Player Matchup

Ymir
Ymir
King_Dil-_-F1ST
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,382 Elo+
Party 1
Ullr
Ullr
KlNG_Luffy
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Party 1
Olorun
Olorun
XxDL GoofxX
Olorun
Level 87
God Stats
1W - 1L
1,473 SR
Queue Stats
21W - 28L
1,395 Elo+
Party 1
Team Averages
Level 50
1,491 SR
1,284 Elo+

VS

Team Averages
Level 90
1,513 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FruityPebble42O
Cliodhna
Level 146
God Stats
2W - 3L
1,136 SR
Queue Stats
103W - 103L
1,474 Elo+
Party 2
Anubis
Anubis
KingSiren5706
Anubis
Level 16
God Stats
3W - 1L
1,903 SR
Queue Stats
50W - 38L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
9,116
701
7,259
18,808
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 11 / 4
7,449
573
4,149
12,074
3,848
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
12
4 / 6 / 3
8,240
634
8,528
13,598
4,686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 11 / 10
8,686
668
10,909
15,725
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
6 / 0 / 7
9,592
738
10,854
6,051
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
11 / 0 / 8
10,540
811
14,975
5,542
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
20
20
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
11
10
0.73
W
Cliodhna
6
0
7
9.5
W
11
0
8
15
L
4
3
5
2.17
L
1
11
4
0.27
L
Olorun
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
36,738
44,480
Taken
27,318
25,959
Mitigated
12,217
9,822
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,909
1,633
107
854
15,725
6,570
0
7,594
8,131
17,678
0
W
Cliodhna
10,854
947
73
2,066
6,051
2,389
1,026
4,820
1,231
0
33,522
W
14,975
573
743
2,746
5,542
3,258
879
3,825
1,717
42,480
0
L
7,259
1,932
590
3,414
18,808
17,425
0
8,812
9,339
19,771
0
L
4,149
1,612
0
64
12,074
3,848
0
8,925
2,791
0
8,118
L
Olorun
8,528
4,316
1,005
4,749
13,598
4,686
0
7,034
6,214
29,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
28,818
86
Minions Killed
116
3
Camps Cleared
6
545,725
Distance Traveled
624,140
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,686
668
15
1
1
162,228
0
W
Cliodhna
9,592
738
34
3
3
254,493
0
W
Anubis
10,540
811
67
5
2
207,419
4
L
Ymir
9,116
701
28
2
1
196,809
1
L
Ullr
7,449
573
15
1
0
153,284
0
L
Olorun
8,240
634
43
3
2
195,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role