Player Matchup

Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Phantom0fDeath
Thor
Level 149
God Stats
1W - 1L
1,594 SR
Queue Stats
218W - 270L
1,522 Elo+
Solo
Anhur
Anhur
SyrupMaple1
Anhur
Level 130
God Stats
4W - 3L
1,634 SR
Queue Stats
58W - 49L
1,518 Elo+
Party 2
The Morrigan
The Morrigan
unharmed-learner
The Morrigan
Level 99
God Stats
1W - 4L
1,557 SR
Queue Stats
40W - 40L
1,499 Elo+
Party 2
Team Averages
Level 121
1,572 SR
1,510 Elo+

VS

Team Averages
Level 127
1,521 SR
1,617 Elo+
Charybdis
Charybdis
DarthBuck
Charybdis
Level 148
God Stats
3W - 1L
1,175 SR
Queue Stats
49W - 29L
1,669 Elo+
Party 1
Ymir
Ymir
SenatorJ
Ymir
Level 128
God Stats
3W - 1L
1,687 SR
Queue Stats
18W - 10L
1,687 Elo+
Party 1
Mulan
Mulan
drpat
Mulan
Level 75
God Stats
21W - 10L
1,508 SR
Queue Stats
166W - 131L
1,490 Elo+
Solo
Persephone
Persephone
rein2
Persephone
Level 156
God Stats
6W - 2L
1,714 SR
Queue Stats
86W - 74L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 5 / 5
9,491
730
9,087
17,334
15,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 5 / 4
10,007
770
8,342
12,928
4,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 2
9,875
760
8,113
13,370
5,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
unharmed-learner
The Morrigan
15
2 / 6 / 7
9,519
732
6,422
9,316
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarthBuck
Charybdis
19
11 / 2 / 4
12,741
980
15,105
10,075
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
1 / 3 / 12
10,594
815
3,400
12,816
14,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
drpat
Mulan
17
4 / 2 / 5
11,250
865
9,662
18,067
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
rein2
Persephone
17
3 / 5 / 6
11,355
873
14,671
8,201
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
12
Kills
19
19
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
5
0.9
W
Charybdis
DarthBuck
Charybdis
11
2
4
6.5
L
4
5
4
1.2
W
Ymir
1
3
12
2.33
L
4
3
2
1.67
W
Mulan
drpat
Mulan
4
2
5
3.25
W
Persephone
rein2
Persephone
3
5
6
1.2
L
The Morrigan
unharmed-learner
The Morrigan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
42,838
52,948
Taken
49,159
29,593
Mitigated
37,524
9,388
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,087
1,980
0
3,803
17,334
15,596
63
4,440
12,627
0
26,677
W
Charybdis
DarthBuck
Charybdis
15,105
9,839
0
2,879
10,075
4,375
3,703
1,971
7,694
0
73,855
L
8,342
1,561
0
1,260
12,928
4,653
406
6,739
6,011
0
37,229
W
Ymir
3,400
413
0
1,517
12,816
14,912
217
1,976
10,317
11,527
0
L
8,113
4,597
0
3,259
13,370
5,399
1,731
5,406
7,628
0
40,614
W
Mulan
drpat
Mulan
9,662
440
0
7,570
18,067
15,955
1,719
1,334
16,412
6,825
33,947
W
Persephone
rein2
Persephone
14,671
467
192
786
8,201
2,282
1,159
1,225
6,922
47,757
0
L
The Morrigan
unharmed-learner
The Morrigan
6,422
320
0
1,066
9,316
3,945
0
3,656
5,527
25,830
3,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
45,940
222
Minions Killed
284
11
Camps Cleared
12
883,350
Distance Traveled
928,459
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,491
730
39
3
3
244,594
3
W
Charybdis
12,741
980
110
8
6
227,990
1
L
Thor
10,007
770
51
4
1
241,860
1
W
Ymir
10,594
815
30
2
0
219,854
5
L
Anhur
9,875
760
81
6
4
208,485
3
W
Mulan
11,250
865
73
6
3
264,101
3
W
Persephone
11,355
873
71
5
3
216,514
3
L
The Morrigan
9,519
732
51
4
3
188,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role