Player Matchup

Ymir
Ymir
Professuh
Ymir
Level 112
God Stats
5W - 6L
1,503 SR
Queue Stats
507W - 472L
1,474 Elo+
Party 3
Izanami
Izanami
Stigssssssssss
Izanami
Level 105
God Stats
21W - 11L
1,697 SR
Queue Stats
278W - 251L
1,603 Elo+
Party 3
Serqet
Serqet
VermillionVoid
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,482 Elo+
Solo
Guan Yu
Guan Yu
charizore
Guan Yu
Level 47
God Stats
5W - 8L
1,424 SR
Queue Stats
53W - 83L
1,471 Elo+
Party 3
Baba Yaga
Baba Yaga
tactualizer
Baba Yaga
Level 125
God Stats
37W - 23L
1,604 SR
Queue Stats
373W - 353L
1,508 Elo+
Party 3
Team Averages
Level 87
1,546 SR
1,508 Elo+

VS

Team Averages
Level 66
1,607 SR
1,573 Elo+
King Arthur
King Arthur
HunCraft1230
King Arthur
Level 41
God Stats
3W - 1L
1,721 SR
Queue Stats
17W - 11L
1,661 Elo+
Party 1
Hou Yi
Hou Yi
Leopardo55
Hou Yi
Level 105
God Stats
5W - 2L
1,655 SR
Queue Stats
232W - 206L
1,553 Elo+
Party 1
Bakasura
Bakasura
TeamGLotus
Bakasura
Level 49
God Stats
7W - 11L
1,396 SR
Queue Stats
44W - 46L
1,399 Elo+
Party 2
Artio
Artio
TheDeathHurts
Artio
Level 90
God Stats
5W - 4L
1,451 SR
Queue Stats
534W - 563L
1,537 Elo+
Party 2
Sol
Sol
jdubs19999
Sol
Level 47
God Stats
9W - 2L
1,810 SR
Queue Stats
91W - 48L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 1
5,403
491
3,111
10,600
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 1
5,674
516
4,991
6,629
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 1
4,838
440
1,084
6,477
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Guan Yu
charizore
Guan Yu
10
1 / 3 / 0
5,681
516
4,434
11,001
7,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
tactualizer
Baba Yaga
12
3 / 3 / 0
6,651
605
4,855
7,886
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HunCraft1230
King Arthur
13
4 / 0 / 0
7,169
652
7,655
6,975
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Leopardo55
Hou Yi
13
11 / 0 / 0
7,794
709
9,455
6,395
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
TeamGLotus
Bakasura
10
1 / 2 / 5
6,168
561
2,567
7,000
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 2 / 8
6,477
589
3,483
9,009
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 1 / 3
7,078
643
5,263
7,421
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
19
19
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HunCraft1230
King Arthur
4
0
0
4
W
Hou Yi
Leopardo55
Hou Yi
11
0
0
11
L
Ymir
1
5
1
0.3
L
0
5
1
0.1
W
Bakasura
TeamGLotus
Bakasura
1
2
5
1.75
W
1
2
8
2.5
L
0
3
1
0.17
L
Guan Yu
charizore
Guan Yu
1
3
0
0.33
W
2
1
3
3.5
L
Baba Yaga
tactualizer
Baba Yaga
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
28,423
42,593
Taken
36,800
17,564
Mitigated
15,676
8,457
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HunCraft1230
King Arthur
7,655
962
0
2,203
6,975
3,800
0
910
5,939
1,756
39,667
W
Hou Yi
Leopardo55
Hou Yi
9,455
5,403
0
3,218
6,395
1,987
207
1,743
4,652
0
52,775
L
Ymir
3,111
763
0
1,766
10,600
4,481
0
2,552
7,983
15,361
0
L
4,991
2,952
0
839
6,629
1,962
0
1,749
4,880
0
40,818
W
Bakasura
TeamGLotus
Bakasura
2,567
1,766
0
2,047
7,000
2,710
0
1,176
5,692
0
24,716
W
3,483
658
141
4,739
9,009
4,422
107
1,872
7,137
18,553
0
L
1,084
185
0
1,956
6,477
1,477
0
441
5,961
0
16,293
L
Guan Yu
charizore
Guan Yu
4,434
570
0
2,368
11,001
7,191
0
178
9,916
6,179
24,549
W
5,263
3,147
0
3,111
7,421
2,757
580
3,592
3,829
47,584
6,899
L
Baba Yaga
tactualizer
Baba Yaga
4,855
0
0
1,528
7,886
2,453
0
3,231
4,593
43,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
34,686
301
Minions Killed
383
0
Camps Cleared
0
1,049,931
Distance Traveled
1,119,334
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,169
652
92
8
0
233,514
2
W
Hou Yi
7,794
709
98
9
0
212,076
3
L
Ymir
5,403
491
31
3
0
198,173
4
L
Izanami
5,674
516
86
8
0
191,649
3
W
Bakasura
6,168
561
61
6
0
246,390
0
W
Artio
6,477
589
33
3
0
217,376
3
L
Serqet
4,838
440
37
3
0
242,544
1
L
Guan Yu
5,681
516
62
6
0
196,930
2
W
Sol
7,078
643
99
9
0
209,978
4
L
Baba Yaga
6,651
605
85
8
0
220,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role