Player Matchup

Cerberus
Cerberus
SloppyUncleJoe
Cerberus
Level 28
God Stats
9W - 3L
1,945 SR
Queue Stats
118W - 19L
1,957 Elo+
Party 2
Nemesis
Nemesis
Sminø
Nemesis
Level 150
God Stats
4W - 2L
1,661 SR
Queue Stats
807W - 342L
1,810 Elo+
Party 2
Discordia
Discordia
mondank
Discordia
Level 148
God Stats
11W - 7L
1,672 SR
Queue Stats
134W - 85L
1,688 Elo+
Party 2
Team Averages
Level 109
1,759 SR
1,818 Elo+

VS

Team Averages
Level 25
1,723 SR
1,859 Elo+
Cabrakan
Cabrakan
PhatMilkies
Cabrakan
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
221W - 30L
2,008 Elo+
Party 1
Hel
Hel
QualityJohnson
Hel
Level 42
God Stats
10W - 1L
1,822 SR
Queue Stats
289W - 64L
1,923 Elo+
Party 1
Medusa
Medusa
imnotdaijoubu
Medusa
Level 14
God Stats
2W - 0L
1,848 SR
Queue Stats
11W - 6L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 2 / 1
6,983
698
7,950
14,334
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sminø
Nemesis
10
5 / 7 / 2
7,425
743
10,185
15,449
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
mondank
Discordia
9
1 / 5 / 4
6,527
653
5,104
6,706
1,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PhatMilkies
Cabrakan
13
5 / 1 / 9
8,971
897
10,042
12,857
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 9
8,249
825
8,586
5,852
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 5 / 8
8,356
836
13,623
11,377
3,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
14
14
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
PhatMilkies
Cabrakan
5
1
9
9.5
W
4
2
9
4.25
L
Cerberus
2
2
1
1.25
L
Nemesis
Sminø
Nemesis
5
7
2
0.86
W
5
5
8
1.8
L
Discordia
mondank
Discordia
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,239
Damage
32,251
36,489
Taken
30,086
16,948
Mitigated
17,787
6,239
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
PhatMilkies
Cabrakan
10,042
864
0
3,868
12,857
12,873
185
5,194
7,217
18,309
0
W
8,586
430
7,179
3,517
5,852
1,611
774
2,154
3,530
36,808
0
L
Cerberus
7,950
649
0
4,102
14,334
10,268
0
6,596
7,350
21,341
0
L
Nemesis
Sminø
Nemesis
10,185
4,730
0
1,511
15,449
4,830
0
6,615
8,600
0
18,635
W
13,623
5,369
0
1,521
11,377
3,303
1,972
5,307
5,788
0
32,462
L
Discordia
mondank
Discordia
5,104
411
0
626
6,706
1,850
0
4,967
1,629
19,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
25,576
97
Minions Killed
121
3
Camps Cleared
6
536,180
Distance Traveled
613,988
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,971
897
14
1
1
192,326
6
W
Hel
8,249
825
84
8
3
228,278
6
L
Cerberus
6,983
698
49
5
0
196,093
0
L
Nemesis
7,425
743
16
2
1
184,772
0
W
Medusa
8,356
836
23
2
2
193,384
3
L
Discordia
6,527
653
32
3
2
155,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role