Player Matchup

Izanami
Izanami
COLEREX
Izanami
Level 25
God Stats
19W - 23L
1,608 SR
Queue Stats
79W - 99L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GSWarhawk
Ah Muzen Cab
Level 22
God Stats
11W - 13L
1,593 SR
Queue Stats
91W - 91L
1,641 Elo+
Party 1
Geb
Geb
MaxAlpha
Geb
Level 6
God Stats
3W - 3L
1,671 SR
Queue Stats
7W - 5L
1,715 Elo+
Solo
Merlin
Merlin
UncleDadddy
Merlin
Level 20
God Stats
5W - 10L
1,342 SR
Queue Stats
61W - 75L
1,578 Elo+
Solo
Mulan
Mulan
WOWULOST
Mulan
Level 29
God Stats
43W - 41L
1,556 SR
Queue Stats
256W - 213L
1,589 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,623 Elo+

VS

Team Averages
Level 23
1,534 SR
1,600 Elo+
Sobek
Sobek
Argenrost
Sobek
Level 14
God Stats
2W - 2L
1,408 SR
Queue Stats
23W - 40L
1,491 Elo+
Solo
Izanami
Izanami
Jerryzwx
Izanami
Level 27
God Stats
52W - 36L
1,680 SR
Queue Stats
87W - 73L
1,608 Elo+
Solo
Guan Yu
Guan Yu
JungleTrench
Guan Yu
Level 28
God Stats
8W - 4L
1,510 SR
Queue Stats
180W - 84L
1,656 Elo+
Solo
Ra
Ra
Mitixz1013
Ra
Level 18
God Stats
80W - 65L
1,571 SR
Queue Stats
83W - 69L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wookiecreeper
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 168L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COLEREX
Izanami
15
1 / 4 / 2
9,235
486
6,319
11,777
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
GSWarhawk
Ah Muzen Cab
18
5 / 6 / 1
10,606
558
10,167
14,093
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 4
8,059
424
4,265
13,603
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
0 / 3 / 3
8,746
460
7,614
4,095
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
WOWULOST
Mulan
17
7 / 4 / 2
10,524
554
14,585
16,388
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Argenrost
Sobek
13
2 / 1 / 7
8,791
463
4,252
11,834
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Jerryzwx
Izanami
17
7 / 6 / 6
11,088
584
13,921
14,964
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
JungleTrench
Guan Yu
18
2 / 1 / 4
11,325
596
4,318
10,285
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 5
11,946
629
10,966
17,796
7,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
Wookiecreeper
Morgan Le Fay
18
5 / 5 / 5
11,156
587
8,198
11,623
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
14
Kills
21
21
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
Argenrost
Sobek
2
1
7
5.5
L
Izanami
COLEREX
Izanami
1
4
2
0.5
L
Ah Muzen Cab
GSWarhawk
Ah Muzen Cab
5
6
1
0.92
W
Izanami
Jerryzwx
Izanami
7
6
6
1.67
W
Guan Yu
JungleTrench
Guan Yu
2
1
4
4
L
1
4
4
0.75
W
5
1
5
7.5
L
Merlin
0
3
3
0.5
L
Mulan
WOWULOST
Mulan
7
4
2
2
W
Morgan Le Fay
Wookiecreeper
Morgan Le Fay
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
41,655
59,956
Taken
66,502
26,417
Mitigated
38,240
12,647
Healing
25,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Argenrost
Sobek
4,252
376
0
3,494
11,834
13,044
168
1,920
9,904
15,512
0
L
Izanami
COLEREX
Izanami
6,319
4,078
160
3,710
11,777
3,804
282
2,567
9,210
0
75,669
L
Ah Muzen Cab
GSWarhawk
Ah Muzen Cab
10,167
4,509
0
4,025
14,093
5,323
290
7,519
6,441
0
84,952
W
Izanami
Jerryzwx
Izanami
13,921
9,460
0
2,880
14,964
5,651
600
2,645
12,307
0
91,926
W
Guan Yu
JungleTrench
Guan Yu
4,318
258
738
5,083
10,285
7,686
122
2,857
6,940
0
63,896
L
4,265
359
0
891
13,603
9,298
0
4,667
8,936
12,653
0
W
10,966
1,357
1,407
9,880
17,796
7,527
0
2,556
15,108
109,958
0
L
Merlin
7,614
224
0
0
4,095
935
152
1,943
2,029
53,296
0
L
Mulan
WOWULOST
Mulan
14,585
1,168
0
3,861
16,388
7,057
0
6,720
9,525
0
75,150
W
Morgan Le Fay
Wookiecreeper
Morgan Le Fay
8,198
753
0
1,738
11,623
4,332
0
1,369
10,180
72,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
54,306
562
Minions Killed
648
0
Camps Cleared
0
1,746,034
Distance Traveled
1,802,885
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,791
463
17
1
0
382,886
2
L
Izanami
9,235
486
146
8
0
335,367
8
L
Ah Muzen Cab
10,606
558
163
9
0
346,237
5
W
Izanami
11,088
584
133
7
0
297,611
10
W
Guan Yu
11,325
596
153
8
0
391,197
7
L
Geb
8,059
424
15
1
0
346,390
6
W
Ra
11,946
629
204
11
0
405,266
7
L
Merlin
8,746
460
113
6
0
338,598
3
L
Mulan
10,524
554
125
7
0
379,442
4
W
Morgan Le Fay
11,156
587
141
7
0
325,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role