Player Matchup

Achilles
Achilles
ChrisTooClutch
Achilles
Level 73
God Stats
19W - 12L
1,767 SR
Queue Stats
197W - 199L
1,486 Elo+
Party 2
Horus
Horus
IG0TJUKEZ
Horus
Level 146
God Stats
8W - 8L
1,519 SR
Queue Stats
162W - 134L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Josniff Snerdy
Cthulhu
Level 100
God Stats
17W - 18L
1,539 SR
Queue Stats
520W - 518L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
KUUJJUAK
Ah Puch
Level 76
God Stats
2W - 6L
1,452 SR
Queue Stats
140W - 174L
1,502 Elo+
Solo
Chiron
Chiron
Slickzy1461
Chiron
Level 57
God Stats
5W - 6L
1,541 SR
Queue Stats
87W - 88L
1,438 Elo+
Party 1
Team Averages
Level 90
1,564 SR
1,498 Elo+

VS

Team Averages
Level 120
1,572 SR
1,475 Elo+
Hera
Hera
AEROBB
Hera
Level 89
God Stats
14W - 18L
1,481 SR
Queue Stats
166W - 168L
1,432 Elo+
Party 3
Mulan
Mulan
GuiSerro
Mulan
Level 152
God Stats
21W - 21L
1,543 SR
Queue Stats
379W - 377L
1,486 Elo+
Solo
Arachne
Arachne
Patriotsfan8112
Arachne
Level 116
God Stats
4W - 1L
1,681 SR
Queue Stats
222W - 209L
1,443 Elo+
Party 3
Aphrodite
Aphrodite
Vlxus
Aphrodite
Level 125
God Stats
29W - 27L
1,554 SR
Queue Stats
185W - 168L
1,527 Elo+
Solo
Artemis
Artemis
xJazzmanianDevil
Artemis
Level 118
God Stats
15W - 11L
1,602 SR
Queue Stats
539W - 485L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
5 / 6 / 2
10,748
489
15,227
25,956
21,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
IG0TJUKEZ
Horus
15
1 / 7 / 7
9,626
438
7,190
23,180
15,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 3
10,204
464
12,897
23,275
21,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
KUUJJUAK
Ah Puch
14
1 / 8 / 1
9,164
417
9,555
16,466
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
16
2 / 6 / 2
9,479
431
5,599
15,863
5,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AEROBB
Hera
19
6 / 3 / 10
12,891
586
18,255
11,163
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
GuiSerro
Mulan
20
8 / 2 / 12
13,175
599
23,152
23,708
24,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 2 / 9
13,500
614
10,642
22,729
9,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Vlxus
Aphrodite
17
4 / 2 / 13
11,917
542
7,528
11,690
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 9
11,825
538
15,917
12,940
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
12
Kills
31
32
Deaths
12
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hera
AEROBB
Hera
6
3
10
3.67
L
Achilles
5
6
2
1
W
Mulan
GuiSerro
Mulan
8
2
12
7
L
Horus
IG0TJUKEZ
Horus
1
7
7
0.64
L
3
5
3
0.9
L
Ah Puch
KUUJJUAK
Ah Puch
1
8
1
0.19
W
8
2
9
6.25
L
Chiron
2
6
2
0.5
W
Aphrodite
Vlxus
Aphrodite
4
2
13
5.25
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
75,494
104,740
Taken
82,230
69,939
Mitigated
51,241
30,483
Healing
42,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AEROBB
Hera
18,255
5,165
0
1,372
11,163
4,260
1,769
4,867
6,112
96,984
0
L
Achilles
15,227
3,917
0
5,195
25,956
21,825
270
9,646
16,176
8,397
50,817
W
Mulan
GuiSerro
Mulan
23,152
2,485
0
12,568
23,708
24,336
447
5,638
16,553
14,305
63,723
L
Horus
IG0TJUKEZ
Horus
7,190
2,842
2,463
6,162
23,180
15,550
224
4,399
18,665
10,334
45,642
L
12,897
595
1,333
4,851
23,275
21,595
228
8,949
14,114
59,518
0
L
Ah Puch
KUUJJUAK
Ah Puch
9,555
210
0
3,654
16,466
5,346
395
4,997
11,321
64,794
0
W
10,642
6,762
0
7,072
22,729
9,371
0
6,975
15,430
0
145,779
L
Chiron
5,599
1,619
674
6,151
15,863
5,623
608
2,181
13,634
0
63,556
W
Aphrodite
Vlxus
Aphrodite
7,528
730
9,179
7,503
11,690
9,075
810
4,890
6,131
32,289
0
W
15,917
7,920
0
4,629
12,940
4,199
4,374
5,780
6,686
0
74,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,221
Gold Earned
63,308
506
Minions Killed
666
0
Camps Cleared
0
2,017,294
Distance Traveled
2,079,706
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,891
586
180
8
0
425,500
3
L
Achilles
10,748
489
95
4
0
442,621
0
W
Mulan
13,175
599
141
6
0
416,743
3
L
Horus
9,626
438
87
4
0
373,982
0
L
Cthulhu
10,204
464
107
5
0
421,332
4
L
Ah Puch
9,164
417
120
5
0
378,959
3
W
Arachne
13,500
614
160
7
0
463,355
6
L
Chiron
9,479
431
97
4
0
400,400
0
W
Aphrodite
11,917
542
61
3
0
410,607
1
W
Artemis
11,825
538
124
6
0
363,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role