Player Matchup

Zeus
Zeus
AshesOfKings
Zeus
Level 25
God Stats
61W - 46L
1,474 SR
Queue Stats
160W - 200L
1,401 Elo+
Solo
Bellona
Bellona
Franix97Twitch
Bellona
Level 23
God Stats
3W - 1L
1,545 SR
Queue Stats
24W - 17L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
MrDayyyy
Gilgamesh
Level 7
God Stats
2W - 0L
1,233 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ragoolas
Ah Muzen Cab
Level 27
God Stats
18W - 16L
1,482 SR
Queue Stats
84W - 78L
1,483 Elo+
Solo
Hel
Hel
YungZida
Hel
Level 17
God Stats
12W - 21L
1,374 SR
Queue Stats
12W - 21L
1,320 Elo+
Party 2
Team Averages
Level 20
1,422 SR
1,377 Elo+

VS

Team Averages
Level 16
1,506 SR
1,302 Elo+
Scylla
Scylla
Branpat85
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,391 Elo+
Solo
Cupid
Cupid
CHAQUEÑO
Cupid
Level 18
God Stats
5W - 6L
1,529 SR
Queue Stats
54W - 60L
1,505 Elo+
Solo
Raijin
Raijin
Definho188
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,070 Elo+
Party 1
Fenrir
Fenrir
Wesley9Ads
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1
Bakasura
Bakasura
leobr gamesbr
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 17
14,032
1,403
32,723
9,005
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 1 / 20
12,574
1,257
14,466
13,214
11,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
MrDayyyy
Gilgamesh
17
5 / 3 / 11
9,957
996
14,976
12,327
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Ragoolas
Ah Muzen Cab
18
4 / 0 / 20
11,190
1,119
14,991
6,856
3,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 19
9,898
990
4,766
9,707
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Branpat85
Scylla
16
0 / 8 / 5
9,225
923
4,455
15,449
4,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
CHAQUEÑO
Cupid
16
2 / 1 / 4
9,775
978
11,333
13,450
3,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Definho188
Raijin
15
2 / 7 / 4
9,550
955
9,465
18,955
5,865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Wesley9Ads
Fenrir
15
2 / 11 / 3
9,581
958
11,281
20,249
13,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
leobr gamesbr
Bakasura
15
3 / 12 / 4
10,548
1,055
10,897
20,080
10,306
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
29
39
Kills
9
9
Deaths
39
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
18
3
17
8.83
L
Scylla
Branpat85
Scylla
0
8
5
0.31
L
Cupid
CHAQUEÑO
Cupid
2
1
4
4
L
Raijin
Definho188
Raijin
2
7
4
0.57
W
10
1
20
20
W
Gilgamesh
MrDayyyy
Gilgamesh
5
3
11
3.5
W
Ah Muzen Cab
Ragoolas
Ah Muzen Cab
4
0
20
14
L
Fenrir
Wesley9Ads
Fenrir
2
11
3
0.32
W
2
2
19
5.75
L
Bakasura
leobr gamesbr
Bakasura
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,922
Damage
47,431
51,109
Taken
88,183
26,666
Mitigated
37,829
18,585
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,723
6,288
0
102
9,005
2,905
0
2,104
6,625
50,810
0
L
Scylla
Branpat85
Scylla
4,455
1,022
0
0
15,449
4,030
0
7,013
8,436
12,406
0
L
Cupid
CHAQUEÑO
Cupid
11,333
4,502
0
459
13,450
3,653
0
6,065
7,385
0
24,039
L
Raijin
Definho188
Raijin
9,465
1,358
0
251
18,955
5,865
0
8,832
10,123
27,073
0
W
14,466
4,458
1,824
1,376
13,214
11,544
0
3,670
8,704
0
26,152
W
Gilgamesh
MrDayyyy
Gilgamesh
14,976
3,692
0
405
12,327
5,203
0
3,133
8,744
0
26,956
W
Ah Muzen Cab
Ragoolas
Ah Muzen Cab
14,991
7,083
0
3,094
6,856
3,066
0
863
5,968
0
40,675
L
Fenrir
Wesley9Ads
Fenrir
11,281
2,400
0
397
20,249
13,975
0
8,617
11,632
0
19,047
W
4,766
57
7,007
4,777
9,707
3,948
0
4,150
5,462
18,212
0
L
Bakasura
leobr gamesbr
Bakasura
10,897
8,197
0
728
20,080
10,306
0
6,962
13,118
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,651
Gold Earned
48,679
196
Minions Killed
133
9
Camps Cleared
9
930,945
Distance Traveled
882,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,032
1,403
46
5
3
159,046
0
L
Scylla
9,225
923
19
2
1
155,861
0
L
Cupid
9,775
978
40
4
0
190,775
0
L
Raijin
9,550
955
43
4
0
147,812
1
W
Bellona
12,574
1,257
25
3
0
212,662
0
W
Gilgamesh
9,957
996
31
3
2
178,525
1
W
Ah Muzen Cab
11,190
1,119
58
6
4
178,048
1
L
Fenrir
9,581
958
14
1
2
178,074
0
W
Hel
9,898
990
36
4
0
202,664
0
L
Bakasura
10,548
1,055
17
2
6
209,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role