Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fangory
Izanami
Level 24
God Stats
23W - 9L
1,775 SR
Queue Stats
270W - 73L
1,800 Elo+
Party 2
Sun Wukong
Sun Wukong
Guuppy
Sun Wukong
Level 134
God Stats
3W - 2L
1,364 SR
Queue Stats
453W - 193L
1,768 Elo+
Party 2
Ganesha
Ganesha
Sheep2
Ganesha
Level 138
God Stats
11W - 6L
1,648 SR
Queue Stats
589W - 285L
1,765 Elo+
Party 2
Discordia
Discordia
StinkBugg
Discordia
Level 68
God Stats
41W - 21L
1,661 SR
Queue Stats
293W - 173L
1,665 Elo+
Party 2
Team Averages
Level 82
1,589 SR
1,699 Elo+

VS

Team Averages
Level 67
1,511 SR
1,618 Elo+
Ratatoskr
Ratatoskr
BabyGhoul
Ratatoskr
Level 39
God Stats
2W - 8L
1,152 SR
Queue Stats
206W - 211L
1,441 Elo+
Solo
Athena
Athena
EvilJackal1
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,621 Elo+
Party 3
Chaac
Chaac
Myystifyy
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 24L
1,747 Elo+
Party 1
Scylla
Scylla
TheticDuck8
Scylla
Level 126
God Stats
5W - 4L
1,527 SR
Queue Stats
285W - 146L
1,642 Elo+
Party 1
Cupid
Cupid
Viletide
Cupid
Level 128
God Stats
1W - 1L
1,878 SR
Queue Stats
227W - 171L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
9 / 1 / 7
11,739
1,067
18,739
10,231
5,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Fangory
Izanami
17
8 / 4 / 8
11,367
1,033
18,461
11,950
5,120
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Guuppy
Sun Wukong
17
2 / 2 / 12
10,286
935
20,394
16,986
18,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Sheep2
Ganesha
18
0 / 1 / 17
12,152
1,105
16,422
17,484
25,317
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
StinkBugg
Discordia
18
3 / 1 / 16
11,259
1,024
13,893
6,282
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

227

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BabyGhoul
Ratatoskr
16
1 / 10 / 3
9,499
864
7,346
18,861
6,730
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
16
0 / 4 / 3
10,167
924
5,756
22,362
21,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Myystifyy
Chaac
17
1 / 2 / 8
10,479
953
14,186
17,832
17,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
5 / 2 / 2
11,831
1,076
18,337
16,151
5,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Viletide
Cupid
17
2 / 4 / 4
10,411
946
12,839
17,891
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
22
Kills
9
9
Deaths
22
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
7
12.5
L
Ratatoskr
BabyGhoul
Ratatoskr
1
10
3
0.25
L
Athena
0
4
3
0.38
W
Izanami
Fangory
Izanami
8
4
8
3
W
Sun Wukong
Guuppy
Sun Wukong
2
2
12
4
L
Chaac
Myystifyy
Chaac
1
2
8
2.5
W
Ganesha
Sheep2
Ganesha
0
1
17
8.5
W
Discordia
StinkBugg
Discordia
3
1
16
11
L
Scylla
5
2
2
3
L
Cupid
Viletide
Cupid
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,909
Damage
58,464
62,933
Taken
93,097
56,324
Mitigated
58,863
9,309
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,739
5,005
0
774
10,231
5,282
0
4,238
5,899
0
29,500
L
Ratatoskr
BabyGhoul
Ratatoskr
7,346
1,815
0
0
18,861
6,730
0
6,249
12,048
0
17,446
L
Athena
5,756
1,103
0
917
22,362
21,833
0
10,344
11,241
9,972
0
W
Izanami
Fangory
Izanami
18,461
12,679
0
0
11,950
5,120
0
5,955
5,722
0
36,678
W
Sun Wukong
Guuppy
Sun Wukong
20,394
4,704
0
3,287
16,986
18,342
0
8,384
8,229
0
32,395
L
Chaac
Myystifyy
Chaac
14,186
2,299
0
4,546
17,832
17,869
0
6,168
11,141
5,413
21,836
W
Ganesha
Sheep2
Ganesha
16,422
1,850
437
4,513
17,484
25,317
0
6,658
10,188
32,657
0
W
Discordia
StinkBugg
Discordia
13,893
2,435
0
298
6,282
2,263
0
1,591
4,602
38,476
0
L
Scylla
18,337
2,216
0
550
16,151
5,587
0
2,227
13,419
58,436
0
L
Cupid
Viletide
Cupid
12,839
7,907
408
1,743
17,891
6,844
0
4,245
13,030
0
39,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,803
Gold Earned
52,387
211
Minions Killed
220
9
Camps Cleared
3
1,093,922
Distance Traveled
1,056,541
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,739
1,067
28
3
4
227,113
0
L
Ratatoskr
9,499
864
20
2
1
211,933
0
L
Athena
10,167
924
9
1
0
193,439
0
W
Izanami
11,367
1,033
61
6
3
193,264
2
W
Sun Wukong
10,286
935
34
3
2
232,919
2
L
Chaac
10,479
953
34
3
0
213,775
0
W
Ganesha
12,152
1,105
0
0
0
227,243
4
W
Discordia
11,259
1,024
88
8
0
213,383
1
L
Scylla
11,831
1,076
102
9
1
235,418
1
L
Cupid
10,411
946
55
5
1
201,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role