Player Matchup

Achilles
Achilles
Chistyi47
Achilles
Level 30
God Stats
38W - 27L
1,503 SR
Queue Stats
340W - 356L
1,539 Elo+
Solo
Izanami
Izanami
CrazyGamer99
Izanami
Level 30
God Stats
3W - 1L
1,975 SR
Queue Stats
72W - 61L
1,594 Elo+
Solo
Kukulkan
Kukulkan
FenderNor456
Kukulkan
Level 25
God Stats
4W - 1L
1,946 SR
Queue Stats
70W - 63L
1,596 Elo+
Solo
Hel
Hel
FiremanAgn1
Hel
Level 27
God Stats
2W - 7L
1,487 SR
Queue Stats
94W - 87L
1,587 Elo+
Solo
Hun Batz
Hun Batz
MelloBello36
Hun Batz
Level 26
God Stats
1W - 1L
1,711 SR
Queue Stats
223W - 139L
1,746 Elo+
Solo
Team Averages
Level 28
1,724 SR
1,613 Elo+

VS

Team Averages
Level 21
1,578 SR
1,582 Elo+
Ullr
Ullr
ELMNTC57
Ullr
Level 27
God Stats
9W - 5L
1,585 SR
Queue Stats
45W - 41L
1,574 Elo+
Solo
Hera
Hera
FirstLoretty
Hera
Level 11
God Stats
7W - 9L
1,476 SR
Queue Stats
52W - 47L
1,640 Elo+
Solo
Jormungandr
Jormungandr
Fischmakrele
Jormungandr
Level 25
God Stats
1W - 0L
1,849 SR
Queue Stats
35W - 36L
1,514 Elo+
Solo
Thor
Thor
MeekS0WWY
Thor
Level 22
God Stats
4W - 2L
1,774 SR
Queue Stats
35W - 32L
1,526 Elo+
Solo
He Bo
He Bo
WhiteOK
He Bo
Level 18
God Stats
1W - 1L
1,204 SR
Queue Stats
63W - 51L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chistyi47
Achilles
11
2 / 0 / 0
6,154
559
5,683
8,567
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
CrazyGamer99
Izanami
10
1 / 1 / 1
5,638
513
2,198
5,326
1,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
FenderNor456
Kukulkan
10
0 / 2 / 1
5,934
539
3,950
3,632
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 1
4,933
448
2,043
5,015
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
MelloBello36
Hun Batz
11
5 / 2 / 1
6,468
588
6,237
7,284
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 1 / 3
6,020
547
4,817
6,250
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,185
562
2,860
3,866
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Fischmakrele
Jormungandr
10
4 / 1 / 3
6,084
553
4,046
6,044
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
10
0 / 3 / 1
5,502
500
2,817
8,023
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
WhiteOK
He Bo
11
0 / 2 / 0
5,938
540
4,417
7,783
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
9
Kills
7
8
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chistyi47
Achilles
2
0
0
2
L
Izanami
CrazyGamer99
Izanami
1
1
1
1.5
W
Ullr
1
1
3
2.5
L
Kukulkan
FenderNor456
Kukulkan
0
2
1
0.25
L
1
3
1
0.5
W
2
2
2
1.5
W
Jormungandr
Fischmakrele
Jormungandr
4
1
3
5.5
W
Thor
0
3
1
0.17
L
Hun Batz
MelloBello36
Hun Batz
5
2
1
2.75
W
He Bo
WhiteOK
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
18,957
29,824
Taken
31,966
10,023
Mitigated
10,872
11,359
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chistyi47
Achilles
5,683
554
0
4,824
8,567
4,103
0
4,417
4,150
0
32,086
L
Izanami
CrazyGamer99
Izanami
2,198
1,195
0
729
5,326
1,081
388
793
4,533
0
30,295
W
Ullr
4,817
1,636
0
1,716
6,250
1,735
0
1,960
4,286
0
39,691
L
Kukulkan
FenderNor456
Kukulkan
3,950
316
0
876
3,632
1,105
0
1,841
1,791
35,266
0
L
2,043
167
1,197
2,115
5,015
1,786
0
2,190
2,825
14,470
0
W
2,860
1,044
0
500
3,866
1,479
0
1,162
2,598
37,051
0
W
Jormungandr
Fischmakrele
Jormungandr
4,046
1,678
0
1,369
6,044
3,571
0
1,727
4,255
23,277
0
W
Thor
2,817
1,450
0
2,854
8,023
2,187
0
1,128
6,740
0
36,038
L
Hun Batz
MelloBello36
Hun Batz
6,237
2,743
0
1,618
7,284
1,948
0
2,082
5,202
0
27,898
W
He Bo
WhiteOK
He Bo
4,417
263
0
3,056
7,783
1,900
665
0
7,133
36,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
29,729
302
Minions Killed
362
0
Camps Cleared
0
1,048,735
Distance Traveled
1,013,463
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,154
559
66
6
0
251,588
2
L
Izanami
5,638
513
72
7
0
207,366
3
W
Ullr
6,020
547
73
7
0
188,084
1
L
Kukulkan
5,934
539
83
8
0
202,688
6
L
Hel
4,933
448
26
2
0
174,573
2
W
Hera
6,185
562
95
9
0
211,537
2
W
Jormungandr
6,084
553
38
3
0
222,767
0
W
Thor
5,502
500
77
7
0
206,437
2
L
Hun Batz
6,468
588
55
5
0
212,520
2
W
He Bo
5,938
540
79
7
0
184,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role