Player Matchup

The Morrigan
The Morrigan
Baconsaber
The Morrigan
Level 141
God Stats
6W - 7L
1,673 SR
Queue Stats
908W - 909L
1,561 Elo+
Party 1
King Arthur
King Arthur
CrushedSquash
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Eiladarr
Terra
Level 113
God Stats
3W - 4L
1,821 SR
Queue Stats
362W - 338L
1,531 Elo+
Solo
Xing Tian
Xing Tian
LieutenantSauce
Xing Tian
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 104L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Remedeez
Hou Yi
Level 143
God Stats
8W - 9L
1,530 SR
Queue Stats
333W - 314L
1,564 Elo+
Party 1
Team Averages
Level 122
1,605 SR
1,531 Elo+

VS

Team Averages
Level 107
1,635 SR
1,574 Elo+
Scylla
Scylla
BiggerBenis
Scylla
Level 89
God Stats
3W - 4L
1,669 SR
Queue Stats
207W - 168L
1,589 Elo+
Party 2
Rama
Rama
CaleyRally
Rama
Level 85
God Stats
10W - 6L
1,712 SR
Queue Stats
187W - 156L
1,551 Elo+
Party 2
Chang'e
Chang'e
DiggertonDoug
Chang'e
Level 87
God Stats
6W - 3L
1,651 SR
Queue Stats
202W - 141L
1,611 Elo+
Party 2
Geb
Geb
StarfishxPrime
Geb
Level 120
God Stats
3W - 5L
1,427 SR
Queue Stats
278W - 217L
1,581 Elo+
Party 2
Agni
Agni
xFilthy kittyx
Agni
Level 155
God Stats
11W - 5L
1,714 SR
Queue Stats
192W - 198L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Baconsaber
The Morrigan
18
4 / 5 / 7
10,782
829
15,732
8,311
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CrushedSquash
King Arthur
14
2 / 8 / 5
8,967
690
3,879
16,159
16,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Eiladarr
Terra
16
2 / 4 / 11
10,115
778
8,706
21,613
28,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
LieutenantSauce
Xing Tian
14
1 / 5 / 9
9,211
709
9,716
19,451
28,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Remedeez
Hou Yi
17
5 / 7 / 8
10,427
802
14,696
13,625
6,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
11 / 3 / 9
11,275
867
18,360
10,075
4,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 20
10,270
790
10,393
15,755
6,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
19
9 / 2 / 18
11,236
864
14,375
14,792
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 20
10,819
832
8,612
14,624
17,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 22
10,177
783
12,401
8,419
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
14
Kills
29
29
Deaths
14
40
Assists
89
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Baconsaber
The Morrigan
4
5
7
1.5
W
Scylla
11
3
9
5.17
W
4
3
20
4.67
L
King Arthur
CrushedSquash
King Arthur
2
8
5
0.56
W
Chang'e
9
2
18
9
L
Terra
Eiladarr
Terra
2
4
11
1.88
L
Xing Tian
LieutenantSauce
Xing Tian
1
5
9
1.1
L
Hou Yi
Remedeez
Hou Yi
5
7
8
1.29
W
3
3
20
4.33
W
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,729
Damage
64,141
79,159
Taken
63,665
83,812
Mitigated
38,541
23,327
Healing
36,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Baconsaber
The Morrigan
15,732
1,055
1,842
644
8,311
4,172
605
6,241
2,037
38,128
0
W
Scylla
18,360
2,110
1,873
1,799
10,075
4,518
1,181
3,903
6,007
40,366
0
W
10,393
6,782
1,298
4,198
15,755
6,726
1,491
8,607
6,979
0
23,778
L
King Arthur
CrushedSquash
King Arthur
3,879
303
190
1,422
16,159
16,477
11
10,113
5,754
0
8,211
W
Chang'e
14,375
1,808
11,376
7,540
14,792
6,631
1,110
9,665
5,084
38,578
0
L
Terra
Eiladarr
Terra
8,706
493
6,067
6,694
21,613
28,002
32
15,588
5,665
20,971
0
L
Xing Tian
LieutenantSauce
Xing Tian
9,716
213
1,642
2,994
19,451
28,293
0
10,724
8,234
19,671
0
L
Hou Yi
Remedeez
Hou Yi
14,696
4,471
1,149
683
13,625
6,868
1,174
9,771
3,721
0
29,440
W
8,612
688
2,942
2,845
14,624
17,220
821
7,995
6,410
17,799
0
W
12,401
457
1,129
1,441
8,419
3,446
1,280
3,984
4,302
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
53,777
118
Minions Killed
163
0
Camps Cleared
0
1,100,969
Distance Traveled
1,221,469
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,782
829
41
3
0
227,639
2
W
Scylla
11,275
867
40
3
0
247,564
1
W
Rama
10,270
790
15
1
0
246,936
0
L
King Arthur
8,967
690
10
1
0
203,659
1
W
Chang'e
11,236
864
49
4
0
234,342
0
L
Terra
10,115
778
20
2
0
232,366
3
L
Xing Tian
9,211
709
13
1
0
224,984
0
L
Hou Yi
10,427
802
34
3
0
212,321
3
W
Geb
10,819
832
17
1
0
245,134
0
W
Agni
10,177
783
42
3
0
247,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role