Player Matchup

Kuzenbo
Kuzenbo
HarryPosttres
Kuzenbo
Level 124
God Stats
8W - 6L
1,657 SR
Queue Stats
538W - 631L
1,484 Elo+
Solo
Zeus
Zeus
joshEFCcurran
Zeus
Level 101
God Stats
22W - 25L
1,548 SR
Queue Stats
100W - 154L
1,353 Elo+
Solo
Hercules
Hercules
kenidas
Hercules
Level 57
God Stats
3W - 2L
1,474 SR
Queue Stats
61W - 90L
1,376 Elo+
Solo
Team Averages
Level 94
1,560 SR
1,404 Elo+

VS

Team Averages
Level 73
1,495 SR
1,479 Elo+
Ganesha
Ganesha
JoshH_PS
Ganesha
Level 116
God Stats
0W - 5L
1,398 SR
Queue Stats
90W - 103L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Salamiix
Nu Wa
Level 62
God Stats
0W - 1L
1,406 SR
Queue Stats
98W - 99L
1,499 Elo+
Party 1
Vamana
Vamana
adriiicn7
Vamana
Level 41
God Stats
2W - 2L
1,682 SR
Queue Stats
40W - 39L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
8 / 1 / 4
13,035
724
14,922
18,876
26,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 7 / 8
11,978
665
18,868
12,907
3,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
kenidas
Hercules
16
3 / 5 / 6
11,812
656
14,294
25,032
18,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JoshH_PS
Ganesha
16
3 / 7 / 9
12,112
673
15,466
18,366
11,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Salamiix
Nu Wa
13
4 / 2 / 1
10,663
592
10,063
11,029
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
adriiicn7
Vamana
13
5 / 5 / 4
11,420
634
11,682
23,933
9,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
12
13
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
8
1
4
10
L
Ganesha
JoshH_PS
Ganesha
3
7
9
1.07
L
Nu Wa
Salamiix
Nu Wa
4
2
1
2.25
L
Vamana
adriiicn7
Vamana
5
5
4
1.4
W
3
7
8
1
W
Hercules
kenidas
Hercules
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,084
Damage
37,211
56,815
Taken
53,328
48,649
Mitigated
23,634
19,455
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
14,922
3,523
857
3,155
18,876
26,254
1,078
8,339
10,164
53,774
0
L
Ganesha
JoshH_PS
Ganesha
15,466
1,294
0
550
18,366
11,405
0
9,720
7,351
52,304
0
L
Nu Wa
Salamiix
Nu Wa
10,063
2,745
274
1,289
11,029
2,994
176
6,877
3,820
26,570
0
L
Vamana
adriiicn7
Vamana
11,682
6,297
0
4,002
23,933
9,235
0
17,632
4,946
188
27,140
W
18,868
1,799
816
2,546
12,907
3,958
464
7,079
5,526
66,424
0
W
Hercules
kenidas
Hercules
14,294
2,532
760
11,321
25,032
18,437
868
10,106
13,468
8,832
33,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
34,195
229
Minions Killed
165
13
Camps Cleared
2
923,762
Distance Traveled
757,495
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,035
724
74
4
6
323,410
1
L
Ganesha
12,112
673
46
3
1
265,650
1
L
Nu Wa
10,663
592
67
4
0
238,320
0
L
Vamana
11,420
634
52
3
1
253,525
0
W
Zeus
11,978
665
87
5
4
298,855
5
W
Hercules
11,812
656
68
4
3
301,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role