Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
AeraSaberX
Achilles
Level 48
God Stats
13W - 11L
1,143 SR
Queue Stats
334W - 340L
1,449 Elo+
Solo
Cthulhu
Cthulhu
VΛNIUM
Cthulhu
Level 105
God Stats
3W - 2L
1,520 SR
Queue Stats
25W - 21L
1,541 Elo+
Party 3
Da Ji
Da Ji
baaccaa
Da Ji
Level 143
God Stats
4W - 0L
1,913 SR
Queue Stats
115W - 138L
1,469 Elo+
Party 1
Ra
Ra
blepugo9800
Ra
Level 27
God Stats
11W - 10L
1,446 SR
Queue Stats
61W - 69L
1,486 Elo+
Party 1
Team Averages
Level 94
1,504 SR
1,489 Elo+

VS

Team Averages
Level 72
1,523 SR
1,481 Elo+
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dcashman
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,443 Elo+
Solo
Cernunnos
Cernunnos
Dersaw
Cernunnos
Level 40
God Stats
1W - 2L
1,706 SR
Queue Stats
103W - 102L
1,496 Elo+
Party 2
Sol
Sol
Snubcoma
Sol
Level 100
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
mlr27
Athena
Level 34
God Stats
16W - 24L
1,427 SR
Queue Stats
75W - 78L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 5
9,955
996
9,008
5,312
2,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
AeraSaberX
Achilles
16
1 / 0 / 12
9,245
925
8,051
8,512
5,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
VΛNIUM
Cthulhu
17
2 / 1 / 14
10,005
1,001
16,861
15,441
15,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
baaccaa
Da Ji
16
11 / 0 / 5
10,957
1,096
11,265
4,485
2,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 8
9,561
956
6,979
2,284
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 2 / 0
8,653
865
6,047
9,139
4,175
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Dcashman
Merlin
14
0 / 5 / 0
8,283
828
5,959
9,193
3,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Dersaw
Cernunnos
14
0 / 7 / 1
8,399
840
8,145
12,361
4,738
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 1
8,448
845
6,386
9,711
3,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
mlr27
Athena
14
0 / 4 / 1
8,308
831
5,596
16,696
18,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
21
Kills
1
1
Deaths
21
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
5
7.5
L
Mercury
 
Mercury
1
2
0
0.5
W
Achilles
AeraSaberX
Achilles
1
0
12
7
L
Merlin
Dcashman
Merlin
0
5
0
0
L
Cernunnos
Dersaw
Cernunnos
0
7
1
0.07
L
0
3
1
0.17
W
Cthulhu
VΛNIUM
Cthulhu
2
1
14
9
W
Da Ji
baaccaa
Da Ji
11
0
5
13.5
W
2
0
8
6
L
Athena
mlr27
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,164
Damage
32,133
36,034
Taken
57,100
26,153
Mitigated
33,673
6,786
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,008
2,674
0
2,165
5,312
2,078
0
2,400
2,912
0
28,066
L
Mercury
 
Mercury
6,047
2,059
0
303
9,139
4,175
0
2,533
6,564
0
21,497
W
Achilles
AeraSaberX
Achilles
8,051
1,492
0
323
8,512
5,883
0
4,827
3,685
0
14,621
L
Merlin
Dcashman
Merlin
5,959
524
0
135
9,193
3,529
0
4,010
4,909
28,571
0
L
Cernunnos
Dersaw
Cernunnos
8,145
4,099
0
574
12,361
4,738
0
5,239
6,930
0
29,736
L
6,386
2,176
0
1,782
9,711
3,050
0
4,079
5,362
27,157
0
W
Cthulhu
VΛNIUM
Cthulhu
16,861
1,080
411
1,534
15,441
15,190
0
7,364
8,077
34,230
0
W
Da Ji
baaccaa
Da Ji
11,265
1,681
0
0
4,485
2,059
0
1,169
3,316
0
21,333
W
6,979
216
2,084
269
2,284
943
0
2,181
103
35,473
0
L
Athena
mlr27
Athena
5,596
1,636
133
137
16,696
18,181
0
6,562
9,495
13,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
42,091
209
Minions Killed
189
11
Camps Cleared
7
1,039,595
Distance Traveled
920,875
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,955
996
50
5
0
193,175
1
L
Mercury
8,653
865
44
4
0
238,228
0
W
Achilles
9,245
925
22
2
2
222,402
3
L
Merlin
8,283
828
42
4
0
170,675
0
L
Cernunnos
8,399
840
41
4
2
161,439
0
L
Sol
8,448
845
39
4
3
171,461
0
W
Cthulhu
10,005
1,001
42
4
1
210,876
0
W
Da Ji
10,957
1,096
14
1
6
212,578
0
W
Ra
9,561
956
81
8
2
200,564
0
L
Athena
8,308
831
23
2
2
179,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role