Player Matchup

King Arthur
King Arthur
Reel her in
King Arthur
Level 145
God Stats
2W - 0L
1,628 SR
Queue Stats
46W - 21L
1,718 Elo+
Party 1
Raijin
Raijin
Yukinο
Raijin
Level 31
God Stats
1W - 1L
1,454 SR
Queue Stats
29W - 6L
1,764 Elo+
Party 1
Khepri
Khepri
혚aber
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,954 Elo+
Party 1
Team Averages
Level 68
1,527 SR
1,812 Elo+

VS

Team Averages
Level 45
1,434 SR
1,347 Elo+
Ra
Ra
Bee_bubble3
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
GERMANY_SPY
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,267 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
willwill-92
Ah Muzen Cab
Level 126
God Stats
8W - 12L
1,302 SR
Queue Stats
497W - 705L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Reel her in
King Arthur
10
5 / 2 / 7
6,600
943
4,289
5,532
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Yukinο
Raijin
12
7 / 1 / 9
7,456
1,065
8,312
3,411
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
혚aber
Khepri
10
5 / 1 / 8
6,856
979
4,935
6,019
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
4,639
663
289
1,896
587
8
2 / 8 / 1
6,062
866
3,868
9,726
3,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
willwill-92
Ah Muzen Cab
9
2 / 7 / 2
5,951
850
2,113
8,265
2,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
4
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
8
1
0.31
W
King Arthur
Reel her in
King Arthur
5
2
7
4.25
W
Raijin
Yukinο
Raijin
7
1
9
11.5
L
Ah Muzen Cab
willwill-92
Ah Muzen Cab
2
7
2
0.43
W
Khepri
혚aber
Khepri
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
6,270
14,962
Taken
19,887
7,785
Mitigated
6,728
3,836
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
289
88
0
34
1,896
587
0
1,533
281
690
0
L
3,868
1,280
0
225
9,726
3,438
0
5,203
3,892
6,930
0
W
King Arthur
Reel her in
King Arthur
4,289
1,284
0
1,088
5,532
4,447
616
1,272
4,260
698
14,393
W
Raijin
Yukinο
Raijin
8,312
779
70
704
3,411
1,036
804
1,164
2,247
26,503
0
L
Ah Muzen Cab
willwill-92
Ah Muzen Cab
2,113
896
0
561
8,265
2,703
0
5,426
2,461
0
9,653
W
Khepri
혚aber
Khepri
4,935
1,805
0
1,974
6,019
2,302
31
2,099
3,476
11,589
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,912
Gold Earned
16,652
96
Minions Killed
15
6
Camps Cleared
0
403,608
Distance Traveled
204,864
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,639
663
1
0
0
12,968
0
L
Ymir
6,062
866
3
0
0
92,159
0
W
King Arthur
6,600
943
18
3
1
144,182
0
W
Raijin
7,456
1,065
62
9
2
132,073
1
L
Ah Muzen Cab
5,951
850
11
2
0
99,737
0
W
Khepri
6,856
979
16
2
3
127,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role