Player Matchup

Serqet
Serqet
KEVIN1O
Serqet
Level 115
God Stats
1W - 1L
1,302 SR
Queue Stats
144W - 136L
1,486 Elo+
Party 2
Thor
Thor
dieblakc
Thor
Level 60
God Stats
3W - 5L
1,277 SR
Queue Stats
66W - 74L
1,252 Elo+
Party 2
Sol
Sol
guilhermecma
Sol
Level 60
God Stats
3W - 1L
1,451 SR
Queue Stats
92W - 88L
1,403 Elo+
Party 3
Zeus
Zeus
l1ngling
Zeus
Level 67
God Stats
13W - 23L
1,284 SR
Queue Stats
165W - 171L
1,372 Elo+
Party 3
Jing Wei
Jing Wei
zoufor
Jing Wei
Level 63
God Stats
0W - 2L
1,273 SR
Queue Stats
27W - 40L
1,419 Elo+
Solo
Team Averages
Level 73
1,317 SR
1,386 Elo+

VS

Team Averages
Level 119
1,802 SR
1,757 Elo+
Medusa
Medusa
ByCigArRzxX302
Medusa
Level 157
God Stats
8W - 1L
1,643 SR
Queue Stats
453W - 266L
1,794 Elo+
Party 1
Sol
Sol
Dovahkiin16
Sol
Level 159
God Stats
6W - 1L
1,911 SR
Queue Stats
611W - 320L
1,663 Elo+
Party 1
Serqet
Serqet
MikuNakanoUwU
Serqet
Level 146
God Stats
5W - 2L
1,679 SR
Queue Stats
258W - 104L
1,788 Elo+
Party 1
Cerberus
Cerberus
adrian0140
Cerberus
Level 86
God Stats
4W - 1L
2,041 SR
Queue Stats
117W - 52L
1,716 Elo+
Party 1
Loki
Loki
juankblaster
Loki
Level 45
God Stats
11W - 3L
1,735 SR
Queue Stats
78W - 22L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KEVIN1O
Serqet
17
5 / 8 / 4
11,469
1,043
12,405
20,990
6,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
17
4 / 10 / 4
11,308
1,028
7,181
20,305
5,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 7 / 7
11,033
1,003
7,933
13,407
3,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
18
1 / 9 / 8
11,529
1,048
14,292
15,116
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
zoufor
Jing Wei
18
1 / 11 / 5
10,712
974
7,633
20,843
5,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 22
13,667
1,242
27,048
6,817
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 18
12,962
1,178
18,324
9,795
3,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 24
14,052
1,277
11,704
15,889
8,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
adrian0140
Cerberus
19
4 / 1 / 17
11,725
1,066
10,857
12,209
14,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 5 / 14
12,605
1,146
18,606
11,890
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
140
13
Kills
45
45
Deaths
13
28
Assists
95
Player
Kills
Deaths
Assists
KDA
W
11
1
22
22
W
8
3
18
5.67
L
Serqet
KEVIN1O
Serqet
5
8
4
0.88
W
11
3
24
7.67
W
Cerberus
adrian0140
Cerberus
4
1
17
12.5
L
Thor
4
10
4
0.6
L
2
7
7
0.79
W
11
5
14
3.6
L
Zeus
1
9
8
0.56
L
Jing Wei
zoufor
Jing Wei
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
86,539
90,661
Taken
56,600
25,307
Mitigated
33,440
2,070
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,048
9,301
0
0
6,817
2,930
0
2,381
4,152
0
61,531
W
18,324
7,101
0
4,389
9,795
3,452
0
5,072
4,723
44,928
0
L
Serqet
KEVIN1O
Serqet
12,405
1,678
0
205
20,990
6,829
0
8,598
11,992
0
24,086
W
11,704
2,561
0
3,128
15,889
8,603
0
4,539
10,631
0
15,722
W
Cerberus
adrian0140
Cerberus
10,857
49
0
562
12,209
14,143
0
5,235
6,974
25,119
0
L
Thor
7,181
374
0
0
20,305
5,880
0
5,030
14,267
0
26,930
L
7,933
2,241
0
612
13,407
3,524
0
3,837
9,529
29,931
0
W
18,606
5,492
0
0
11,890
4,312
0
4,998
6,793
0
37,598
L
Zeus
14,292
1,270
278
975
15,116
3,836
0
3,691
11,216
49,699
0
L
Jing Wei
zoufor
Jing Wei
7,633
5,697
0
0
20,843
5,238
0
8,025
12,550
0
19,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,051
Gold Earned
65,011
213
Minions Killed
242
4
Camps Cleared
14
1,065,030
Distance Traveled
1,181,065
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,667
1,242
87
8
2
253,628
1
W
Sol
12,962
1,178
69
6
7
196,647
0
L
Serqet
11,469
1,043
25
2
2
253,628
0
W
Serqet
14,052
1,277
14
1
2
281,977
1
W
Cerberus
11,725
1,066
35
3
0
234,080
0
L
Thor
11,308
1,028
41
4
0
197,154
0
L
Sol
11,033
1,003
52
5
1
218,589
0
W
Loki
12,605
1,146
37
3
3
214,733
0
L
Zeus
11,529
1,048
72
7
0
199,247
0
L
Jing Wei
10,712
974
23
2
1
196,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role