Player Matchup

Odin
Odin
JoeGoodlookin
Odin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,569 Elo+
Party 1
Zeus
Zeus
LightGod13
Zeus
Level 28
God Stats
5W - 5L
1,593 SR
Queue Stats
10W - 11L
1,472 Elo+
Party 1
Achilles
Achilles
Soul7502
Achilles
Level 106
God Stats
8W - 6L
1,692 SR
Queue Stats
1,079W - 1,092L
1,547 Elo+
Solo
Neith
Neith
dihmz1
Neith
Level 11
God Stats
8W - 4L
1,563 SR
Queue Stats
11W - 5L
1,557 Elo+
Party 1
Poseidon
Poseidon
tocool242
Poseidon
Level 39
God Stats
16W - 11L
1,665 SR
Queue Stats
24W - 18L
1,550 Elo+
Party 1
Team Averages
Level 48
1,603 SR
1,539 Elo+

VS

Team Averages
Level 76
1,457 SR
1,453 Elo+
Bakasura
Bakasura
AwesomeMachine2
Bakasura
Level 119
God Stats
15W - 35L
1,330 SR
Queue Stats
320W - 335L
1,449 Elo+
Solo
Achilles
Achilles
DemonYouth24
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,425 Elo+
Party 3
Zhong Kui
Zhong Kui
Konink-Kans
Zhong Kui
Level 144
God Stats
0W - 3L
1,536 SR
Queue Stats
209W - 200L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
PINKXPARIS
Amaterasu
Level 18
God Stats
13W - 18L
1,453 SR
Queue Stats
128W - 140L
1,405 Elo+
Party 3
Sun Wukong
Sun Wukong
meleesoldier123
Sun Wukong
Level 19
God Stats
60W - 69L
1,466 SR
Queue Stats
69W - 73L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
11,759
1,069
13,116
15,428
16,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 10
12,439
1,131
21,028
8,132
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Soul7502
Achilles
18
7 / 5 / 14
12,107
1,101
13,170
21,392
22,500
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
dihmz1
Neith
17
0 / 5 / 15
9,982
907
10,466
12,845
5,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
tocool242
Poseidon
17
0 / 3 / 12
10,070
915
8,415
5,821
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

206

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 11 / 5
11,467
1,042
20,856
20,622
10,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
DemonYouth24
Achilles
17
3 / 4 / 8
10,712
974
9,884
14,574
13,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Konink-Kans
Zhong Kui
17
3 / 2 / 8
11,072
1,007
17,763
13,609
14,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
PINKXPARIS
Amaterasu
17
0 / 3 / 7
9,752
887
5,771
13,551
11,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
meleesoldier123
Sun Wukong
17
3 / 2 / 6
10,403
946
6,373
11,866
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
22
Kills
16
16
Deaths
22
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
7
11
5
0.86
L
Achilles
DemonYouth24
Achilles
3
4
8
1.75
W
6
1
13
12.5
L
Zhong Kui
Konink-Kans
Zhong Kui
3
2
8
3.5
W
9
2
10
7
L
Amaterasu
PINKXPARIS
Amaterasu
0
3
7
1.17
W
Achilles
Soul7502
Achilles
7
5
14
2.8
W
Neith
dihmz1
Neith
0
5
15
1.5
L
Sun Wukong
meleesoldier123
Sun Wukong
3
2
6
3
W
Poseidon
tocool242
Poseidon
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,195
Damage
60,647
63,618
Taken
74,222
49,185
Mitigated
62,041
10,123
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
20,856
13,069
0
1,428
20,622
10,872
0
6,738
13,884
0
38,020
L
Achilles
DemonYouth24
Achilles
9,884
2,592
0
1,073
14,574
13,927
0
6,010
8,564
0
30,398
W
13,116
2,640
0
2,210
15,428
16,152
0
5,005
9,099
1,404
29,357
L
Zhong Kui
Konink-Kans
Zhong Kui
17,763
898
178
2,837
13,609
14,385
0
5,480
8,129
41,858
0
W
21,028
3,267
27
1,217
8,132
2,993
0
1,945
5,470
50,617
0
L
Amaterasu
PINKXPARIS
Amaterasu
5,771
1,426
0
370
13,551
11,329
0
6,028
7,523
9,755
9,460
W
Achilles
Soul7502
Achilles
13,170
4,282
0
4,570
21,392
22,500
0
7,488
12,324
459
21,332
W
Neith
dihmz1
Neith
10,466
4,728
0
1,425
12,845
5,443
0
2,905
9,095
0
22,154
L
Sun Wukong
meleesoldier123
Sun Wukong
6,373
406
0
1,118
11,866
11,528
0
6,354
5,512
512
8,135
W
Poseidon
tocool242
Poseidon
8,415
1,335
192
482
5,821
2,097
0
2,051
3,373
34,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,357
Gold Earned
53,406
213
Minions Killed
194
6
Camps Cleared
7
1,020,800
Distance Traveled
1,083,634
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,467
1,042
51
5
5
201,007
0
L
Achilles
10,712
974
36
3
1
212,883
0
W
Odin
11,759
1,069
38
3
0
244,232
1
L
Zhong Kui
11,072
1,007
63
6
1
214,870
1
W
Zeus
12,439
1,131
78
7
2
177,547
0
L
Amaterasu
9,752
887
40
4
0
206,934
0
W
Achilles
12,107
1,101
9
1
1
208,466
0
W
Neith
9,982
907
23
2
1
186,288
0
L
Sun Wukong
10,403
946
4
0
0
247,940
0
W
Poseidon
10,070
915
65
6
2
204,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role