Player Matchup

Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DieselWagen
Gilgamesh
Level 29
God Stats
16W - 18L
1,474 SR
Queue Stats
80W - 88L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
SEROLLO27-90s
Nu Wa
Level 25
God Stats
51W - 80L
1,413 SR
Queue Stats
66W - 110L
1,343 Elo+
Solo
Team Averages
Level 40
1,462 SR
1,411 Elo+

VS

Team Averages
Level 65
1,397 SR
1,347 Elo+
Nu Wa
Nu Wa
Chicharron568
Nu Wa
Level 124
God Stats
10W - 13L
1,606 SR
Queue Stats
243W - 235L
1,401 Elo+
Party 1
Artio
Artio
lanectar
Artio
Level 65
God Stats
0W - 1L
1,389 SR
Queue Stats
11W - 15L
1,411 Elo+
Party 1
Thor
Thor
mr_b1son0
Thor
Level 7
God Stats
6W - 3L
1,195 SR
Queue Stats
18W - 21L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 1 / 8
10,383
692
8,536
10,542
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
DieselWagen
Gilgamesh
14
6 / 0 / 6
10,196
680
18,583
15,573
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 11
9,891
659
13,310
8,654
2,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,272
551
13,954
12,341
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
lanectar
Artio
11
0 / 6 / 1
7,905
527
4,370
23,401
23,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
12
1 / 4 / 0
8,177
545
6,440
10,198
4,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
8
10
L
0
4
1
0.13
W
Gilgamesh
DieselWagen
Gilgamesh
6
0
6
9
W
2
0
11
7.5
L
Artio
lanectar
Artio
0
6
1
0.08
L
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,429
Damage
24,764
34,769
Taken
45,940
16,910
Mitigated
32,346
8,597
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,536
5,240
0
1,186
10,542
3,811
930
5,609
4,933
0
24,074
L
13,954
2,208
706
3,499
12,341
4,259
8
3,471
8,513
52,568
0
W
Gilgamesh
DieselWagen
Gilgamesh
18,583
5,396
558
2,461
15,573
10,163
627
7,466
8,107
3,978
38,474
W
13,310
6,031
1,084
3,308
8,654
2,936
894
5,454
3,200
47,760
0
L
Artio
lanectar
Artio
4,370
498
755
3,314
23,401
23,875
0
7,342
15,298
21,208
0
L
Thor
6,440
1,624
0
230
10,198
4,212
0
4,202
5,778
0
20,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
24,354
153
Minions Killed
140
7
Camps Cleared
4
889,306
Distance Traveled
779,161
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,383
692
31
2
2
350,275
3
L
Nu Wa
8,272
551
86
6
3
236,350
1
W
Gilgamesh
10,196
680
52
3
3
285,090
4
W
Nu Wa
9,891
659
70
5
2
253,941
0
L
Artio
7,905
527
23
2
0
271,934
1
L
Thor
8,177
545
31
2
1
270,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role