Player Matchup

Gilgamesh
Gilgamesh
Goddky
Gilgamesh
Level 27
God Stats
3W - 5L
1,172 SR
Queue Stats
54W - 67L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
Googlemayahoo
Danzaburou
Level 28
God Stats
2W - 3L
1,798 SR
Queue Stats
19W - 19L
1,697 Elo+
Solo
Artemis
Artemis
KICKtriggered
Artemis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 21L
1,472 Elo+
Solo
Ares
Ares
NaofumiiSan
Ares
Level 23
God Stats
1W - 6L
1,183 SR
Queue Stats
45W - 42L
1,469 Elo+
Party 2
Zeus
Zeus
XxLostkiller488
Zeus
Level 11
God Stats
3W - 2L
1,510 SR
Queue Stats
13W - 12L
1,477 Elo+
Party 2
Team Averages
Level 19
1,433 SR
1,486 Elo+

VS

Team Averages
Level 27
1,690 SR
1,473 Elo+
Sun Wukong
Sun Wukong
BAKIBEKI
Sun Wukong
Level 23
God Stats
1W - 0L
1,744 SR
Queue Stats
26W - 37L
1,385 Elo+
Party 1
Thanatos
Thanatos
Beezo2Cold
Thanatos
Level 29
God Stats
3W - 3L
1,316 SR
Queue Stats
39W - 48L
1,486 Elo+
Solo
Discordia
Discordia
Roe_UK
Discordia
Level 27
God Stats
3W - 0L
1,684 SR
Queue Stats
74W - 56L
1,546 Elo+
Solo
Artio
Artio
assassinbean420
Artio
Level 29
God Stats
4W - 1L
1,856 SR
Queue Stats
42W - 66L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
eG Space9642
Danzaburou
Level 26
God Stats
6W - 1L
1,852 SR
Queue Stats
92W - 79L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goddky
Gilgamesh
14
4 / 2 / 1
8,386
524
5,748
9,722
8,103
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Googlemayahoo
Danzaburou
14
2 / 7 / 1
8,790
549
6,835
15,731
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
10
3 / 8 / 0
7,150
447
5,383
10,391
2,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 3
6,919
432
3,334
15,984
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 8 / 2
8,480
530
9,677
9,758
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BAKIBEKI
Sun Wukong
13
0 / 3 / 1
7,624
477
2,296
7,929
5,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Beezo2Cold
Thanatos
14
10 / 3 / 1
9,406
588
7,015
7,758
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Roe_UK
Discordia
18
1 / 0 / 6
10,195
637
6,013
5,066
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 12
8,333
521
4,095
14,105
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
eG Space9642
Danzaburou
17
19 / 4 / 2
11,186
699
26,725
14,865
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
15
Kills
33
33
Deaths
15
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BAKIBEKI
Sun Wukong
0
3
1
0.17
W
Thanatos
Beezo2Cold
Thanatos
10
3
1
3.5
L
Gilgamesh
Goddky
Gilgamesh
4
2
1
2.25
L
Danzaburou
Googlemayahoo
Danzaburou
2
7
1
0.36
L
Artemis
3
8
0
0.38
L
1
8
3
0.31
W
Discordia
Roe_UK
Discordia
1
0
6
4
L
5
8
2
0.75
W
3
5
12
1.8
W
Danzaburou
eG Space9642
Danzaburou
19
4
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
46,144
61,586
Taken
49,723
30,187
Mitigated
28,295
8,174
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BAKIBEKI
Sun Wukong
2,296
361
0
2,429
7,929
5,767
141
376
7,171
0
29,681
W
Thanatos
Beezo2Cold
Thanatos
7,015
2,659
0
6,775
7,758
3,494
699
1,899
5,719
0
41,912
L
Gilgamesh
Goddky
Gilgamesh
5,748
1,998
0
1,335
9,722
8,103
0
1,014
8,666
0
43,902
L
Danzaburou
Googlemayahoo
Danzaburou
6,835
2,641
0
4,187
15,731
4,824
0
3,210
12,369
0
54,160
L
Artemis
5,383
3,232
0
1,915
10,391
2,377
0
917
9,474
0
29,888
L
3,334
440
0
612
15,984
12,596
262
2,075
13,815
17,343
0
W
Discordia
Roe_UK
Discordia
6,013
47
0
1,336
5,066
1,861
0
1,010
3,934
85,752
0
L
9,677
1,698
0
125
9,758
2,287
0
2,366
7,154
40,929
0
W
4,095
1,375
583
4,009
14,105
11,078
798
5,585
8,262
13,180
0
W
Danzaburou
eG Space9642
Danzaburou
26,725
11,306
0
5,627
14,865
6,095
1,950
3,683
11,038
0
83,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,725
Gold Earned
46,744
352
Minions Killed
469
0
Camps Cleared
0
1,277,273
Distance Traveled
1,517,295
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,624
477
74
5
0
284,588
5
W
Thanatos
9,406
588
76
5
0
336,191
1
L
Gilgamesh
8,386
524
87
5
0
319,624
5
L
Danzaburou
8,790
549
102
6
0
261,194
4
L
Artemis
7,150
447
51
3
0
191,337
3
L
Ares
6,919
432
30
2
0
265,396
0
W
Discordia
10,195
637
182
11
0
326,267
3
L
Zeus
8,480
530
82
5
0
239,722
0
W
Artio
8,333
521
18
1
0
289,099
0
W
Danzaburou
11,186
699
119
7
0
281,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role