Player Matchup

Zhong Kui
Zhong Kui
GotYa 306
Zhong Kui
Level 67
God Stats
8W - 18L
1,381 SR
Queue Stats
24W - 32L
1,396 Elo+
Party 1
Anhur
Anhur
og2glocks
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,390 Elo+
Party 1
Ares
Ares
xX8DEATH8Xx
Ares
Level 104
God Stats
31W - 45L
1,449 SR
Queue Stats
218W - 349L
1,405 Elo+
Solo
Team Averages
Level 71
1,443 SR
1,397 Elo+

VS

Team Averages
Level 68
1,475 SR
1,420 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Wxvvy H
Gilgamesh
Level 67
God Stats
20W - 27L
1,433 SR
Queue Stats
134W - 201L
1,410 Elo+
Solo
Hachiman
Hachiman
jjjbean
Hachiman
Level 49
God Stats
6W - 2L
1,491 SR
Queue Stats
268W - 353L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GotYa 306
Zhong Kui
12
2 / 4 / 1
8,295
593
7,386
13,684
10,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
og2glocks
Anhur
12
1 / 3 / 3
8,286
592
7,691
9,227
3,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 2
8,015
573
5,018
13,715
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 1 / 7
8,723
623
12,444
9,062
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Wxvvy H
Gilgamesh
13
4 / 2 / 5
9,036
645
10,572
11,003
9,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
jjjbean
Hachiman
13
3 / 1 / 6
8,828
631
7,036
6,718
2,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
L
Zhong Kui
GotYa 306
Zhong Kui
2
4
1
0.63
W
Gilgamesh
Wxvvy H
Gilgamesh
4
2
5
3.25
W
Hachiman
jjjbean
Hachiman
3
1
6
6
L
Anhur
og2glocks
Anhur
1
3
3
0.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,095
Damage
30,052
36,626
Taken
26,783
27,909
Mitigated
15,659
9,464
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,444
1,104
1,843
4,251
9,062
3,943
410
3,384
5,515
31,057
0
L
Zhong Kui
GotYa 306
Zhong Kui
7,386
421
0
3,808
13,684
10,369
0
4,090
9,262
37,469
0
W
Gilgamesh
Wxvvy H
Gilgamesh
10,572
2,156
0
781
11,003
9,435
517
5,083
5,361
0
21,221
W
Hachiman
jjjbean
Hachiman
7,036
3,979
0
624
6,718
2,281
643
3,704
2,921
0
26,509
L
Anhur
og2glocks
Anhur
7,691
2,483
0
1,318
9,227
3,824
0
3,970
5,074
0
22,234
L
5,018
109
414
3,924
13,715
13,716
0
4,819
8,509
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
26,587
140
Minions Killed
122
5
Camps Cleared
5
705,820
Distance Traveled
746,870
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,723
623
52
4
0
237,029
3
L
Zhong Kui
8,295
593
68
5
4
224,456
0
W
Gilgamesh
9,036
645
21
2
4
273,988
5
W
Hachiman
8,828
631
49
4
1
235,853
1
L
Anhur
8,286
592
42
3
1
224,383
1
L
Ares
8,015
573
30
2
0
256,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role