Player Matchup

Bastet
Bastet
Dattyboi
Bastet
Level 147
God Stats
0W - 1L
1,788 SR
Queue Stats
72W - 52L
1,630 Elo+
Party 1
Xbalanque
Xbalanque
GamerNic
Xbalanque
Level 122
God Stats
1W - 1L
1,794 SR
Queue Stats
3W - 5L
1,621 Elo+
Party 1
Pele
Pele
Martagus
Pele
Level 158
God Stats
0W - 2L
1,505 SR
Queue Stats
93W - 82L
1,596 Elo+
Party 1
Scylla
Scylla
camademadera
Scylla
Level 61
God Stats
3W - 2L
1,488 SR
Queue Stats
147W - 129L
1,594 Elo+
Solo
Sobek
Sobek
xDarthxScrotusx
Sobek
Level 49
God Stats
1W - 1L
1,362 SR
Queue Stats
16W - 25L
1,633 Elo+
Solo
Team Averages
Level 107
1,587 SR
1,615 Elo+

VS

Team Averages
Level 145
1,511 SR
1,530 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Awejake20
Agni
Level 142
God Stats
1W - 3L
1,297 SR
Queue Stats
212W - 209L
1,558 Elo+
Solo
Ne Zha
Ne Zha
LittleMulan
Ne Zha
Level 157
God Stats
1W - 1L
1,626 SR
Queue Stats
78W - 93L
1,525 Elo+
Solo
Nu Wa
Nu Wa
amadozx
Nu Wa
Level 160
God Stats
11W - 8L
1,630 SR
Queue Stats
572W - 595L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dattyboi
Bastet
16
6 / 2 / 6
9,726
811
17,533
15,391
15,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
GamerNic
Xbalanque
16
3 / 3 / 7
9,371
781
9,849
11,843
3,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
1 / 9 / 4
8,451
704
6,845
13,678
3,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
15
2 / 5 / 10
9,040
753
9,876
9,850
3,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 5 / 11
9,394
783
7,293
19,718
24,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 3 / 11
11,206
934
15,207
13,508
8,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
 
Ares
15
3 / 4 / 15
9,859
822
6,976
16,437
20,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Agni
16
5 / 3 / 17
9,842
820
17,659
11,876
5,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
16
4 / 3 / 18
9,671
806
12,311
10,444
5,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
amadozx
Nu Wa
17
2 / 1 / 21
9,593
799
12,698
9,114
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
14
Kills
24
24
Deaths
14
38
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
11
5.17
W
Ares
 
Ares
3
4
15
2.63
W
Agni
5
3
17
4.5
L
Bastet
Dattyboi
Bastet
6
2
6
4.5
L
Xbalanque
GamerNic
Xbalanque
3
3
7
2.17
W
Ne Zha
4
3
18
4.33
L
Pele
1
9
4
0.33
W
Nu Wa
amadozx
Nu Wa
2
1
21
12.5
L
Scylla
2
5
10
1.4
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
64,851
70,480
Taken
61,379
50,517
Mitigated
44,385
26,086
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,207
663
727
6,665
13,508
8,582
912
4,984
8,524
33,297
0
W
Ares
 
Ares
6,976
161
251
1,919
16,437
20,171
260
4,043
12,394
9,893
0
W
Agni
17,659
856
1,524
3,553
11,876
5,597
1,081
3,035
8,841
28,967
0
L
Bastet
Dattyboi
Bastet
17,533
2,480
1,946
5,441
15,391
15,347
896
11,037
4,354
761
21,562
L
Xbalanque
GamerNic
Xbalanque
9,849
3,115
1,536
3,469
11,843
3,892
1,104
9,639
2,204
0
27,976
W
Ne Zha
12,311
2,601
1,733
2,349
10,444
5,483
1,608
2,624
7,820
0
19,702
L
Pele
6,845
681
746
1,330
13,678
3,734
840
10,174
3,504
0
21,761
W
Nu Wa
amadozx
Nu Wa
12,698
2,659
842
1,886
9,114
4,552
1,763
3,119
5,995
36,036
0
L
Scylla
9,876
995
2,270
1,426
9,850
3,006
0
8,106
1,744
30,318
0
L
7,293
364
1,305
6,617
19,718
24,538
406
13,584
6,134
17,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
50,171
149
Minions Killed
145
0
Camps Cleared
0
1,044,404
Distance Traveled
1,097,327
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,206
934
48
4
0
187,941
0
W
Ares
9,859
822
10
1
0
229,713
5
W
Agni
9,842
820
19
2
0
230,239
0
L
Bastet
9,726
811
14
1
0
254,754
4
L
Xbalanque
9,371
781
40
3
0
196,021
0
W
Ne Zha
9,671
806
22
2
0
236,587
3
L
Pele
8,451
704
24
2
0
183,750
1
W
Nu Wa
9,593
799
46
4
0
212,847
3
L
Scylla
9,040
753
53
4
0
215,519
1
L
Sobek
9,394
783
18
2
0
194,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role