Player Matchup

Bellona
Bellona
DoomedPoopsmith
Bellona
Level 129
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
FallenSoul_0721
Thanatos
Level 159
God Stats
1W - 2L
1,422 SR
Queue Stats
15W - 23L
1,285 Elo+
Solo
Aphrodite
Aphrodite
Mischievousness
Aphrodite
Level 102
God Stats
3W - 3L
1,455 SR
Queue Stats
29W - 28L
1,401 Elo+
Solo
Eset
Eset
Ramz_Island
Eset
Level 57
God Stats
3W - 7L
1,109 SR
Queue Stats
82W - 88L
1,344 Elo+
Solo
Skadi
Skadi
chrisprime04
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Solo
Team Averages
Level 103
1,327 SR
1,353 Elo+

VS

Team Averages
Level 89
1,299 SR
1,302 Elo+
Danzaburou
Danzaburou
JustWalt
Danzaburou
Level 122
God Stats
6W - 8L
1,291 SR
Queue Stats
34W - 54L
1,317 Elo+
Solo
Sol
Sol
MOMMYMILKERS98
Sol
Level 69
God Stats
1W - 0L
1,104 SR
Queue Stats
82W - 121L
1,368 Elo+
Party 1
Ymir
Ymir
Mile High Mexi
Ymir
Level 69
God Stats
7W - 7L
1,246 SR
Queue Stats
44W - 82L
1,193 Elo+
Party 1
Nox
Nox
VizualLegacy
Nox
Level 27
God Stats
7W - 10L
1,280 SR
Queue Stats
21W - 31L
1,288 Elo+
Party 1
Odin
Odin
maxlmaxxx
Odin
Level 159
God Stats
45W - 33L
1,573 SR
Queue Stats
605W - 652L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 8
8,520
655
10,482
17,038
13,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
4 / 8 / 3
9,088
699
10,367
16,636
6,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Mischievousness
Aphrodite
15
2 / 4 / 8
9,006
693
6,787
13,929
11,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 5
7,993
615
7,637
12,493
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 4
10,539
811
16,958
12,621
4,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustWalt
Danzaburou
18
14 / 1 / 12
13,824
1,063
26,415
13,487
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 6
10,660
820
8,927
7,606
2,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 21
11,480
883
6,164
20,478
23,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 19
10,993
846
10,257
9,955
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
7 / 4 / 17
11,743
903
9,548
17,192
13,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
13
Kills
29
29
Deaths
13
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
Thanatos
4
8
3
0.69
W
Danzaburou
JustWalt
Danzaburou
14
1
12
20
W
2
1
6
5
W
3
5
21
2.7
L
Aphrodite
Mischievousness
Aphrodite
2
4
8
1.5
L
1
6
5
0.58
W
3
2
19
6.25
L
5
3
4
2.33
W
Odin
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
61,311
72,717
Taken
68,718
39,699
Mitigated
51,732
26,426
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,482
3,432
0
466
17,038
13,975
0
5,515
11,523
0
24,265
L
Thanatos
10,367
2,435
0
5,933
16,636
6,000
0
4,321
12,315
0
22,123
W
Danzaburou
JustWalt
Danzaburou
26,415
11,865
0
5,245
13,487
6,172
2,558
2,204
11,283
0
56,963
W
8,927
1,988
0
3,338
7,606
2,742
2,707
1,373
6,233
41,591
0
W
6,164
656
0
3,442
20,478
23,934
505
6,309
14,169
22,616
0
L
Aphrodite
Mischievousness
Aphrodite
6,787
882
9,027
7,342
13,929
11,499
0
6,160
7,769
21,867
0
L
7,637
60
1,114
709
12,493
3,923
0
5,032
7,461
20,311
0
W
10,257
622
424
2,780
9,955
5,042
1,040
1,236
8,719
23,820
0
L
16,958
9,196
0
1,835
12,621
4,302
1
4,763
7,858
0
49,260
W
Odin
9,548
3,761
1,009
2,964
17,192
13,842
173
3,687
13,505
0
25,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
58,700
209
Minions Killed
244
5
Camps Cleared
12
1,151,941
Distance Traveled
1,234,897
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,520
655
28
2
1
228,694
0
L
Thanatos
9,088
699
24
2
1
205,348
0
W
Danzaburou
13,824
1,063
59
5
1
232,873
1
W
Sol
10,660
820
79
6
9
253,409
1
W
Ymir
11,480
883
30
2
1
221,923
0
L
Aphrodite
9,006
693
30
2
0
254,053
3
L
Eset
7,993
615
43
3
1
240,488
0
W
Nox
10,993
846
41
3
0
249,411
0
L
Skadi
10,539
811
84
6
2
223,358
1
W
Odin
11,743
903
35
3
1
277,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role