Player Matchup

Fenrir
Fenrir
Miscospiscou
Fenrir
Level 18
God Stats
3W - 2L
1,916 SR
Queue Stats
81W - 76L
1,594 Elo+
Solo
Ares
Ares
ViagraMaker
Ares
Level 26
God Stats
2W - 3L
1,440 SR
Queue Stats
142W - 153L
1,508 Elo+
Solo
Artemis
Artemis
Yonatan31
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,775 Elo+
Solo
Scylla
Scylla
yaebalminesosaly
Scylla
Level 23
God Stats
42W - 37L
1,832 SR
Queue Stats
151W - 162L
1,541 Elo+
Solo
Chang'e
Chang'e
Еlleоn
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,627 Elo+
Solo
Team Averages
Level 17
1,638 SR
1,609 Elo+

VS

Team Averages
Level 22
1,567 SR
1,644 Elo+
Morgan Le Fay
Morgan Le Fay
CNmaxG
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
5W - 3L
1,501 Elo+
Solo
Anubis
Anubis
ElisaVonEverek
Anubis
Level 27
God Stats
6W - 3L
1,717 SR
Queue Stats
45W - 36L
1,571 Elo+
Solo
Hun Batz
Hun Batz
Killlzalot
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Solo
Ullr
Ullr
M7mdShaRK
Ullr
Level 28
God Stats
17W - 7L
1,645 SR
Queue Stats
128W - 103L
1,540 Elo+
Solo
Medusa
Medusa
Over90PermaBans
Medusa
Level 14
God Stats
22W - 15L
1,690 SR
Queue Stats
75W - 52L
1,883 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 3
7,695
405
3,523
16,433
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 6 / 6
9,516
501
10,981
19,370
19,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Yonatan31
Artemis
10
2 / 13 / 6
7,147
376
4,415
12,973
2,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 8 / 3
9,435
497
8,355
11,026
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Еlleоn
Chang'e
17
6 / 6 / 0
10,545
555
11,328
14,474
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CNmaxG
Morgan Le Fay
13
5 / 10 / 7
9,973
525
11,528
14,174
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 5
11,233
591
8,006
9,236
4,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Killlzalot
Hun Batz
7
1 / 6 / 1
7,207
379
1,591
6,234
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
19
7 / 1 / 2
12,211
643
9,850
10,664
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
21 / 1 / 1
14,051
740
25,187
15,171
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
21
Kills
38
38
Deaths
21
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CNmaxG
Morgan Le Fay
5
10
7
0.85
W
4
3
5
2.17
W
Hun Batz
Killlzalot
Hun Batz
1
6
1
0.25
W
Ullr
7
1
2
8
L
Fenrir
2
5
3
0.7
W
21
1
1
21.5
L
4
6
6
1.17
L
Artemis
Yonatan31
Artemis
2
13
6
0.38
L
7
8
3
1.06
L
Chang'e
Еlleоn
Chang'e
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
56,162
74,276
Taken
55,479
37,120
Mitigated
23,524
10,320
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CNmaxG
Morgan Le Fay
11,528
2,113
0
1,372
14,174
5,458
212
9,731
4,126
41,880
0
W
8,006
910
69
4,995
9,236
4,457
0
4,763
4,375
74,880
0
W
Hun Batz
Killlzalot
Hun Batz
1,591
627
0
330
6,234
1,911
0
3,656
2,228
0
7,273
W
Ullr
9,850
5,598
0
4,618
10,664
4,398
1,040
4,842
5,822
0
102,703
L
Fenrir
3,523
1,394
0
2,854
16,433
3,937
0
2,048
14,289
0
31,465
W
25,187
14,429
0
7,329
15,171
7,300
4,440
7,053
8,118
0
122,070
L
10,981
1,022
0
692
19,370
19,875
0
4,836
14,258
36,516
0
L
Artemis
Yonatan31
Artemis
4,415
2,442
0
0
12,973
2,501
128
3,454
9,349
0
19,763
L
8,355
533
0
1,160
11,026
2,666
625
2,715
8,119
59,216
0
L
Chang'e
Еlleоn
Chang'e
11,328
967
380
5,234
14,474
8,141
481
5,705
8,727
75,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
54,675
426
Minions Killed
542
0
Camps Cleared
0
1,451,110
Distance Traveled
1,498,020
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,973
525
69
4
0
319,197
2
W
Anubis
11,233
591
136
7
0
289,508
3
W
Hun Batz
7,207
379
6
0
0
152,247
1
W
Ullr
12,211
643
161
8
0
349,982
1
L
Fenrir
7,695
405
71
4
0
267,089
3
W
Medusa
14,051
740
170
9
0
387,086
2
L
Ares
9,516
501
57
3
0
333,638
6
L
Artemis
7,147
376
33
2
0
228,828
1
L
Scylla
9,435
497
98
5
0
307,023
4
L
Chang'e
10,545
555
167
9
0
314,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role