog
JustWalt
Chernobog
1
1
6
4
L
Hachiman
Llirenu
Hachiman
2
4
4
1
L
Athena
MrV2332
Athena
3
5
3
0.9
W
Gilgamesh
PupinTheTurd420
Gilgamesh
3
3
6
2
W
2
5
4
0.8
W
Kukulkan
VamosIndeed
Kukulkan
4
3
3
1.83
L
Cernunnos
Warrior11138
Cernunnos
4
2
6
3.5
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
72,021
87,127
Taken
68,362
46,173
Mitigated
46,545
25,113
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Betiwis
Tiamat
9,700
1,030
324
3,980
13,675
8,176
162
7,432
6,113
51,273
0
L
6,174
924
0
9,488
24,393
17,155
377
12,221
11,908
431
11,801
W
Chernobog
JustWalt
Chernobog
13,840
8,463
0
4,636
11,381
5,198
4,099
2,224
9,050
0
51,728
L
Hachiman
Llirenu
Hachiman
7,259
2,910
123
4,321
16,663
6,156
782
7,746
8,818
0
36,047
L
Athena
MrV2332
Athena
8,603
665
253
2,421
17,030
8,143
97
6,006
11,024
27,492
0
W
Gilgamesh
PupinTheTurd420
Gilgamesh
9,126
1,510
0
576
15,326
12,220
505
5,029
10,297
4,809
26,329
W
11,017
1,624
0
1,260
13,415
5,613
0
3,421
9,994
0
39,398
W
Kukulkan
VamosIndeed
Kukulkan
18,763
1,594
0
82
7,075
3,317
941
2,903
4,172
70,377
0
L
Cernunnos
Warrior11138
Cernunnos
13,801
5,098
0
4,203
15,366
6,543
309
6,589
8,717
0
51,534
W
19,275
1,481
826
6,537
21,165
20,197
1
5,836
15,329
48,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
57,831
339
Minions Killed
372
6
Camps Cleared
8
1,543,979
Distance Traveled
1,501,574
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,294
706
123
8
1
336,804
4
L
Fenrir
11,840
740
18
1
2
379,209
3
W
Chernobog
10,671
667
84
5
2
278,074
0
L
Hachiman
10,435
652
61
4
1
261,349
0
L
Athena
10,350
647
54
3
1
294,834
0
W
Gilgamesh
11,438
715
47
3
1
278,445
0
W
Loki
10,802
675
43
3
3
324,998
0
W
Kukulkan
12,478
780
132
8
0
290,251
0
L
Cernunnos
11,570
723
83
5
1
271,783
1
W
Geb
12,442
778
66
4
2
329,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role