Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Mr7evn6ix2wo
Xbalanque
Level 33
God Stats
14W - 6L
1,722 SR
Queue Stats
77W - 113L
1,366 Elo+
Party 1
Horus
Horus
TooFlawless187
Horus
Level 155
God Stats
3W - 0L
1,550 SR
Queue Stats
496W - 402L
1,601 Elo+
Party 1
Team Averages
Level 114
1,591 SR
1,489 Elo+

VS

Team Averages
Level 93
1,475 SR
1,366 Elo+
Cthulhu
Cthulhu
M-cubed92
Cthulhu
Level 123
God Stats
63W - 81L
1,416 SR
Queue Stats
362W - 412L
1,423 Elo+
Party 2
Thor
Thor
SadWichGOD
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,185 Elo+
Solo
Hel
Hel
badguybala
Hel
Level 141
God Stats
4W - 10L
1,509 SR
Queue Stats
818W - 880L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
10 / 0 / 5
9,904
762
19,197
5,937
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Mr7evn6ix2wo
Xbalanque
12
3 / 1 / 8
8,452
650
5,202
6,920
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 13
9,720
748
8,717
12,475
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M-cubed92
Cthulhu
11
1 / 4 / 0
8,116
624
7,352
13,272
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 6 / 1
7,047
542
3,342
13,449
4,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 1
7,093
546
5,781
10,014
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
0
5
12.5
L
Cthulhu
M-cubed92
Cthulhu
1
4
0
0.25
W
Xbalanque
Mr7evn6ix2wo
Xbalanque
3
1
8
7
L
0
6
1
0.08
W
3
0
13
9.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
16,475
25,332
Taken
36,735
12,450
Mitigated
19,249
9,064
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,197
2,898
841
1,123
5,937
2,178
293
3,607
2,330
40,559
0
L
Cthulhu
M-cubed92
Cthulhu
7,352
555
272
989
13,272
9,624
145
7,178
5,724
32,887
0
W
Xbalanque
Mr7evn6ix2wo
Xbalanque
5,202
2,419
55
1,064
6,920
2,393
933
3,828
3,092
0
24,487
L
3,342
545
0
0
13,449
4,757
240
7,774
5,333
0
7,416
W
8,717
2,902
1,706
4,275
12,475
7,879
113
6,078
6,397
5,163
17,107
L
5,781
220
3,321
3,306
10,014
4,868
0
5,309
4,395
21,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
22,256
123
Minions Killed
119
4
Camps Cleared
6
639,262
Distance Traveled
684,614
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,904
762
58
4
3
185,590
1
L
Cthulhu
8,116
624
64
5
4
247,406
4
W
Xbalanque
8,452
650
37
3
0
226,721
1
L
Thor
7,047
542
9
1
0
217,493
0
W
Horus
9,720
748
28
2
1
226,951
2
L
Hel
7,093
546
46
4
2
219,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role