Player Matchup

Bacchus
Bacchus
Celsano
Bacchus
Level 160
God Stats
13W - 2L
1,843 SR
Queue Stats
1,206W - 121L
2,140 Elo+
Party 2
Agni
Agni
Tzullr
Agni
Level 63
God Stats
2W - 0L
1,788 SR
Queue Stats
220W - 1L
2,360 Elo+
Party 2
Hercules
Hercules
madhench
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,718 Elo+
Party 2
Team Averages
Level 97
1,710 SR
2,073 Elo+

VS

Team Averages
Level 140
1,629 SR
1,526 Elo+
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CGLR
Kukulkan
Level 146
God Stats
1W - 2L
1,888 SR
Queue Stats
118W - 118L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Celsano
Bacchus
12
3 / 0 / 6
7,948
795
5,261
8,662
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Tzullr
Agni
11
2 / 0 / 6
6,914
691
7,684
5,439
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
madhench
Hercules
11
5 / 1 / 5
7,170
717
4,293
10,595
5,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 1 / 0
6,071
607
4,498
4,815
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
9
0 / 4 / 1
5,658
566
4,963
9,455
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
CGLR
Kukulkan
10
0 / 5 / 1
5,991
599
4,747
5,533
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
Geb
 
Geb
0
4
1
0.13
L
Kukulkan
CGLR
Kukulkan
0
5
1
0.1
W
Bacchus
Celsano
Bacchus
3
0
6
6
W
Agni
Tzullr
Agni
2
0
6
5
W
Hercules
madhench
Hercules
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,238
Damage
14,208
24,696
Taken
19,803
18,725
Mitigated
11,497
11,365
Healing
933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,498
1,473
0
162
4,815
1,624
0
4,079
562
0
14,949
L
Geb
 
Geb
4,963
849
0
771
9,455
7,856
0
5,368
3,545
11,120
0
L
Kukulkan
CGLR
Kukulkan
4,747
598
0
0
5,533
2,017
0
2,846
2,479
23,195
0
W
Bacchus
Celsano
Bacchus
5,261
972
0
3,543
8,662
10,900
0
3,004
5,279
13,719
0
W
Agni
Tzullr
Agni
7,684
827
0
1,956
5,439
2,331
0
3,196
2,083
39,574
0
W
Hercules
madhench
Hercules
4,293
1,372
0
5,866
10,595
5,494
208
2,937
7,366
0
8,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,032
Gold Earned
17,720
113
Minions Killed
89
6
Camps Cleared
2
533,027
Distance Traveled
497,569
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,071
607
31
3
2
180,177
4
L
Geb
5,658
566
12
1
0
157,843
2
L
Kukulkan
5,991
599
46
5
0
159,549
2
W
Bacchus
7,948
795
16
2
1
163,745
2
W
Agni
6,914
691
90
9
4
171,808
3
W
Hercules
7,170
717
7
1
1
197,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role