Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Esangue
Achilles
Level 121
God Stats
9W - 6L
1,579 SR
Queue Stats
160W - 191L
1,546 Elo+
Solo
Terra
Terra
JustSquid
Terra
Level 87
God Stats
21W - 11L
1,597 SR
Queue Stats
92W - 78L
1,558 Elo+
Solo
Nox
Nox
TeSiDu0
Nox
Level 126
God Stats
435W - 408L
1,559 SR
Queue Stats
523W - 520L
1,532 Elo+
Solo
Jing Wei
Jing Wei
silex94
Jing Wei
Level 142
God Stats
2W - 0L
1,739 SR
Queue Stats
95W - 104L
1,521 Elo+
Solo
Team Averages
Level 123
1,595 SR
1,531 Elo+

VS

Team Averages
Level 104
1,467 SR
1,586 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CaudaEquina
Rama
Level 114
God Stats
5W - 15L
1,335 SR
Queue Stats
420W - 428L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Eleatrope
Aphrodite
Level 65
God Stats
55W - 47L
1,516 SR
Queue Stats
451W - 459L
1,490 Elo+
Solo
Persephone
Persephone
GermanWarPigeon
Persephone
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,759 Elo+
Solo
Mulan
Mulan
Hashdonkey
Mulan
Level 126
God Stats
5W - 6L
1,483 SR
Queue Stats
92W - 81L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 0 / 3
8,043
1,149
13,255
1,337
646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Esangue
Achilles
13
2 / 3 / 3
7,161
1,023
6,320
9,399
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
JustSquid
Terra
13
1 / 0 / 6
7,676
1,097
4,358
11,123
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
13
0 / 1 / 7
6,880
983
7,164
4,201
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
silex94
Jing Wei
13
2 / 1 / 6
7,548
1,078
10,429
7,549
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

323

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 3 / 2
6,738
963
3,737
18,013
10,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 2
7,644
1,092
9,148
4,829
1,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Eleatrope
Aphrodite
13
0 / 1 / 2
6,799
971
4,741
7,398
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
GermanWarPigeon
Persephone
13
1 / 0 / 2
7,171
1,024
4,235
1,365
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
13
1 / 4 / 1
6,781
969
7,737
12,727
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
5
5
Deaths
9
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
3
5.5
L
Ymir
 
Ymir
0
3
2
0.33
L
3
1
2
4
L
Aphrodite
Eleatrope
Aphrodite
0
1
2
1
W
Achilles
Esangue
Achilles
2
3
3
1.17
L
Persephone
GermanWarPigeon
Persephone
1
0
2
2
L
Mulan
1
4
1
0.38
W
Terra
JustSquid
Terra
1
0
6
4
W
Nox
0
1
7
3.5
W
Jing Wei
silex94
Jing Wei
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,526
Damage
29,598
33,609
Taken
44,332
23,441
Mitigated
24,775
5,436
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,255
954
74
608
1,337
646
0
375
962
32,823
0
L
Ymir
 
Ymir
3,737
0
0
3,460
18,013
10,969
0
11,180
5,963
9,998
0
L
9,148
6,067
0
776
4,829
1,797
0
2,228
2,343
0
17,173
L
Aphrodite
Eleatrope
Aphrodite
4,741
31
3,645
3,700
7,398
3,776
0
3,404
3,560
19,422
0
W
Achilles
Esangue
Achilles
6,320
384
0
1,570
9,399
9,100
0
4,524
4,452
3,183
16,958
L
Persephone
GermanWarPigeon
Persephone
4,235
1,063
0
175
1,365
432
0
542
823
26,894
0
L
Mulan
7,737
387
0
3,122
12,727
7,801
0
6,880
5,280
152
11,401
W
Terra
JustSquid
Terra
4,358
191
918
2,266
11,123
9,419
0
4,679
6,099
9,908
0
W
Nox
7,164
643
0
0
4,201
1,538
0
1,108
2,791
15,097
0
W
Jing Wei
silex94
Jing Wei
10,429
9,423
0
0
7,549
2,738
0
1,522
5,702
0
22,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
35,133
154
Minions Killed
144
5
Camps Cleared
5
743,665
Distance Traveled
662,429
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,043
1,149
55
8
0
146,994
2
L
Ymir
6,738
963
21
3
2
131,477
1
L
Rama
7,644
1,092
21
3
2
131,747
1
L
Aphrodite
6,799
971
47
7
1
144,441
0
W
Achilles
7,161
1,023
37
5
1
144,731
1
L
Persephone
7,171
1,024
48
7
0
109,747
0
L
Mulan
6,781
969
7
1
0
145,017
0
W
Terra
7,676
1,097
8
1
1
150,922
0
W
Nox
6,880
983
22
3
2
154,357
0
W
Jing Wei
7,548
1,078
32
5
1
146,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role