Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeputyElo
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 1L
1,863 Elo+
Party 3
Cliodhna
Cliodhna
GettinCawky
Cliodhna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,738 Elo+
Party 3
Athena
Athena
Kanavî
Athena
Level 108
God Stats
5W - 6L
1,826 SR
Queue Stats
133W - 87L
1,629 Elo+
Party 2
Bellona
Bellona
SirGo1dFish
Bellona
Level 47
God Stats
20W - 9L
1,770 SR
Queue Stats
147W - 74L
1,579 Elo+
Party 2
Team Averages
Level 91
1,619 SR
1,662 Elo+

VS

Team Averages
Level 51
1,562 SR
1,422 Elo+
Set
Set
Freshtadef
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JoeyZee123
Cthulhu
Level 144
God Stats
0W - 1L
1,564 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
MGFRECK
Gilgamesh
Level 16
God Stats
1W - 2L
1,751 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 1
Artemis
Artemis
iOReilly
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,374 Elo+
Party 1
Nox
Nox
pedestriansRun
Nox
Level 28
God Stats
17W - 20L
1,496 SR
Queue Stats
28W - 48L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
9 / 1 / 13
10,549
959
13,115
9,503
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 3 / 14
11,422
1,038
16,364
9,566
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
GettinCawky
Cliodhna
16
5 / 3 / 10
10,040
913
12,784
8,743
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Kanavî
Athena
16
6 / 0 / 19
11,501
1,046
8,596
17,892
23,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
SirGo1dFish
Bellona
15
10 / 4 / 13
11,381
1,035
9,622
15,638
19,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
10,946
995
8,455
14,326
5,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JoeyZee123
Cthulhu
14
1 / 9 / 4
8,089
735
9,324
18,749
14,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
MGFRECK
Gilgamesh
13
0 / 5 / 2
6,793
618
3,356
12,209
5,845
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
iOReilly
Artemis
16
3 / 9 / 5
9,822
893
9,582
11,591
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
8,308
755
5,884
11,107
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
39
Kills
11
11
Deaths
39
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
13
15.5
W
9
3
14
5.33
L
5
10
2
0.6
W
Cliodhna
GettinCawky
Cliodhna
5
3
10
3.33
L
Cthulhu
JoeyZee123
Cthulhu
1
9
4
0.33
W
Athena
Kanavî
Athena
6
0
19
15.5
L
Gilgamesh
MGFRECK
Gilgamesh
0
5
2
0.2
W
Bellona
SirGo1dFish
Bellona
10
4
13
4.13
L
Artemis
iOReilly
Artemis
3
9
5
0.61
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,481
Damage
36,601
61,342
Taken
67,982
55,894
Mitigated
35,098
22,543
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,115
4,421
0
3,411
9,503
4,257
3,500
3,185
6,318
0
34,063
W
16,364
517
5,741
3,610
9,566
5,068
1,068
1,927
7,639
46,666
0
L
8,455
2,619
0
2,059
14,326
5,647
0
5,452
8,778
0
16,941
W
Cliodhna
GettinCawky
Cliodhna
12,784
692
0
2,541
8,743
3,879
0
2,776
5,967
0
41,951
L
Cthulhu
JoeyZee123
Cthulhu
9,324
743
534
2,020
18,749
14,612
0
6,841
11,804
27,980
0
W
Athena
Kanavî
Athena
8,596
3,468
548
2,574
17,892
23,378
392
4,554
13,338
11,808
0
L
Gilgamesh
MGFRECK
Gilgamesh
3,356
364
197
498
12,209
5,845
0
3,397
8,732
0
16,238
W
Bellona
SirGo1dFish
Bellona
9,622
3,365
600
3,518
15,638
19,312
1,065
3,213
12,425
89
18,174
L
Artemis
iOReilly
Artemis
9,582
3,840
0
15
11,591
4,646
2
5,285
6,188
0
36,246
L
5,884
521
507
352
11,107
4,348
0
3,584
7,431
16,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
43,958
253
Minions Killed
180
12
Camps Cleared
4
1,084,484
Distance Traveled
887,728
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,549
959
53
5
1
216,250
2
W
Ra
11,422
1,038
86
8
4
172,866
0
L
Set
10,946
995
26
2
0
178,245
0
W
Cliodhna
10,040
913
83
8
6
232,588
1
L
Cthulhu
8,089
735
37
3
1
172,797
0
W
Athena
11,501
1,046
8
1
0
249,192
3
L
Gilgamesh
6,793
618
34
3
1
195,163
0
W
Bellona
11,381
1,035
23
2
1
213,588
1
L
Artemis
9,822
893
62
6
2
150,030
1
L
Nox
8,308
755
21
2
0
191,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role