Player Matchup

Hera
Hera
Britlep
Hera
Level 61
God Stats
1W - 5L
1,425 SR
Queue Stats
289W - 363L
1,365 Elo+
Party 2
Bellona
Bellona
Goddess Nyx1922
Bellona
Level 17
God Stats
4W - 7L
1,374 SR
Queue Stats
18W - 40L
1,215 Elo+
Party 2
Sobek
Sobek
GreatKamiNail
Sobek
Level 75
God Stats
0W - 1L
1,657 SR
Queue Stats
23W - 17L
1,569 Elo+
Solo
Cupid
Cupid
HorridCrow
Cupid
Level 102
God Stats
11W - 14L
1,423 SR
Queue Stats
258W - 298L
1,350 Elo+
Solo
Thanatos
Thanatos
MuffinMan7471
Thanatos
Level 26
God Stats
4W - 7L
1,388 SR
Queue Stats
47W - 80L
1,279 Elo+
Party 2
Team Averages
Level 56
1,454 SR
1,356 Elo+

VS

Team Averages
Level 66
1,511 SR
1,503 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AverageCaiine
Sylvanus
Level 68
God Stats
47W - 44L
1,545 SR
Queue Stats
354W - 291L
1,534 Elo+
Party 1
Osiris
Osiris
CheMaster
Osiris
Level 79
God Stats
1W - 0L
1,129 SR
Queue Stats
33W - 35L
1,461 Elo+
Solo
Athena
Athena
InfernalBigSack
Athena
Level 49
God Stats
14W - 3L
1,764 SR
Queue Stats
220W - 158L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
SycoeJoe
Heimdallr
Level 29
God Stats
14W - 10L
1,618 SR
Queue Stats
115W - 98L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Britlep
Hera
11
2 / 7 / 0
7,088
545
4,615
6,354
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 0
6,832
526
5,100
10,606
6,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,213
401
2,473
7,260
4,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
9
0 / 3 / 0
5,618
432
3,037
7,289
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MuffinMan7471
Thanatos
10
0 / 5 / 1
5,766
444
1,942
8,378
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 0 / 6
8,079
621
4,246
5,435
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
AverageCaiine
Sylvanus
12
2 / 1 / 8
6,628
510
3,337
10,761
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
CheMaster
Osiris
13
2 / 1 / 6
7,386
568
4,749
8,850
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
9 / 1 / 3
8,085
622
8,077
8,001
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
SycoeJoe
Heimdallr
12
4 / 0 / 2
7,136
549
5,408
4,892
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
22
22
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
6
8
W
Sylvanus
AverageCaiine
Sylvanus
2
1
8
6
L
Hera
Britlep
Hera
2
7
0
0.29
W
Osiris
CheMaster
Osiris
2
1
6
5
L
1
4
0
0.25
L
0
3
0
0
L
Cupid
0
3
0
0
W
9
1
3
10.5
L
Thanatos
MuffinMan7471
Thanatos
0
5
1
0.1
W
Heimdallr
SycoeJoe
Heimdallr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
25,817
39,887
Taken
37,939
17,859
Mitigated
22,764
9,234
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,246
591
0
2,926
5,435
1,805
1,370
1,147
4,096
50,920
0
W
Sylvanus
AverageCaiine
Sylvanus
3,337
1,207
1,331
3,993
10,761
8,346
457
2,437
8,216
22,193
7,351
L
Hera
Britlep
Hera
4,615
936
0
0
6,354
1,782
0
3,377
2,781
35,737
0
W
Osiris
CheMaster
Osiris
4,749
2,497
0
4,057
8,850
7,041
576
1,062
7,750
0
39,864
L
5,100
1,344
0
362
10,606
6,864
308
2,363
8,233
0
39,272
L
2,473
244
90
746
7,260
4,951
0
1,727
5,499
9,788
0
L
Cupid
3,037
1,892
229
1,846
7,289
1,827
0
3,286
3,971
0
30,556
W
8,077
2,848
0
2,490
8,001
4,055
67
1,104
6,861
33,941
6,527
L
Thanatos
MuffinMan7471
Thanatos
1,942
535
0
5,961
8,378
2,435
0
3,356
4,918
0
26,711
W
Heimdallr
SycoeJoe
Heimdallr
5,408
1,165
0
1,746
4,892
1,517
332
1,246
3,646
0
38,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
37,314
316
Minions Killed
382
0
Camps Cleared
0
1,266,776
Distance Traveled
1,256,336
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,079
621
117
9
0
265,826
5
W
Sylvanus
6,628
510
43
3
0
223,009
5
L
Hera
7,088
545
80
6
0
212,150
2
W
Osiris
7,386
568
72
6
0
250,572
1
L
Bellona
6,832
526
88
7
0
246,825
0
L
Sobek
5,213
401
18
1
0
308,316
0
L
Cupid
5,618
432
70
5
0
235,175
8
W
Athena
8,085
622
81
6
0
299,631
0
L
Thanatos
5,766
444
60
5
0
264,310
0
W
Heimdallr
7,136
549
69
5
0
217,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role