Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GoBacktoYaCorner
Heimdallr
Level 25
God Stats
9W - 3L
1,632 SR
Queue Stats
80W - 105L
1,322 Elo+
Solo
Hun Batz
Hun Batz
nolan76
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,118 Elo+
Solo
Jormungandr
Jormungandr
rayan-razin
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,417 Elo+
Solo
Vamana
Vamana
vxCHIMSTER
Vamana
Level 29
God Stats
0W - 2L
1,170 SR
Queue Stats
31W - 53L
1,382 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,348 Elo+

VS

Team Averages
Level 21
1,480 SR
1,387 Elo+
Guan Yu
Guan Yu
BOHICA1087
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,399 Elo+
Solo
Anubis
Anubis
Itadori_Reis
Anubis
Level 29
God Stats
8W - 6L
1,416 SR
Queue Stats
153W - 162L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
KINAYDUH
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 102L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
NC ARTHUR1438
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 146L
1,371 Elo+
Solo
Thanatos
Thanatos
b0lting17
Thanatos
Level 25
God Stats
5W - 5L
1,484 SR
Queue Stats
75W - 58L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 4 / 3
10,109
460
12,242
11,431
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
12
5 / 9 / 6
9,371
426
14,821
17,594
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
nolan76
Hun Batz
8
1 / 9 / 2
7,103
323
989
8,511
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
rayan-razin
Jormungandr
11
0 / 11 / 6
7,604
346
4,002
20,125
8,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
vxCHIMSTER
Vamana
18
15 / 2 / 2
12,349
561
26,497
15,880
7,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOHICA1087
Guan Yu
16
1 / 3 / 2
10,108
459
3,001
15,371
14,609
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
16
12 / 8 / 8
10,762
489
13,316
16,943
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KINAYDUH
Danzaburou
19
9 / 2 / 2
12,538
570
15,515
19,462
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
NC ARTHUR1438
Erlang Shen
15
1 / 4 / 7
9,244
420
5,037
14,501
10,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
b0lting17
Thanatos
16
11 / 6 / 10
10,987
499
13,158
19,806
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
23
Kills
34
35
Deaths
23
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
3
0.88
W
Guan Yu
BOHICA1087
Guan Yu
1
3
2
0.67
L
Heimdallr
5
9
6
0.89
W
Anubis
12
8
8
2
W
Danzaburou
KINAYDUH
Danzaburou
9
2
2
5
W
Erlang Shen
NC ARTHUR1438
Erlang Shen
1
4
7
1.13
W
Thanatos
b0lting17
Thanatos
11
6
10
2.67
L
Hun Batz
nolan76
Hun Batz
1
9
2
0.22
L
Jormungandr
rayan-razin
Jormungandr
0
11
6
0.27
L
Vamana
vxCHIMSTER
Vamana
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,551
Damage
50,027
73,541
Taken
86,083
26,417
Mitigated
47,908
10,930
Healing
36,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,242
6,059
175
3,303
11,431
4,179
0
0
11,431
56,584
7,424
W
Guan Yu
BOHICA1087
Guan Yu
3,001
1,208
0
3,842
15,371
14,609
507
1,649
13,722
0
44,350
L
Heimdallr
14,821
10,307
0
1,487
17,594
4,552
532
4,511
13,083
0
45,738
W
Anubis
13,316
1,244
142
5,780
16,943
7,361
511
3,100
13,843
52,448
3,925
W
Danzaburou
KINAYDUH
Danzaburou
15,515
5,982
396
10,688
19,462
7,822
2,652
5,599
13,863
0
89,841
W
Erlang Shen
NC ARTHUR1438
Erlang Shen
5,037
1,863
424
2,628
14,501
10,682
340
2,555
11,946
0
41,904
W
Thanatos
b0lting17
Thanatos
13,158
4,110
0
12,699
19,806
7,434
507
2,045
17,757
0
55,705
L
Hun Batz
nolan76
Hun Batz
989
933
0
216
8,511
1,795
0
3,681
4,830
0
8,535
L
Jormungandr
rayan-razin
Jormungandr
4,002
1,119
0
1,120
20,125
8,205
102
3,525
16,600
36,432
0
L
Vamana
vxCHIMSTER
Vamana
26,497
14,000
0
4,629
15,880
7,686
0
1,194
14,686
0
76,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
53,639
343
Minions Killed
504
0
Camps Cleared
0
1,720,819
Distance Traveled
1,977,200
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,109
460
109
5
0
334,273
1
W
Guan Yu
10,108
459
116
5
0
384,282
0
L
Heimdallr
9,371
426
63
3
0
350,278
0
W
Anubis
10,762
489
87
4
0
356,880
1
W
Danzaburou
12,538
570
151
7
0
399,994
2
W
Erlang Shen
9,244
420
68
3
0
400,361
5
W
Thanatos
10,987
499
82
4
0
435,683
0
L
Hun Batz
7,103
323
25
1
0
253,121
0
L
Jormungandr
7,604
346
52
2
0
323,014
1
L
Vamana
12,349
561
94
4
0
460,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role