Player Matchup

Jing Wei
Jing Wei
Arashikage85
Jing Wei
Level 76
God Stats
3W - 8L
1,265 SR
Queue Stats
396W - 492L
1,317 Elo+
Solo
Fafnir
Fafnir
Fulcrum82
Fafnir
Level 11
God Stats
5W - 1L
1,643 SR
Queue Stats
11W - 2L
1,769 Elo+
Party 3
Fenrir
Fenrir
IAmPandaJump
Fenrir
Level 158
God Stats
12W - 12L
1,544 SR
Queue Stats
424W - 400L
1,608 Elo+
Party 3
Mulan
Mulan
Narbuckle
Mulan
Level 153
God Stats
6W - 10L
1,315 SR
Queue Stats
274W - 254L
1,613 Elo+
Party 3
Ra
Ra
Wearypup8502947
Ra
Level 124
God Stats
3W - 4L
1,394 SR
Queue Stats
217W - 202L
1,595 Elo+
Party 3
Team Averages
Level 104
1,432 SR
1,581 Elo+

VS

Team Averages
Level 69
1,505 SR
1,384 Elo+
Horus
Horus
ALEKXIS1313
Horus
Level 108
God Stats
3W - 9L
1,337 SR
Queue Stats
355W - 375L
1,491 Elo+
Party 2
Hera
Hera
GhoulReaper99
Hera
Level 78
God Stats
2W - 3L
1,553 SR
Queue Stats
63W - 69L
1,277 Elo+
Solo
Odin
Odin
iNiightingale
Odin
Level 87
God Stats
9W - 8L
1,532 SR
Queue Stats
230W - 290L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
josephr91
Cernunnos
Level 47
God Stats
11W - 8L
1,574 SR
Queue Stats
102W - 126L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
toscano009
Ah Puch
Level 26
God Stats
9W - 7L
1,527 SR
Queue Stats
75W - 83L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arashikage85
Jing Wei
15
1 / 7 / 5
9,590
457
1,111
14,463
3,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Fulcrum82
Fafnir
14
3 / 0 / 3
9,688
461
4,178
15,304
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
17
9 / 6 / 8
11,712
558
11,907
15,650
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Narbuckle
Mulan
20
14 / 0 / 10
12,986
618
26,109
22,104
31,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 5 / 9
12,600
600
13,892
13,498
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 4
10,769
513
11,839
18,333
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 7 / 9
9,607
457
15,956
12,479
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 2
8,479
404
4,210
12,053
8,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
josephr91
Cernunnos
15
6 / 6 / 4
9,897
471
12,834
15,655
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
toscano009
Ah Puch
15
0 / 10 / 4
9,168
437
8,111
15,325
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
35
Kills
18
18
Deaths
35
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
8
4
1.13
W
Jing Wei
Arashikage85
Jing Wei
1
7
5
0.5
W
Fafnir
Fulcrum82
Fafnir
3
0
3
4.5
L
4
7
9
1.21
W
Fenrir
9
6
8
2.17
W
Mulan
Narbuckle
Mulan
14
0
10
19
W
8
5
9
2.5
L
1
4
2
0.5
L
Cernunnos
josephr91
Cernunnos
6
6
4
1.33
L
Ah Puch
toscano009
Ah Puch
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,197
Damage
52,950
81,019
Taken
73,845
64,034
Mitigated
33,524
31,247
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,839
5,917
794
4,802
18,333
8,476
0
2,812
14,933
0
56,362
W
Jing Wei
Arashikage85
Jing Wei
1,111
878
0
5,646
14,463
3,850
0
5,174
8,929
0
55,410
W
Fafnir
Fulcrum82
Fafnir
4,178
1,005
1,112
3,791
15,304
16,406
574
5,294
9,442
16,610
0
L
15,956
3,491
447
2,071
12,479
4,289
112
3,047
9,084
53,912
0
W
Fenrir
11,907
2,770
0
3,663
15,650
7,213
0
4,187
11,205
0
73,048
W
Mulan
Narbuckle
Mulan
26,109
2,572
0
10,626
22,104
31,865
1,481
4,131
17,604
0
85,778
W
13,892
1,156
2,474
3,935
13,498
4,700
1,203
4,283
8,915
90,016
0
L
4,210
836
721
1,794
12,053
8,976
0
3,695
7,850
5,452
25,629
L
Cernunnos
josephr91
Cernunnos
12,834
7,129
437
4,535
15,655
5,872
460
3,728
11,604
0
55,060
L
Ah Puch
toscano009
Ah Puch
8,111
599
0
1,306
15,325
5,911
0
4,333
10,519
59,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,576
Gold Earned
47,920
518
Minions Killed
413
0
Camps Cleared
0
1,899,003
Distance Traveled
1,741,949
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,769
513
88
4
0
372,236
2
W
Jing Wei
9,590
457
93
4
0
315,460
3
W
Fafnir
9,688
461
22
1
0
379,414
0
L
Hera
9,607
457
70
3
0
335,154
8
W
Fenrir
11,712
558
103
5
0
380,827
0
W
Mulan
12,986
618
141
7
0
420,839
1
W
Ra
12,600
600
159
8
0
402,463
5
L
Odin
8,479
404
60
3
0
361,684
7
L
Cernunnos
9,897
471
90
4
0
360,167
3
L
Ah Puch
9,168
437
105
5
0
312,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role