Player Matchup

Ymir
Ymir
BigGee91
Ymir
Level 65
God Stats
66W - 40L
1,587 SR
Queue Stats
240W - 242L
1,464 Elo+
Party 1
Bastet
Bastet
Dc5 Jord
Bastet
Level 86
God Stats
10W - 13L
1,396 SR
Queue Stats
230W - 237L
1,458 Elo+
Party 1
Apollo
Apollo
ryaz23
Apollo
Level 20
God Stats
3W - 6L
1,536 SR
Queue Stats
10W - 22L
1,363 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,428 Elo+

VS

Team Averages
Level 31
1,495 SR
1,488 Elo+
Horus
Horus
NeirZero
Horus
Level 25
God Stats
3W - 2L
1,484 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Agni
Agni
NiPS_FLeXx
Agni
Level 57
God Stats
6W - 3L
1,500 SR
Queue Stats
63W - 39L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
Zweetreetvgogh
Xbalanque
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 5 / 11
10,738
632
11,316
26,041
17,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Dc5 Jord
Bastet
17
13 / 4 / 2
12,864
757
24,787
19,975
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
ryaz23
Apollo
14
2 / 5 / 7
10,706
630
5,545
14,964
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NeirZero
Horus
15
1 / 3 / 9
12,048
709
9,414
20,768
25,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
10 / 5 / 3
13,157
774
25,799
15,147
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Zweetreetvgogh
Xbalanque
15
3 / 9 / 4
11,356
668
17,172
16,518
5,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
17
Kills
14
14
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
11
1.5
L
Bastet
Dc5 Jord
Bastet
13
4
2
3.5
W
Horus
NeirZero
Horus
1
3
9
1.83
W
10
5
3
2.3
W
Xbalanque
Zweetreetvgogh
Xbalanque
3
9
4
0.56
L
Apollo
ryaz23
Apollo
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
52,385
60,980
Taken
52,433
32,096
Mitigated
36,457
19,840
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,316
1,452
0
8,519
26,041
17,254
0
8,666
17,375
31,415
0
L
Bastet
Dc5 Jord
Bastet
24,787
5,291
0
9,812
19,975
9,501
521
8,700
11,275
0
52,894
W
Horus
NeirZero
Horus
9,414
5,416
5,029
8,377
20,768
25,955
398
3,530
15,870
0
20,943
W
25,799
1,647
137
2,681
15,147
4,944
986
3,876
10,564
71,067
0
W
Xbalanque
Zweetreetvgogh
Xbalanque
17,172
8,987
865
711
16,518
5,558
884
3,067
12,644
0
42,321
L
Apollo
ryaz23
Apollo
5,545
3,567
0
1,509
14,964
5,341
1,153
8,825
6,139
0
26,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
36,561
173
Minions Killed
207
7
Camps Cleared
5
841,558
Distance Traveled
849,523
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,738
632
43
3
2
279,300
3
L
Bastet
12,864
757
68
4
4
325,487
0
W
Horus
12,048
709
29
2
1
316,801
3
W
Agni
13,157
774
113
7
2
268,202
0
W
Xbalanque
11,356
668
65
4
2
264,520
2
L
Apollo
10,706
630
62
4
1
236,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role