Player Matchup

Cernunnos
Cernunnos
DreadMajesty
Cernunnos
Level 12
God Stats
13W - 16L
1,539 SR
Queue Stats
19W - 28L
1,561 Elo+
Party 1
Agni
Agni
FistyMcFistre
Agni
Level 149
God Stats
1W - 2L
1,663 SR
Queue Stats
12W - 12L
1,585 Elo+
Party 1
Freya
Freya
Mercysever
Freya
Level 155
God Stats
1W - 2L
1,653 SR
Queue Stats
18W - 21L
1,618 Elo+
Party 1
Yemoja
Yemoja
Walas113
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,449 Elo+
Solo
Artemis
Artemis
yukibear3
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,459 Elo+
Party 1
Team Averages
Level 69
1,571 SR
1,535 Elo+

VS

Team Averages
Level 25
1,552 SR
1,499 Elo+
Pele
Pele
ILICKSHARTS
Pele
Level 18
God Stats
2W - 5L
1,196 SR
Queue Stats
26W - 32L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
JoeSchmoeJoe
Kuzenbo
Level 29
God Stats
87W - 73L
1,690 SR
Queue Stats
94W - 85L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Quntake
Morgan Le Fay
Level 29
God Stats
16W - 10L
1,647 SR
Queue Stats
131W - 63L
1,654 Elo+
Solo
Izanami
Izanami
SpilledPenInk
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 69L
1,421 Elo+
Solo
Chronos
Chronos
fiercetiger93
Chronos
Level 27
God Stats
3W - 2L
1,727 SR
Queue Stats
65W - 49L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DreadMajesty
Cernunnos
19
0 / 2 / 9
11,859
912
13,213
11,479
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 5 / 7
14,367
1,105
27,012
16,122
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
19
10 / 18 / 6
14,701
1,131
29,273
37,670
15,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Walas113
Yemoja
20
1 / 1 / 14
13,767
1,059
8,219
14,434
16,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
yukibear3
Artemis
20
0 / 12 / 9
11,808
908
14,600
19,946
9,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 13
14,088
1,084
14,354
18,390
9,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
JoeSchmoeJoe
Kuzenbo
20
12 / 1 / 21
15,750
1,212
28,395
24,384
31,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Quntake
Morgan Le Fay
20
6 / 4 / 19
13,918
1,071
28,280
18,992
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
3 / 7 / 15
13,091
1,007
9,754
21,091
7,894
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
20
6 / 3 / 21
13,370
1,028
15,153
15,861
6,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
127
19
Kills
38
38
Deaths
19
45
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DreadMajesty
Cernunnos
0
2
9
2.25
L
8
5
7
2.3
W
11
4
13
4.38
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
12
1
21
22.5
L
Freya
10
18
6
0.72
W
Morgan Le Fay
Quntake
Morgan Le Fay
6
4
19
3.88
W
Izanami
3
7
15
1.5
L
Yemoja
Walas113
Yemoja
1
1
14
8
W
Chronos
6
3
21
5.5
L
Artemis
yukibear3
Artemis
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,317
Damage
95,936
99,651
Taken
98,718
53,376
Mitigated
63,242
14,840
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DreadMajesty
Cernunnos
13,213
4,096
0
1,661
11,479
4,968
0
8,919
2,560
0
45,220
L
27,012
443
0
1,822
16,122
6,747
0
12,066
4,056
67,677
0
W
14,354
1,568
0
3,039
18,390
9,490
0
14,450
3,940
0
32,441
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
28,395
5,537
0
0
24,384
31,352
0
11,603
12,781
44,062
0
L
Freya
29,273
8,536
200
6,527
37,670
15,677
0
28,723
8,947
48,892
3,276
W
Morgan Le Fay
Quntake
Morgan Le Fay
28,280
1,003
896
3,576
18,992
7,810
0
14,168
4,824
52,457
0
W
Izanami
9,754
6,812
0
0
21,091
7,894
0
12,289
7,040
0
45,908
L
Yemoja
Walas113
Yemoja
8,219
2,168
3,089
1,541
14,434
16,775
0
8,102
6,332
21,821
0
W
Chronos
15,153
7,198
0
3,208
15,861
6,696
0
9,703
6,158
36,969
0
L
Artemis
yukibear3
Artemis
14,600
7,129
0
0
19,946
9,209
0
14,018
5,928
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,502
Gold Earned
70,217
292
Minions Killed
281
8
Camps Cleared
10
1,253,082
Distance Traveled
1,326,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,859
912
84
6
3
244,161
0
L
Agni
14,367
1,105
105
8
1
287,500
0
W
Pele
14,088
1,084
57
4
2
249,553
2
W
Kuzenbo
15,750
1,212
34
3
2
321,933
1
L
Freya
14,701
1,131
34
3
1
258,506
1
W
Morgan Le Fay
13,918
1,071
53
4
2
281,927
1
W
Izanami
13,091
1,007
94
7
0
222,384
1
L
Yemoja
13,767
1,059
26
2
1
248,695
3
W
Chronos
13,370
1,028
43
3
4
250,287
0
L
Artemis
11,808
908
43
3
2
214,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role